[情報] LMS專家Reazony, Clement Chu和Obscurica

作者: jimmy5680 (不太會飛的企鵝)   2015-05-17 14:40:43
在萌萌的Clement的FB看到的:
http://on.fb.me/1Ho8ysm
theScoreeSports外媒訪談
內有我和前Machi分析Reazony、
以及長期在lolesports關注台灣比賽的Obscurica,
對於台灣英雄聯盟電競回顧和未來展望。
作者Kelsey Moser是我們很常在研究中國區會拜讀的寫手,
試著和國外的朋友解釋AHQ的崛起。
雖然大家都知道我們主播賽評群沒穿褲子...
但我想幫自己辯護一下。
LMS季後賽前一天要製作選手的名卡放在電腦前,
連絡了AHQ,問他們誰是先發。
他們當時的答覆是要先去行天宮拜個....才會回覆。
我心想....哇,爆了啊。哪有前一天不知道誰上場的。
...
...
...
只能說我這個老外低估了東方神秘力量。
原文:
http://www.thescoreesports.com/news/1801
LMS experts Reazony, Clement Chu and Obscurica talk about AHQ and the LMS'
rise
LMS專家Reazony、Clement Chu和Obscurica談論AHQ和LMS的崛起
In 2012, there was a North American team called "A Picture of a Goose,"
famous for unique champion choices and pieces of a roster that would go on to
become Team Vulcun, but I didn't watch their stream for them.
在2012,有一支叫做"A Picture of a Goose"的北美隊伍以特殊的英雄選擇與陣型為人
所知,他們後來變成了Team Vulcun,但我當時沒有看他們的實況。
I watched their stream for a Taiwanese AD Carry who went by the name of
bebeisadog. He played on 200 ping and would occasionally sub for their own AD
Carry player in scrims. He annihilated everyone on Tristana, which was the
champion he felt most comfortable playing on high ping. When Picture of a
Goose member Atlanta teased him about only playing Tristana, he switched to
Ezreal, a champion that would become known as his signature.
我看了一名叫做bebeisadog的台灣AD Carry的實況。他在200 ping的情況下玩且有時會在
團練時替補他們的AD Carry選手。他用崔斯塔娜殲滅了所有人,這是他認為在ping很高時
最得心應手的英雄。當Picture of a Goose的成員Atlanta嘲弄他只玩崔斯塔娜時,他改
玩伊澤瑞爾,一個後來成為他的標誌的英雄。
When I learned that bebe played for a team called the Taipei Assassins in a
league format tournament in Southeast Asia, I was immediately interested. TPA
was plowing through their league and racking up double digits of kills on
almost every member. The bottom lane was my favorite. Mistake wasn't a
mechanical god, but his approach to playing Janna for peel was unique. Bebe,
I felt, could run circles around most AD Carries I had seen competing in
other regions.
當我得知bebe在一支叫做台北暗殺星的隊伍中參加一個東南亞的聯盟錦標賽事時,我立刻
被引起了興趣。TPA當時正橫掃他們的聯賽並使每個成員都堆砌雙位數的擊殺數。下路是
我的最愛。Mistake並不是一個操作神手,但他為了阻隔而玩珍娜的想法很特別。我覺得
Bebe可以用虐爆我在其他地區看過的大多數AD Carry。
The Taiwanese region was one of my first loves in League of Legends outside
Fnatic and CLG. After TPA won the Season 2 World Championships, I continued
to follow the Garena Pro League, but there were obvious problems.
台灣地區是我在英雄聯盟除去Fnatic和CLG外最早的心愛隊伍之一。在TPA贏得第二季世界
冠軍後,我持續追蹤GPL,但那裏顯然有著問題。
The Taiwanese side was top heavy with teams like the Bangkok Titans from
Thailand losing nearly every game, the Singaporean teams wavering between
brilliance and humiliation, and Vietnam only making any kind of splash
because of a large LoL interest in their country. AHQ enjoyed a period of
strength, and TPA completely fell apart to form two teams, the Taipei Snipers
under Mistake and TPA under bebe.
