技能說明:
Heals(1/1/all) ally/allies equal for (100/230/250)% of the
Hero's attack power based on the chain length, and curses
the enemy with the lowest HP for 5 seconds.
被動:
Cursed enemy cannot be healed. When a healed ally attacks the
cursed enemy,it deals 300% magic damage, and the party will be
healed for 10% of the damage.
專武:
Curse is applied to all the enemies and cursed enemies's SP will
be decrease by 3 every time ally attacks. Enemy hit by passive
attack will have its attack speed decreased by 50% and the accuracy
decreased by 20% for 3 seconds.
第一個問題是原本的被動打出300%魔傷觸發條件是被治癒的隊友擊中被詛咒的對手
這個300%指的是梅莉莎的魔傷還是那個被治癒的隊友的魔傷?
而有了專武後變得更適合單消使對手全部被詛咒,但是如果補到的隊友不是輸出角色
好像意義也不大。想請問大家對於專武最佳屬性的看法?
自己開到DD考慮要不要往上升,還是要洗個F或是A出來
想聽聽大家的看法