http://us.battle.net/d3/en/forum/topic/14278918347?page=2#27
We have plans for a future patch that will introduce more uses for any gem
you have excess of as well as a way to increase your ability to get specific
gems that you are lacking *read Topaz*.
As a general philosophy point, anytime we introduce mechanics that are
intended to consume limited resources this is something that players will
encounter. Whether it's gold, gems, or a specific crafting material, these
are all meant to be gathered and consumed at varying rates. Inevitably, and
intentionally, there will be times when you need more of some material than
you have. The problem isn't that you are running out, the problem is when
there is no mechanism for you to alter your gameplay to gather more of the
thing you need. When you run out of blue material you start picking up blue
items you were ignoring before, when you run out of gold you equip your Boon
of the Hoarder if you've found one etc. The problem isn't that people are
running low on Topaz from enchanting, the problem is that you have no way to
increase the rate of Topaz you find when you want to. This is what we will be
addressing in the future.
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之後的補丁我們考慮增加一些能讓玩家消耗多餘寶石的方法, 同時設計一個能針對特定
寶石的打寶方式。
設計的邏輯是 玩家缺錢會用囤寶魔 缺藍粉會撿藍裝 但是缺黃寶就沒辦法補救
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Coming S∞n™