原討論網址 (縮)
http://tinyurl.com/ozo3v4h
內容
Just watched a rehearsal of tomorrows panel on Blizzcon Virtual Ticket. Here
are some highlights/spoilers:
(來自Blizzcon虛擬門票上面的據透)
Matchmaking
Build games based on MMR so players will be closer ranked
10 minute wait time max instead of 6 minutes
Time will not determine match quality
New formulas will match games based more closely on MMR
新的配對機制上線 玩家排名將會更接近(符合)自己的MMR
配對收尋時間從6分延長到10分鐘
配對時間長短不影響配對的品質
新機制將會讓兩方隊伍玩家有更相近的MMR
2016 Fixes
Improve MMR accuracy
More mirror team comp in Quick Match (by class, not necessarily by hero)
Make MMR determined by performance in game, not just wins and losses
Per hero MMR! (this is crazy cool)
提高MMR準確度
快速對戰兩方配對將改以英雄類型為基礎
讓遊戲類型表現影響你的MMR 不再以輸贏為主
每個英雄MMR獨立計算
Admitting faults
Rank losses too harsh
Needs seasons
Not enough transparency
Talent Gating bad