https://www.pcgamesn.com/diablo-4/campfire-chat-season-one-patch
暴雪在他們最新的營火報告上(campfire chat)針對1.1.0大家的不滿
做出回應。
社群經理Adam Fletcher說:
To kick us off here, we want to acknowledge everyone’s feedback in regards
to reducing player power. We know it is bad, we know it is not fun, and we
ourselves know it’s not the greatest play experience for everyone out there.
”
我們有聽到大家的回應,我們知道很糟糕,不好玩,連我們自己都知道這不是最好
的遊戲體驗。 (哀,你自己都知道不好玩還砍?)
“We know that reducing player power is never a good experience,” Piepiora
says, speaking first about changes to cooldown reduction, or CDR. He notes
how too much CDR can create infinite feedback loops that make other builds
feel unviable, but admits, “We know that blasting through content with those
things is really fun.”
我們知道砍玩家能力從來都不是件好事(針對砍冷卻)。我們知道玩家覺得衝進度內容
很有趣。(哀,那你還砍?)
其他太長懶得翻了
所以砍了變不好玩是暴雪自己事前就知道的?這很黑人問號。