台灣方面對於其他隊伍過於沉重,來自泰國的曼谷巨人隊幾乎每場比賽都戰敗,新加坡隊
伍在優秀與恥辱之間掙扎,而越南隊伍僅能以國內對英雄聯盟的龐大興趣造成些波瀾。
AHQ享有一定時期的強力,而TPA完全拆成兩支隊伍,由Mistake領軍的台北狙擊者和bebe
領軍的TPA。
By the Season 3 World Championships, I had long since become more fascinated
by the Chinese LoL Pro League, but I still kept tabs on GPL. The Gama Bears,
now the yoe Flash Wolves, barely showed an ounce of competitiveness in the
quarterfinals by getting lambasted by tournament heroes, SK Telecom T1.
Mineski performed an upset over TPS to qualify as the second team from GPL,
and the Philippines team became fan favorites for their tragic likability and
go-lucky behavior in the face of continuous loss. Both teams dropped out
without winning a single game.
到了第三季世界大賽,我早已對中國的LOL高階聯賽更感興趣,但我仍有在觀察GPL。橘子
熊,也就是現在的閃電狼,僅稍微展現出些許競爭力即在準決賽被此次大賽的英雄SK
Telecom T1所痛擊。Mineski在爭奪GPL第二個名額時打敗了TPS,而這支菲律賓隊伍因為
面對持續失敗時的悲劇性未來以及樂天知命的態度成為粉絲的最愛。兩支隊伍都沒贏任何
一場比賽即遭淘汰。
<原文有誤,請不要噓我QQ>
The 2014 GPL Spring was the last split I would watch of GPL. TPA and TPS were
at their heights again, with AHQ finally taking third fiddle. AHQ's
aggression got easily punished by the more late game fighting style of TPA.
When they made an appearance at the Intel Extreme Masters World Championships
(but failed to perform outside taking a game from Gambit Gaming) I said
goodbye to the Taiwanese. I didn't watch a single game of 2014 GPL Summer or
the new League of Legends Master Series in 2015.
2014GPL春季聯賽是我最後一次看GPL。TPA和TPS再次達到顛峰,而AHQ終於成為第三個競
爭者。AHQ的侵略性輕易被TPA的晚期戰術風格所痛擊。當他們在IEM世界大賽現身(但除了
取得一場對Gambit Gaming的勝利外缺乏表現)後,我對台灣隊伍說了再見。我並沒有看
2014夏季GPL聯賽或新的2015LMS聯賽的任何一場比賽。
Now, at two tournaments in a row, LMS teams have managed to escape the Group
Stage and take games from Western teams. They aren't able to compete with the
best, but they aren't obviously relegated to last place among the five major
regions.
現在,經過連續兩場大賽,LMS隊伍都成功從小組賽晉級且打贏西方隊伍。他們還無法角
逐最佳,但他們與五大區域之末的相關性並不明顯。
I've spent a long time away from the scene. When I last watched, they were
experimenting with Malphite support, bebe was still hard-carrying TPA and AHQ
was all about the pick synergy between Westdoor and Greentea. To track the
changes to AHQ and LMS as a whole, I consulted regional experts, Clement Chu,
multi-region team analyst and LMS caster, Chia "Reazony" Yu, ex-Machi eSports
coach and James "Obscurica" Chen, dedicated Taiwanese LoL scene journalist,
for insight.
我已經離開這地方很久了。我最後一次看的時候,他們正在實驗墨菲特輔助,bebe正努力
支撐TPA,而AHQ完全在於西門和綠茶的連動。為了追尋AHQ和LMS整體的變動,我詢問了該
區域的專家:多區域隊伍分析師與LMS主播Clement Chu、前Machi eSports教練Chia “
Reasony” Yu、以及關注台灣英雄聯盟情況的記者James “Obscurica” Chen的意見。
"Since [their] epic series against TPA in GPL Spring," Reazony began, "AHQ
stayed about the same for a long time while TPA grew. The scene did not have
any team that could stand up against AHQ and TPA." He refers to the 3-2 clash
between TPA and AHQ that resulted in a TPA win on the back of bebe's Kog'Maw.
