※ 引述《canyoncloud (@@)》之銘言:
: 野人 目前全抗1000多
: 兩雙鞋(除全抗和體不同以外其他都差不多就沒PO了)
: 鞋A(目前所穿):全抗90
: 換上另一雙鞋B:體401 堅韌會多30多萬 但全抗只變900多
: 請問是堅韌越高越好嗎
: 堅韌越高是不是和DPS一樣可能虛胖?
: 感覺還是全抗高一點比較硬耶?
http://us.battle.net/d3/en/forum/topic/12250025174
搬運自官網討論區 作者:BeerLeague
True toughness = mitigation. (死的比較慢一點)
It's something that we used to talk about quite
a bit (and something wizards have talked about for a long while) but it went
by the wayside with over the top healing from LS, which is now gone.
Previously you just had to have the minimum required toughness to not get
one/two shot and they push your DPS as high as it would go since you could
heal from 1-100% in one attack with LS. This was primarily done through VIT
because it was an easy stat to stack and along with 500ar and 4k armor, you
could blow through MP10 inferno.