※ 引述《aryten (britan)》之銘言:
: 看來美國人還是不太懂我們國家的歷史文化
: 日本人就做得不錯
https://www.totalwar.com/blog/three-kingdoms-romanticised-history
官方介紹
Janos: It is, but we want to launch a game that’s both historically accurate
and culturally authentic. Total War: THREE KINGDOMS will be based on the
romanticised history by default, but there’ll also be a Classic Mode option
before you start a campaign that makes the experience closer in execution to
past Total War historical titles.
How does Classic Mode differ?
Janos: A big difference is how these iconic heroes behave on the battlefield.
By default, we adhere to the romanticised view: these characters can hold
their own against hundreds of rank-and-file warriors. They’ll appear as
single character units and fight like the heroes from Luo Guanzhong’s epic.
In Classic Mode, they’ll appear in battle the way you might expect a classic
Total War general to do: they’re only human, and will march into battle at
the centre of a bodyguard unit.
In short: by default, characters in Total War: THREE KINGDOMS take centre
stage in battle, helping to turn the tide with their flamboyant Wushu martial
arts or strategic prowess. But Classic Mode focuses more on historical troop
manoeuvres, where victory is defined by superior army composition and battle
tactics.
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這段說明了遊戲模式
在這之前就有提到他們還是希望能保留對歷史的精確重現,但又考慮到了通俗小說中的呈
現問題。
所以這段就提到了遊戲有兩種模式。
預設模式下是以三國演義的浪漫歷史模式來呈現的,武將個個都能開無雙。一個打幾百人
都不是問題。
然後還有 Glassic Mode,就是經典模式,在這模式下是重視史實的模式,戰鬥重點是軍隊
是士兵們,武將都是在士兵的保護下出場戰鬥。
之後還有提到會在遊戲中加入大量的重大事件,隨玩家的選擇或時間而觸發。而一樣的,
預設模式下以三國演義為主,經典模式下就是以史實為基礎。