https://twitter.com/AlphaJarmel/status/970138706509271057
TRIGGER的創立人之一的「舛本和也」所舉辦的講座
簡易的翻譯一下,推特連結那邊也有一些講座的影片片段
有興趣的可以自己去聽看看
講座主題:日本動畫是如何制作的
https://pbs.twimg.com/media/DXZwbYvUQAEmKr9.jpg
Trigger is currently comprised of a core 80 staff. The space of the studio is
about 8 times the lecture hall we were in, which was somewhat small. Most of
their animators still use paper/pencil.
Gradual shift to digital animation.
Fukuoka branch specializes in digital animation.
TRIGGER目前有80名核心成員,算是比較小間的動畫制作公司
TRIGGER大部分的動畫師還是使用紙筆作畫
而在福岡的工作室,則是以數碼作畫為主
現代的動畫制作公司
https://pbs.twimg.com/media/DXahEBLVQAEinjk.jpg
In the attached image are the main 7 points for the studio to survive going
forward. Goal is to get past the 2020 Olympics (not sure why the Tokyo
Olympics). The first point is about promoting the studio as a brand so they
insist on using the studio logo whenever possible.
這邊列出了七個要點
1. 將工作室作為一個品牌來宣傳(所以堅持不管怎樣都要用TRIGGER的LOGO)
2. 高品質和低品質的制作
3. 理解觀賞動畫的人(目標客群)
4. 數碼動畫
5. 3D動畫的項目
6. 全球化
7. shifting clients(應該有點像是拓展新客群的感覺?)
TRIGGER的目標是要生存到2020年奧運過後
制作流程
https://pbs.twimg.com/media/DXaiRheXkAAvp_h.jpg
https://pbs.twimg.com/media/DXaiRhaXcAE7Zzn.jpg
https://pbs.twimg.com/media/DXaiRhiWsAA5cuH.jpg
https://pbs.twimg.com/media/DXaiRhdW4AANzRB.jpg
Attached are images from Kill La Kill’s sales pitch to Aniplex.
There’s no template for a project pitch.
Mainly want to convey how the project will be profitable. Two main points for
KLK’s pitch was staff listings and the designs.
投影片上的內容是提交給Aniplex關於KLK的企劃書
並沒有固定的樣本模板,主要就是傳達這個企劃是可以賺錢的
現代日本動畫制作的要點
https://pbs.twimg.com/media/DXajkabXcAAbIPP.jpg
These are the ideal production standards but the reality is they’re
generally working with a budget of $150,000. They would like more to pay
animators more but isn’t happening. 2.5 months can fluctuate for pivotal
episodes or just running out of time (KLK finale 5 weeks).
理想的制作環境:
.每話的工期2.5個月
.每話的預算280,000到467,000美元
.除了制作的收入外,能夠額外的創造收入
.員工培訓
.數位化的管理
現實的制作環境:
現實的預算只有150,000美元
雖然希望能夠給動畫師們更多錢,但這是不會發生的(錢太少)
至於一話2.5個月,假如是關鍵集數還是有辦法做到的
但也有那種趕的要命的
(美元X100大約就是多少日圓)
制作流程
https://pbs.twimg.com/media/DXalTZKW4AAp2qk.jpg
https://pbs.twimg.com/media/DXalTZIX0AAU1mc.jpg
After project approval, they have to come up with a scenario/script. Rule of
thumb is there’s specific format of a script but no rule about the actual
content. After the script is finished, then storyboarding begins.
60-70% of how an episode turns depends on the storyboard.
在提交企劃後,必須要撰寫出劇本
劇本有既定的格式,但沒有限制內容怎樣
劇本完成後,開始製作分鏡
一話的內容長什麼樣子,分鏡就決定了6成到7成
Storyboarding takes 1-3 months(which is way longer than I thought).
Masumoto-san really emphasized how important storyboards are as they dictate
layouts, tone of the episode, how production intensive it’ll be, and just
overall quality. Then the layout process starts.
分鏡一般要花個1到3個月,舛本表示分鏡非常重要
因為會影響到之後的LO、劇情的調性、制作的密度如何,整體的品質等等
完成分鏡後就是LO了
There’s character design work still happening at this time, so it matches
the story and not just what’s appealing.
