來源
http://www.reddit.com/r/leagueoflegends/comments/319k2e/urf_win_rate_2015/
95k games collected via Riot API.
Sorted by win rate highest to lowest.
For win rates, mirror match-ups are filtered out.
Champion Popularity Win Rate
Sona 27.04% 69.03%
Galio 5.27% 64.13%
Wukong 14.29% 58.76%
Malzahar 12.14% 56.79%
Skarner 2.92% 56.79%
Jax 6.67% 56.69%
Maokai 12.43% 55.58%
Diana 6.31% 55.36%
Evelynn 11.62% 55.23%
Karthus 11.36% 55.16%
Fiora 6.47% 55.02%
Hecarim 23.67% 54.97%
Zed 32.42% 54.97%
Orianna 4.67% 54.72%
Xin Zhao 9.03% 54.72%
Poppy 5.26% 54.49%
Vladimir 10.77% 54.12%
Shaco 27.51% 54.09%
Ahri 14.07% 53.65%
Zyra 4.17% 53.41%
Sivir 5.64% 53.32%
Master Yi 17.00% 53.29%
Soraka 8.08% 53.24%
Ezreal 39.49% 53.13%
Nami 7.57% 53.06%
Morgana 13.67% 53.03%
Jayce 11.85% 52.95%
Nocturne 1.65% 52.80%
Karma 8.43% 52.66%
Fizz 15.71% 52.63%
Tryndamere 5.72% 52.62%
Shen 6.40% 52.55%
Lulu 5.77% 52.48%
Kog'Maw 5.76% 52.29%
Urgot 7.59% 51.96%
Kennen 3.87% 51.85%
Syndra 6.49% 51.75%
Annie 9.86% 51.71%
Talon 7.36% 51.70%
Malphite 10.73% 51.56%
Kayle 5.05% 51.47%
Cho'Gath 8.81% 51.47%
Sejuani 2.85% 51.41%
Janna 2.99% 51.18%
Rumble 3.13% 51.07%
Twisted Fate 7.28% 50.83%
Yorick 3.85% 50.83%
Blitzcrank 23.23% 50.72%
Amumu 7.76% 50.60%
Irelia 2.82% 50.40%
Swain 6.20% 50.37%
Mordekaiser 4.80% 50.12%
Graves 4.10% 50.08%
Dr. Mundo 5.03% 50.02%
Nautilus 5.36% 50.02%
Gangplank 11.51% 50.00%
Katarina 17.83% 49.89%
Varus 3.60% 49.81%
Alistar 12.67% 49.80%
Azir 8.99% 49.65%
Darius 5.21% 49.65%
Lux 20.67% 49.40%
Nasus 13.10% 49.22%
Jarvan IV 3.04% 49.08%
Nidalee 30.39% 48.98%
Quinn 1.70% 48.60%
Warwick 4.10% 48.45%
Veigar 8.41% 48.36%
Heimerdinger 5.26% 48.29%
Zac 1.53% 48.15%
Taric 3.03% 48.07%
Draven 1.87% 48.05%
Teemo 19.35% 48.01%
Riven 14.79% 47.93%
Rammus 2.59% 47.82%
Ziggs 10.12% 47.76%
Ashe 10.57% 47.31%
Ryze 10.71% 46.44%
Volibear 1.92% 46.38%
Vi 6.12% 46.35%
Aatrox 1.53% 46.31%
Vel'Koz 8.72% 46.31%
Leona 8.39% 45.95%
Udyr 5.59% 45.77%
Rengar 5.01% 45.66%
Kha'Zix 4.40% 45.60%
Renekton 1.68% 45.45%
Shyvana 0.96% 45.42%
Lucian 13.78% 45.29%
Trundle 1.21% 45.19%
Pantheon 6.21% 44.96%
Lissandra 3.98% 44.95%
Miss Fortune 2.50% 44.93%
Fiddlesticks 6.01% 44.92%
Xerath 6.07% 44.65%
Braum 1.55% 44.59%
Caitlyn 3.22% 44.54%
Sion 4.49% 44.52%
Jinx 15.27% 44.35%
Brand 6.16% 44.17%
Singed 2.96% 44.07%
Viktor 3.91% 44.05%
Gragas 3.17% 43.35%
Olaf 1.87% 43.27%
Twitch 2.27% 43.21%
Tristana 3.26% 42.81%
Vayne 5.22% 42.78%
Kassadin 12.51% 42.61%
LeBlanc 20.49% 42.41%
Garen 3.64% 42.01%
Nunu 4.16% 41.96%
Akali 6.91% 41.71%
Rek'Sai 3.29% 41.59%
Lee Sin 7.02% 41.52%
Anivia 3.36% 41.43%
Corki 3.24% 40.90%
Elise 0.97% 39.96%
Yasuo 6.30% 39.44%
Cassiopeia 3.30% 38.82%
Zilean 4.50% 38.66%
Gnar 2.51% 38.66%
Kalista 2.08% 36.82%
Thresh 5.44% 34.32%
Bard 11.81% 30.75%
Blue side win rate: 52%
I think Riot deserves some praise here. They spent a lot of time tuning many
champions individually so they do not need to be disabled. In URF 2014, 9
champions were either initially or later disabled due to their gross power on
URF ( Kassadin, Ryze, Sona, Hecarim, Kayle, Soraka, Nidalee, and Alistar).
This year, no champions were disabled (yet) after global healing/shield
adjustments and some individual adjustments.
In case you want to reference URF 2014 win rate I produced last year, here's
a snapshot: http://i.imgur.com/jSvKn44.png