TPS fell out of favor after that split due to the retirement of Mistake, the
team's captain.
「自從(他們)與TPA在GPL春季賽的史詩系列賽之後」Reasony開始說:「AHQ在TPA茁壯時
很長一段時間並無改變。這狀態沒有任何隊伍能抗衡AHQ和TPA。」他指的是TPA和AHQ的
3-2對抗,該系列賽TPA靠著bebe的寇格魔獲勝。TPS在該時間點之後因為隊長Miskate的退
役而衰退。
By Reazony's account, AHQ and TPA seemed to grow complacent with no one to
challenge them, and AHQ in particular struggled with their roster. "From what
I know, GarnetDevil, [AHQ's AD Carry at the time], did not get along with
other members...during Worlds, Greentea even refused to duo with him."
根據Reasony的觀察,AHQ和TPA似乎因為無人能挑戰他們而開始停滯,AHQ更特別為他們的
陣容掙扎。「據我所知,黑牛(AHQ當時的ADC)與其他成員相處不甚融洽…在世界大賽時,
綠茶甚至拒絕和他雙排。」
"Due to the non-competitive nature of the scene, AHQ could not improve much.
After TPA got Sim Sung Soo as their coach, the team became more secretive and
rather not scrim Taiwanese teams."
「基於無競爭力的環境,AHQ難以大有進步。在TPA以Sim Sung Soo掛帥後,該隊伍更為隱
密化且不怎麼與台灣隊伍團練。」
It seems at this point, almost any team besides the Taipei Assassins could
not be considered top tier in the region. AHQ was even more isolated than
before, with no competition outside the GPL matches themselves. During the
GPL Summer playoffs, TPA took the finals against AHQ 3-0, but both teams
found a spot at the 2014 World Championships.
似乎在這時間點,幾乎所有除去台北暗殺星的該區域隊伍都不能被視為頂級。AHQ比過去
更為孤立,他們除了GPL沒有任何比賽。在GPL夏季季後賽,TPA在總決賽3-0打敗AHQ,但
兩方都得到了2014世界大賽的門票。
When asked whether he thought AHQ's success against Edward Gaming at Worlds
was already indicative of an upward trend for the LMS, Reazony disagreed.
"During Worlds, AHQ actually had the luck that the patch suits their style,
and Westdoor could not be banned out," but "a single match meant much to the
team, though I saw it more as an underperformance from EDG."
當被問到他是否認為AHQ在世界大賽面對EDG的勝利已經象徵著LMS的上升趨勢時,Reazony
否決了。「在世界大賽中,AHQ事實上很幸運有著適合牠們風格的更新,且西門不能被ban
封鎖,」但是「單一場比賽對於隊伍來說意義重大,但我認為這和EDG的失常比較有關係
。」
AHQ didn't really begin to improve for the better until after Worlds.
According to Reazony, a major catalyst outside just the creation of the
all-Taiwanese LoL Master Series was HK Esports releasing its players. "The
organization had a whole bucket of talents to work it out, which included Ziv
and AN."
AHQ直至世界大賽結束後才開始進步。根據Reazony,對於即將創建的台灣LMS聯賽相當重
要的一個催化劑是HK Esports釋出選手。「該組織有一整籃的天賦可以運用,包含Ziv和
小安。」
Despite new talent coming to AHQ, their style remained very pick oriented,
which led to problems. "AHQ slowly lost its identity. Part of it was because
Westdoor's champion pool was restricted," Reazony claims. This would be the
turning point for AHQ, as they needed to find a new playstyle to compete in
Taiwan.
儘管新的天賦抵達AHQ,他們的風格仍然相當著重於選角,這導致了問題。「AHQ逐漸失去
了其定位。部分是因為西門的英雄池受到限制。」Reazony這麼認為。這可能成為AHQ的轉
捩點,因為他們亟需尋找新的風格以便在台灣競爭。
Clement Chu continued the story from where Reazony's involvement with the
scene left off. "Teams were figuring out that AHQ was always going to look
for jungle skirmish fights, and TPA and Flash Wolves were adjusting
accordingly. They had a dismal record against Top 3 teams, with two wins out
of nine games, one of them being a Flash Wolves forfeit."
