※ 引述《kuoyipong (petohtalrayn)》之銘言:
: 作者:
: 目前為止我們在二月釋出0.5,以及在八月釋出0.6。
: 一部分的我知道我在兩次更新之間花費太多時間。
: 如果我沒辦法在一年內完成第三個更新,這讓我感覺到我無能、羸弱、可憐
: 如果我們認真去推的話,我想我們可以在2024之前做出0.7。
: 但是-
: 要在今年內完成0.7,行程會很緊繃,而且我們得限制內容與機能
: 我有些很瘋狂的計畫真的很想在0.7做,所以我的腸胃告訴我
: 我們應該照我們自己的時間來,而不是隨意設置一個期限,讓這次的更新比0.6更棒
: 我的自尊希望我可以在一年內完成三次更新,因為如果做不到就很可憐。
: 我的邏輯,以及比較「聰明」的部分則表示顯然應該照自己的時間慢慢來,
: 把0.7做成他該有的樣子,他值得這麼做
: 我對自己的標準(也就是我的自尊)一直在跟我的大腦戰鬥
: 而後者傾向於更有邏輯、做的完美
: 最終誰贏只有時間知道
: ==
: 下收原文
: https://twitter.com/holocuredev/status/1699285481626976485
: So far this year we released 0.5 in Feb and 0.6 in August.
: Part of me knows I take too long between updates. If I can't finish a 3rd
: update in 1 year, it makes me feel incompetent, WEAK, PATHETIC
: If we really push it, I think we can do 0.7 before 2023.
: HOWEVER-
: https://twitter.com/holocuredev/status/1699285482834960889
: To finish update 0.7 this year, it'd be really tight and we'd have to limit
: features
: I have some crazy plans for 0.7 that I really want to do, so my gut instinct
: tells me we should take our time and don't put an arbitrary deadline, then
: this next update will be better than 0.6
: https://twitter.com/holocuredev/status/1699285483946438903
: The prideful side of me wants to finish 3 updates in 1 year because I feel
: pathetic if I don't.
: The logical, and *way* smarter side of me says it's obviously a better idea
: to take our time and just focus on making 0.7 exactly how we want it to be,
: and it'll be worth it
: https://twitter.com/holocuredev/status/1699286389299511482
: My standards I have for myself (aka my pride) is always fighting with my
: brain that thinks more logically for what is best
: Who will win in the end only time will tell
Kay Yu大大後續又發了新推
談到他非常想回去做動畫
但自己在動畫上的進步遇到瓶頸
主因是他住在加州的生活費太高
必須要有在遊戲業的本業支撐生活
如果接動畫的案子
自己剩餘的時間只能讓他在死線之前完成一些較簡單的動畫
(因為死線通常都給非常短)
他現在能兼顧本業接的案子並不能讓他進步
能讓他進步的案子會無法兼顧本業
他想進步的話就必須要花很多很多時間
所以真正想做那些動作較多、較為複雜的動畫就只能是自己的企劃
因為那樣就沒有死線,但會耗費非常非常長的時間
而且他目前對這個企劃還沒有任何想法
他感覺自己動畫師的身份有點卡在那裡一段時間了
以下附上原文
https://twitter.com/holocuredev/status/1699310558494052816
These days while I'm just chilling and not doing much extra work I'm thinking
about a lot of stuff and reflecting
I really want to sincerely get back into animation and do more meaningful
stuff. Animations that push me more, animations beyond just haha boobies
https://twitter.com/holocuredev/status/1699310559731360071
But it's hard. Serious animations and trying to improve to improve requires a
lot of time, which is the biggest issue.
I've come to realize I can't really grow much working in anime either, and it
boils down to an issue with time and schedule.
https://twitter.com/holocuredev/status/1699310560955994123
With anime work, I can pretty much only take on simple basic cuts which
generally don't have a lot of movement. I can't take on bigger heavy scenes
in anime because there are VERY short deadlines, and I can pretty much only
work a couple hours per day. These 2 things don't mix.
https://twitter.com/holocuredev/status/1699310562214314200
The only way I could ever take on bigger scenes in anime is if I literally
work at a loss. I can only "afford" to work in anime because I have a full
time job in the games industry that pays the bills, here in California
So that's out of the picture for me
https://twitter.com/holocuredev/status/1699310563489431645
The only way I can really improve and grow as an animator at this point is by
doing my own stuff, but it'd take forever. And right now I have no ideas
I sorta feel stuck as an animator and it's been like this for a while
下面留言有人提到如果存夠錢
放棄本業一年去做自己想做的事如何?
Kay也回覆說他認真考慮過放棄現在的
直接去日本幾個月到一年專注在他想當的動畫師
這是非常有風險但是他想做的
不過他現在錢還沒存夠
也有人提到是否有和其他動畫師聊過
Kay則回覆說其他人都是在其他消費較低的州或是國家
所以能夠做到
所以看起來癥結點在錢不夠...
Kay大大有沒有考慮開抖內了