作者:
uzoo (油豬)
2019-06-28 10:28:16大家好 我是Dota2死忠老粉
今天刀塔霸業又有更新
因為不知道官方有沒有出中文翻譯版的更新日誌
所以小弟就雞婆的小翻了一下
內容有任何錯誤再麻煩板友們不吝指正
系統更新
1. Large performance improvements have been done on all platforms.
在全平台的執行效能大幅提昇
2. Improved network connectivity and ping time for iOS and Android users
outside the US.
替美國以外的iOS與android用戶改善連線品質與降低延遲
3. The following units got their voices back:
下列英雄原本的配音回來啦
Doom 末日使者
Drow 卓爾遊俠 - 小弓
Enchantress 媚惑魔女 - 跳跳鹿
Lina 莉娜
Luna 露娜(騎黑豹的)
Mirana 蜜拉娜(騎白老虎的,不是花媽)
Shadow Fiend 影魔
Phantom Assassin 幻影刺客
Queen of Pain 痛苦女王
Templar Assassin 聖堂刺客
Windranger 風行者
4. Added tooltip to the player's level that shows their XP progress
and odds of rolling each tier of hero in the shop.
On mobile this is accessible from within the shop.
桌機版玩家將游標停在玩家頭像旁邊的等級上,
會顯示經驗值以及各等級卡牌在該等級出現的機率。
5. Added mobile icons to party members.
現在團隊中的成員使用手機遊玩也會顯示手機圖示
6. Default Camera distance adjusted to a default of 825.
預設攝影機距離調整至825
7. Fixed Key Bindings changes not being saved.
修改Key Bindings的更動沒有成功儲存的問題
8. Added Ability mana cost to season Info panel.
在賽季資訊中的英雄資訊畫面增加Mana Cost
9. Fixed Victory screen not being displayed
if you won the game which begs the question: Did you really win?
修正獲勝時沒有獲勝畫面出現的問題
10.Global Sounds removed with the feature going back in the lab.
暫時移除可以聽到其他戰場的戰鬥音效功能
11.Improved the quality of the dragging effects when manipulating units.
提昇拖曳單位的特效品質
12.Fixed being able to click on an item you did not earn
if you lost a Loot Round.
如果在戰利品回合中戰敗,被打叉的物品現在不能點擊啦
13.Fixed Sword and Shield icons on the leaderboard not displaying
if you were attacking and defending against the same player.
修正 同時進攻與抵禦同一位對手時,左邊排行榜上不會顯示劍跟盾牌 的問題
14.Fixed Enigma's ambient FX to work for both bench and on the ground.
拍謝 我不懂這是什麼意思 請知道的板友補充
15.Enigma midnight pulse updated to be square shaped.
謎團的技能午夜凋零 現在是正方形的形狀
16.Added ability icons to the mobile shop for all abilities.
手機版的卡牌商店中出現的卡牌 右上角新增技能圖示
17.Fixed cooldown multiplier display when inspecting a unit.
修正 點擊卡牌查看資訊時,技能冷卻條的顯示問題
18.Many improvements have been done to the Unit Query UI.
在 Unit Query UI 上完成了大量的改進
19.Fixed not being able to view the inventory of a dead player.
現在可以正常查看出局玩家的卡牌庫
20.Fixed ability tooltip not showing lore.
技能提示現在可以正常顯示
21.Clicking outside the shop now closes it.
桌機版現在點擊商店以外的地方可以關閉商店
22.Hovering global items that affect specific types of units
will highlight those units.
將滑鼠停在通用物品上時,受此物品影響的單位會被標示出來
23.Alliance Highlight Mode: Highlight bench units differently
if putting them on the board would not advance the Alliance.
新增特效提示模式,現在卡牌庫中同特性的卡牌,
如果是擺上場之後,不會增加特性計數的重複卡牌,則會用不同的特效標出來
24.Fixed in-game Season Info hero page starting empty
by default when the user has no units yet.
在遊戲中查看賽計資訊時,如果玩家手上沒有任何卡牌,則會列出所有英雄
25.Added info button to units in the PC shop
to get more information about that hero.
桌機版卡牌商店中的英雄,現在左邊多一個問號,點擊會顯示卡牌資訊
26.Roshan is back from vacation. He didn't bring anything for anyone.
肉山去度假回來了,但是他沒有帶任何伴手禮給任何人
Gameplay Changes:
遊戲內容更動
1.Medusa: Split Shot extra shot damage reduction changed:
from [-40, -30, -20 ] -> -40.
[削弱]
梅杜莎的多重箭技能,分裂出來的額外攻擊
減少的傷害幅度從 [-40, -30,-20] 改為一律 -40
2.Kunkka: Ghostship crash cell size changed: [2, 3, 4] -> [2, 2, 3].
[削弱]
昆卡的大招 影響範圍從 2,3,4 改為 2,2,3
3.Basher: Fixed only going off once per battle.
[修正]
碎顱鎚一場只會暈一次的bug被改掉啦
4.Black King Bar: Purges the user on activation.
[增強]
黑皇杖:現在啟動的時候會移除負面效果
5.Juggernaut: Blade Fury purges on activation.
[增強]
劍聖使出旋風斬的時候,會移除負面效果
6.Slardar: Amp Damage is now purgeable.
[削弱]
斯拉達的扣防現在可以被淨化(移除)
7.Knights Alliance: Default damage reduction changed:
from [ -15, -25, -35 ] -> [ -15, -20, -30 ].
[削弱]
騎士特性的減傷從 -15,-25,-35改成-15, -20, -30
8.Knights Alliance: Adjacent to other knights damage reduction changed:
from [ -20, -25, -30 ] -> [ -15, -20, -25 ].
[削弱]
騎士特性替鄰兵減傷的效果從 -20, -25, -30 改成 -15, -20, -25
9.Human Alliance Silence: Is now purgeable.
[削弱]
人類特性的沈默 現在可以被淨化移除
10.Blight Stone: Fixed stacking on every hit.
It will stack if different units are attacking with it.
[修正]
枯萎之石的效果不再是每攻擊一次效果就堆疊一次,
而是不同單位裝備枯萎之石攻擊同一個目標,效果才會堆疊
以上!
第一次打這種文章,有什麼可改進的地方再請大家指教啦!
希望越來越多人玩刀塔霸業!!
作者: Momosix (Momo) 2019-06-29 03:50:00
霸業的龍騎掛瘋面會跟自走的一樣無法變身嗎?沒事,漏看了前幾樓