[新聞] Valve:微軟模擬飛行退款時限不計下載時間

作者: wizardfizban (瘋法師)   2020-08-20 16:50:12
Valve says the time it takes to download Microsoft Flight Simulator won't
affect refund requests
https://tinyurl.com/yyxxx7tb
Downloading Microsoft Flight Simulator takes a while: It's a hefty game
weighing in at around 127 GB. The Steam download is only a 532MB client,
though. The bulk of the game is installed as an 'update' from within the game
menu.
While the game client is open, the 'hours played' clock on Steam begins
ticking. That means that even when all you're doing is downloading the games
files, you're racking up minutes or hours of 'play time.'
Steam's policy lets you refund a game with fewer than two hours played, but
for most people it takes more than two hours to download the game. So, some
worried that if they wanted to request a refund of Microsoft Flight Simulator
on Steam for whatever reason, their request would be automatically rejected
simply because Steam thinks they've actually played it for more than two
hours.
We asked Valve about the issue, and VP of Marketing Doug Lombardi replied.
"The time it takes your machine to download the additional content will not
be counted against the Steam Refund Policy," he wrote in an email.
"We are working with Microsoft to see if we can improve the download
experience," Lombardi also told us, though he didn't elaborate further.
====
簡單來說,微軟模擬飛行這遊戲在Steam下載的大概只有500MB的微軟客戶端,剩下的
127GB要進遊戲從以更新的方式下載下來。
而這結果是多數都會超過兩小時,這就超過Steam退款時限了。 (購買後14天內玩不到2小
時。)
PCGamer去問Valve這問題,Valve表示下載其它內容的時間不會計入遊玩時間內,同時他們
也在和微軟合作看能不能改善下載問題。
作者: Krishna (wait for me)   2020-08-20 16:51:00
怒玩500小時再來退款
作者: amsmsk (449)   2020-08-20 16:52:00
我前幾天看我朋友PO 成功發動某飛機引擎成就3.7%
作者: r85270607 (DooMguy)   2020-08-20 16:52:00
「下載」時間
作者: su4vu6   2020-08-20 16:54:00
真的超好笑 下載時間算遊戲時間
作者: wizardfizban (瘋法師)   2020-08-20 16:56:00
因為這遊戲是從Steam下載客戶端再進遊戲更新127GB正常在Steam都是Steam下載更新 不用進遊戲而且這更新好像是從微軟伺服那更新的 有人抓上好幾天的樣子....XD
作者: sumarai (Pawn)   2020-08-20 16:58:00
ubi 之前的綁steam的啟動器也算時間,超爛遊戲打不開時間還一直跑
作者: egg781 (喵吉)   2020-08-20 16:58:00
不錯啊~有去解決
作者: mattc123456c (Matt Zhuang)   2020-08-20 17:08:00
論實體版為啥有市場因為可以減少下載時間
作者: guogu   2020-08-20 17:12:00
微軟這套你一定要下載啦,他圖資2pb
作者: kaj1983   2020-08-20 17:17:00
要2小時跑完127G這種網速全世界也沒幾個國家辦得到啊XD現在鬆綁是理所當然的,不過還是要說微軟夠硬才辦得到
作者: bestteam (wombat是胖胖熊)   2020-08-20 17:26:00
這種硬派遊戲 還一堆人跟風去玩
作者: OyodoKai (魔法少女大淀)   2020-08-20 17:33:00
PC 版 Xbox game pass 第一個月 3x 台幣 就有了
作者: iqeqicq (南無警察大菩薩)   2020-08-20 17:52:00
現在都5G了
作者: dreamnook (亞龍)   2020-08-20 17:57:00
XDDD
作者: spfy (spfy)   2020-08-20 18:39:00
還好ㄅ 18M/s就能抓完惹 台灣有機會
作者: AkikaCat (阿喵)   2020-08-20 19:19:00
台灣可以啦,中華 300M 網路跑大概有個 20~30 吧,但我不清楚略軟的下載頻寬有沒有 Steam 那麼硬。
作者: kaj1983   2020-08-20 19:27:00
中華光世代300M也不是每個地區都可以辦台灣地這麼小都沒辦法普及了,土地更大的國家更難吧?
作者: arrenwu (鍵盤的戰鬼)   2020-08-20 19:50:00
這樣才合理啊 不然下載時間超長還算遊戲時間實在太好笑XD
作者: r85270607 (DooMguy)   2020-08-20 20:13:00
啊就跟風仔一堆啊

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