Clement Chu接著離開的Reazony的故事說下去。「各隊伍都釐清了AHQ永遠會尋求野區的
小會戰,而TPA和閃電狼也相對應的做了調整。他們面對前三隊伍時有著慘淡的戰績,於
九場比賽中只贏了兩場,其中一場還是因為閃電狼棄權。」
Toward the LMS Spring Playoffs, AHQ was still experimenting with their
roster. They hadn't decided on their playoffs lineup even one day before
their match against Hong Kong eSports. "We all thought that AHQ was doomed,"
Clement Chu emphasized. "They decided [on their roster] after visiting
Xingtian Temple." Xingtian Temple is a temple in Taiwan devoted to Guan Yu,
the patron god of businessmen.
接近LMS春季季後賽的時候,AHQ仍在實驗陣容。他們直至面對HKES的前一天都尚未決定陣
容。「我們都認為AHQ完蛋了,」Clement Chu強調:「他們在參訪行天宮之後才決定(陣
容)。」行天宮是台灣一個祭拜關羽的寺廟,他是商人的守護神。
In the playoffs, the patch once again went in Westdoor's favor. "A lot of
Westdoor's champions from Season 2 came back: Cho'Gath, Karthus, and TF,
namely. He also played his assassins in Fizz and Zed. Fizz, during the patch,
was a tank buster with %HP Damage, much higher than the current patch."
在季後賽中,更新再一次對西門有利。「很多西門在第二季的英雄回歸:分別是科加斯、
卡爾瑟斯,以及TF。他也玩他的刺客如飛斯和劫,在這次更新中他們靠著生命趴數傷害克
制坦克,該數據比現在的更動還要高。」
The most significant change AHQ experienced, however, came in their
playstyle. AHQ began playing to protect AN with Albis as support, which had
never been the approach the team took with Greentea playing. This allowed AHQ
to become more of a team fighting squad than a skirmish-based team. Even
Westdoor would build Rylai's ove RoA on Karthus to help peel and have an
earlier power spike" for dragon fights.
然而AHQ最重要的改變在於他們的風格。AHQ開始用小夜夜當輔助來保護小安,當綠茶上場
時隊伍從沒有這種傾向。這使得AHQ開始比較像一支團戰隊伍而不是基於小衝突的隊伍。
就連西門都會在玩卡爾瑟斯時運用瑞萊的冰晶節杖的範圍效果以幫助阻隔且在龍戰享有較
早期的威力。
"AN has always been a dominant laner," Clement said. AHQ "would not lane
swap, which meant they would win out the bot lane if there were 2v2s... and
would start rolling early dragons." By taking dragons so early, it "forced
the enemy team into dragon fights where AHQ would win."
「小安一直是一名宰制線上的選手,」Clement說:AHQ「不會換線,這代表他們能在二對
二時贏得下路…且會開始滾動早期小龍。」透過這麼早就取得小龍,這「迫使敵對隊伍參
加AHQ會贏得的小龍會戰。」
AN wasn't the only factor that buffed AHQ's team fighting. Top lane tends to
be a weaker role in Taiwan, but "Ziv was statistically always the best top in
LMS: high damage contribution, massive champion pool." Clement believes in
particular at MSI, TSM banning Rumble suggested they didn't properly prepare
for AHQ, as that's the only meta top he doesn't really play.
小安並不是唯一一個增強AHQ團戰的因素。上路在台灣傾向於較弱的角色,但「Ziv在數據
上永遠是LMS最好的上路:高傷害貢獻,龐大的英雄池。」Clement相信特別在MSI,TSM
ban掉藍寶可能是因為他們並未完全準備好對付AHQ,因為那是他唯一不太會玩的meta上路
角。
From Reazony's and Clement's accounts, I still wasn't clear on whether or not
AHQ's showing at MSI was a sign of an upturn in regional performance. A lot
of AHQ's ability to even appear at MSI seemed circumstantial: the patch
favored Westdoor, they changed their roster nearly at the last minute for the
playoffs and the scene and talent sounded as unstable as ever in many regards.