There are also background reference sheets being made concurrently (art
setting?). If fantasy/anime original title, much harder to produce,
especially backgrounds.
人物設計在這時候依舊在制作當中(持續在修改)
這樣才能讓人設真正符合故事的內容,而非只是單純好看而已
此外也會有背景、美術設計等等,假如是奇幻或原創的題材,那這部分就會更加重要
制作流程
https://pbs.twimg.com/media/DXaoWoTWsAATE42.jpg
https://pbs.twimg.com/media/DXaoWoUWkAEJQJq.jpg
Animators will come up with layouts based off the storyboards, they are a
more refined version of the storyboards. Once the layout is approved then
keyframe animation begins.
之後根據分鏡畫出LO,LO是更加詳細的分鏡
當LO被認為沒問題後,就可以開始進入原畫的工作了
After keyframing, they start recording. Takes about four hours to record all
voices for a 20 minute episode. Depending on the scene, more time might be
allocated for important moments.
原畫完成後,將開始進行配音,一話20分鐘長度大約要花四小時完成配音的工作
根據場景的不同,也有可能花更多的時間(重要的場景)
For KLK due to the intensity of the show VAs had to match that intensity all
throughout so it was impressive they managed it all in four hours. After
sound effects are complete then work on BGM. BGM work starts after first
episode storyboards are done.
這邊是以KLK為例子,因為劇情相對激烈,所以聲優也必須要跟上這個節奏
所以相當讓人印象深刻
在音效完成後,就開始BGM的工作
BGM通常是在第一話的分鏡完成後開始制作
The episode director will be provided a set of songs from the composer and
apply the song that best fits scene.
A regular anime will have a set list of about 30 songs but a 2 cour might
have 40-50. Process will take about two to three months after storyboard is
provided.
負責每一話的演出會從作曲家提供的歌單中挑選最適合這個場景的歌曲
通常一部動畫會有大約30首插曲,若是兩季的話可能就會到40~50首
分鏡完成後大約有2到3個月的時間可以完成這個流程
https://pbs.twimg.com/media/DXarHi5X4AAm2-z.jpg
After that, they provide the work to the production committee.
This was Little Witch Academia’s preproduction broken into four areas. The
difficulty arises in balancing and interconnecting all four groups and why
show productions take so long.
之後,將作品遞交給製作委員會
圖中的內容是小魔女學園,將工作劃分成四個區域
要如何平衡這四個部分是相當艱辛的,所以制作要花相當多的時間
https://pbs.twimg.com/media/DXarq-GXUAA-cpZ.jpg
At least for Trigger, the director is the ‘main tree’ from which everybody
branches off from. In the attached image are the four key ideas that drove
the production of the respective work.
至少就TRIGGER而言,監督是所有分支當中的主幹
圖中的內容是四個作品的關鍵理念
KILL LA KILL:不良少女(スケバン)和衣服
小魔女學園:魔法少女
宇宙巡警露露子:初戀
天元突破:鑽頭,成為一個男人
Trigger brainstorming sessions with main staff takes 6-8 hours. They say they
value it a bit more than other studios(might do it for a little over a year).
They feel staff can’t be only good at drawing but must have ideas as well.
TRIGGER的主要工作人員們之間在交流意見(腦力激蕩)通常要花6到8小時
TRIGGER對於這個部分,比起其他制作公司還要重視
(常常一些訪談會聽到一些人提到TRIGGER這獨特的地方)
他們認為不能只會畫畫就好,也要有不錯的想法
Masumoto strongly believes that those ideas are why people find their titles
interesting. He feels those meetings are the key to Trigger’s success.
舛本認為這就是為何大家會喜歡TRIGGER的作品,而這也是TRIGGER成功的關鍵
That was pretty much it for the main lecture. Q&A Part:
For storyboard, they would like multiple people working on storyboards but
due to budget, only have one person.
Hypothetically might interview an outside expert, probably case for multiple
series and studios.
就分鏡來說,TRIGGER希望能夠有多一點人來一同完成
但基於預算,只能一個人
Trigger has five lines of production. Might be able produce five episodes at
a time.
Takes about 3 months for them to deliver an episode (I guess after
storyboarding is finished).
TRIGGER總共有五個生產線,有辦法同時制作五集
大約可以花3個月完成一話的制作(從分鏡完成後開始算)