2019.01.07
A NES emulator written in C #. My Nes is a portable NES emulator written in C
#. It works on Vista and higher. It supports more than 1000 Roma. The video
rendering engine uses the .net Framework 4 libraries, which allows for
real-world display with the highest accuracy. It is possible to modify the
color palette of a game. Moreover the display can be either in 16 bits, or in
32 bits. The SlimDX library of January 2012 is required.
My Nes also offers a browser for your Roma folders. This interface can filter
games based on mappers and can display only supported mappers. It also
associates a screenshot with each rom.
– Added: load state open menu item, allows to quickly load a rom then load a
state from selected state slot directly.
– Added: load state on recent open menu item, same as above, but this work
on games open from recent menu.
– Added: Start game in fullscreen menu option, allows My Nes to switch My
Nes into fullscreen mode each time a game is loaded.
– Added: SDL2 settings in video menu, allows to configure further options of
SDL2 Video Renderer.
– Added: Shutdown emu/exit My Nes on Escape press menu option on
preferences, this options allow My Nes to exit fullscreen, shutdown emu or
exit My Nes with Escape press.
– Added: Interface languages switch in Preferences, currently only English
and Arabic languages is supported. Sorry i cannot add more languages, i don’
t want to use translater services to add more languages … i need help in
this end
– Added: Ability to show supported boards list from Help menu.
– Added: Context menu that appears when right-mouse click anywhere in My Nes
window (work on fullscreen too). This allow to access usefull menu items
quickly during game play.
– Added: Auto mouse cursor hide.
– Improved: the default palette settings, carefully configured to produce a
very good image quality.
– Improved: Sound is carefully configured to produce the highest sound
quality possible with My Nes.
– Improved: if a x controller is connected, and start My Nes for the first
time, My Nes will configure and switches automatically to that controller.
(In other words, plug in your x controller and start playing !!)
– Improved: Getting started dialog, now it support more options and more
detailed.
– Improved: Speed control in emulation, now My Nes run smoothly.
– Fixed: bug in SlimDX video renderer, keep aspect ratio was not working.
– Fixed: bug in SlimDX audio renderer, sound became corrupted most of the
time.
– Fixed: fullscreen was not working probably (My Nes used to go Maximized
window instead of normall fullscreen).
– Fixed: issues with notifications positions on the screen.
– Fixed: when to many notifications came at once, the video renderer was
displaying the latest one only. Now it display them all one by one.
– Removed: The GameDB related features.
http://sourceforge.net/projects/mynes/