從Reazony和Clement的描述,我仍不是很清楚AHQ在MSI的表現是否為一個區域表現上升中
的象徵。很多AHQ在MSI曾展示的能力似乎很情境式:更新對西門有利,他們剛在季後賽前
夕改變了陣容且這情況與天賦聽起來不管怎麼看都很不穩定。
Looking for strategic improvements, when I watched AHQ split focus to siege
in MSI, I noticed differences in map pressure. During GPL in early 2014,
Taiwanese teams either over-focused early dragons or played the stall game
with grouped team fighting in late game. Split sieging was new.
尋找著戰略上的進步,當我看到AHQ在MIS的分推逼塔時,我發現在地圖壓迫上的差別。在
2014年前半的GPL,台灣隊伍若非過於著重早期小龍就是保守而多用後期團戰。分推逼塔
是新的。
SK Telecom T1 was able to punish AHQ's failure to secure vision in these
manoeuvres and use it to come back, but TSM didn't exploit their strategy. In
this regard, the LMS teams looked to have made strides, but they still had a
long way to go.
SK Telecom T1有能力利用AHQ未能在機動中確保視野進行懲罰並逆轉,但TSM未能拓展他
們的戰略。在這情況下,LMS隊伍看似已做出進步,但他們仍有很長的路要走。
The easy answer is in that splitting off from the rest of GPL to form their
own region, the LoL Master Series has been able to improve the level of
average competition they face daily. According to Obscurica, LMS journalist
who has written for lolesports, onGamers, and PC Gamer, "the entirety of the
regular season [in GPL] was pretty useless in terms of teaching [Taiwanese
teams] how to play under pressure.
簡單的回答是自從剩餘的GPL獨立出自己的區域,LMS已經有能力提升平均的日常競爭水準
。根據已在lolesports、onGamers和PC Gamer寫文章的LMS記者Obscurica,「整個(在
GPL)賽季在教授(台灣隊伍)如何在壓力下比賽方面相當無用。」
"Now, even Never Give Up and Midnight Sun give [top LMS teams] a little bit
of trouble to practice against." Obscurica spoke of the two bottom LMS teams
above Dream or Reality, the team that failed abysmally and failed to take a
single game in the league. Over time, they were able to improve and give a
much even playing field for AHQ, TPA and the Flash Wolves, who never seemed
to have adequate regional competition.
現在,就連Never Give Up和Midnight Sun都能給予(上層LMS隊伍)練習對抗時一點困擾。
」Obscurica提及的是兩支高於Dream of Reality的LMS底層隊伍,該隊伍一敗塗地且於聯
賽中未能取得一勝。經過時間淬鍊,他們有能力進步且給予AHQ、TPA和閃電狼一個較平衡
的比賽環境,他們似乎從未擁有適當的區域競爭。
"Due to Korean coach and player imports," Obscurica continued, "they can
expand their practices to encompass extra-regional influences too to try to
get an edge on home soil. It'd be surprising if they didn't improve under
such conditions — though, yeah, AHQ exploding to the front like that caught
everybody with their pants down anyway."
「基於韓國教練和引進選手,」Obscurica繼續說:「他們還能夠拓展他們的練習去受到
區域外的影響,以嘗試在故鄉立足。如果他們在這種環境下不能進步我會感到驚訝─不過
,是啊,AHQ爆炸到眼前有如逮到所有人沒穿褲子一樣。」
Reazony agreed that increased competition is helping LMS improve, but he was
less optimistic. The Taiwanese "are not willing to cultivate players,"
Reazony said. "The reason why... [LMS], NA and EU are not advancing as much
is due to rapid change of rosters, including players and coaching staff. They
want a good player, good coach, right here, right now.
Reazony同意提升競爭力會幫助LMS進步,但他比較不那麼樂觀。台灣人「並不願意培育選
手,」Reazony說:「(LMS、)NA和EU進步較少的原因是因為陣容的迅速改變,包含選手和
制服組。他們想要好選手、好教練,就在這裡、就是現在。」
"It's like farming a forest, if you don't have the mindset of cultivating new
life, eventually the forest is going to dry up. The current rise of
competition from LMS...It'll stop next year."
