[心得] PS2 DQ5 勇者鬥惡龍5代金手指(PCSX2)

作者: tla (一年又到了盡頭)   2013-05-06 18:01:41
分享幾個DQ5(勇者鬥惡龍5代)PS2日文版的金手指
都是我自己找的,使用的PS2模擬器是PCSX2
注意:強烈建議使用金手指前先備份紀錄檔
金手指的檔案名稱為
B64E9939.pnach
小徽章255枚
patch=1,EE,0079ADF0,byte,000000FF //mini medals = 255
賭場代幣16777215枚
patch=1,EE,0079ADE8,byte,000000FF //casino token = 16777215
patch=1,EE,0079ADE9,byte,000000FF //casino token = 16777215
patch=1,EE,0079ADEA,byte,000000FF //casino token = 16777215
走路不會遇到怪物(若將00000000改成000000FF 則走一步就遇到怪物)
patch=1,EE,00747688,byte,00000000 //no monster
第一組怪物的第一、二、三、四個怪物 XX是怪物的代碼
patch=1,EE,007474E0,byte,000000XX //the 1st monster in the 1st group
patch=1,EE,007474E4,byte,000000XX //the 2nd monster in the 1st group
patch=1,EE,007474E8,byte,000000XX //the 3rd monster in the 1st group
patch=1,EE,007474EC,byte,000000XX //the 4th monster in the 1st group
第二組怪物的第一、二、三、四個怪物 XX是怪物的代碼
patch=1,EE,00747514,byte,000000XX //the 1st monster in the 2nd group
patch=1,EE,00747518,byte,000000XX //the 2nd monster in the 2nd group
patch=1,EE,0074751C,byte,000000XX //the 3rd monster in the 2nd group
patch=1,EE,00747520,byte,000000XX //the 4th monster in the 2nd group
第三組怪物的第一個怪物 XX是怪物的代碼
patch=1,EE,00747548,byte,000000XX //the 1st monster in the 3rd group
第四組怪物的第一個怪物 XX是怪物的代碼
patch=1,EE,0074757C,byte,000000XX //the 1st monster in the 4th group
XX請參考
http://webbbs.gamer.com.tw/gemread.php?brd=DQ&f=F0TCQQG7&n=9
這裡列出幾個
XX=26 史萊姆騎士 XX=2D 金屬史萊姆 XX=A2 金屬史萊姆大王
XX=B5 黃金龍 XX=B7 殺人機器 XX=BC 獨眼巨人
XX=C5 地獄管家 XX=4B 金屬怪
舉例來說,想要收金屬怪,則用下列的金手指
每走一步就會遇到怪物,且怪物裡一定有金屬怪
這樣就收金屬怪或撿金屬怪掉落的寶物(小徽章)就容易多了
patch=1,EE,00747688,byte,000000FF //encounter monster for each step
patch=1,EE,007474E0,byte,0000004B //the 1st monster in the 1st group
patch=1,EE,007474E4,byte,0000004B //the 2nd monster in the 1st group
patch=1,EE,007474E8,byte,0000004B //the 3rd monster in the 1st group
patch=1,EE,007474EC,byte,0000004B //the 4th monster in the 1st group
patch=1,EE,00747514,byte,0000004B //the 1st monster in the 2nd group
patch=1,EE,00747518,byte,0000004B //the 2st monster in the 2nd group
patch=1,EE,0074751C,byte,0000004B //the 3rd monster in the 2nd group
patch=1,EE,00747520,byte,0000004B //the 4th monster in the 2nd group
patch=1,EE,00747548,byte,0000004B //the 1st monster in the 3rd group
patch=1,EE,0074757C,byte,0000004B //the 1st monster in the 4th group
作者: klt (klt)   2013-05-11 15:06:00
推一個

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