「這就像是種植一座森林,如果你沒有培育新生涯的決心,森林最後乾涸。現在LMS正崛
起的競爭力…明年就會停止。」
Clement Chu painted perhaps the most optimistic picture of the LMS going
forward. "There's more foreign talent coming in (including GPL's sofm and
even more KR talent)...you get teams like Machi who have staff and Koreans
and AS, who is made up of Bebe and former players.
Clement Chu則畫出可能最LMS此後最樂觀的景象。「有更多外國的人才正在進入(包含GPL
的sofm和甚至更多韓國人才)…你得到像是Machi這樣擁有後勤團隊和由Bebe和其他前選手
組成的AS這些隊伍。」
"In terms of finding rookies," Clement said, "I think the situation is likely
to improve with better collegiate and highschool tournaments. Participation
jumped over 60% this season; there are 3000 teams participating."
「提到尋找新人,」Clement說:「我覺得情況可能會因為更好的大專院校與中學賽事而
改善。參加比例這季高過了六成;有超過三千個隊伍參與。」
One thing neither Reazony, Clement, nor Obscurica mentioned is that,
according to Mid-Season Invitational winners, Edward Gaming, AHQ was already
an occasional practice partner of the Chinese powerhouse. Clearlove had high
confidence going into the semifinals match against AHQ because their teams
knew each other well and had scrimmed a lot leading up to MSI. After the
semifinals, both teams agreed to meet each other again in the World
Championship finals.
一件Reazony、Clement和Obscurica都沒有提到的事情是,根據MSI勝利者EDG所說,AHQ已
經是他們有時的練習對手。Clearlove在進入準決賽時有很高的信心對抗AHQ因為隊伍熟知
彼此且在MSI之前團練很多。在準決賽後,兩支隊伍同意希望在世界大賽決算再次一決高
下。
With closer proximity to Korea and China, the Taiwanese teams have an
advantage to which North American and European teams are not privy. If
Chinese and Korean teams will agree to scrim Taiwanese, and it sounds like
some of the best will on occasion, they are exposed to the highest level of
competition League of Legends has to offer on a much more regular basis.
由於接近韓國和中國,台灣隊伍有一個北美和歐洲隊伍沒有的優勢。如果中國和韓國隊伍
會同意和台灣隊伍團練,而且聽起來最好的幾支有時會如此,他們就能更常暴露在最高層
級的英雄聯盟競爭力之下。
Many players will say that it's one thing to watch a league like LCK and try
to adopt their strategies and another to play against them. If LMS teams can
make use of the latter advantage, we might see the Taiwanese, Hong Kong, and
Macau region teams rise up to become legitimate threats for the first time
since the glory days of the Taipei Assassins.
很多選手會說看一個像是LCK的聯盟和嘗試採納他們的策略以及去抗衡他們是不同的事情
。如果LMS隊伍可以運用後發的優勢,我們可能可以看見台港澳地區隊伍自從TPA的光榮時
代以來首次崛起成為正當的威脅。
Until then, successful patch-dependent performances by teams like AHQ will
continue to be unexpected.
直到那時候,仰賴更動的隊伍如AHQ的成功表現會持續超乎預期。
好多喔QQ,待會會翻完。
翻譯不好請見諒。
這篇看能不能釣到bebe? bebe最近好常出現在推文喔XD
作者: lucifiel1618 (Lucifiel)   2015-05-17 15:00:00
BKT!BKT!BKT!BKT!BKT!BKT!BKT!BKT!BKT!BKT!BKT!BKT!BKT!BKT!BKT!BKT!BKT!BKT!BKT!BKT!
作者: poiu0987yaaa   2015-05-17 15:49:00
GPL誤台灣隊伍太深 在那邊打兩年成效遠不如LMS一季
作者: Predrag26671 (這個人非常懶)   2015-05-17 15:56:00
原文滿滿的錯誤..商人的守護神跟商人會拜的神給人的感覺差很多
作者: EasyIsBeauty (業餘新手)   2015-05-17 16:38:00
這篇很多小錯

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