http://www.surrenderat20.net/2016/10/2017-season-update.html
雖然有其他段落,覺得這段調整應該另外拿起來講
微妙的隱形刺客變得不是很好對應,幾乎都要乖乖吃先手
*號表示我附上去的註解
STEALTH MECHANICS
The Assassin update seemed like a good opportunity to revisit stealth in
League. Broadly speaking, we think of stealth in two ways which roughly map
to long/moderate-duration effects (Evelynn), versus short-duration effects
(Wukong). We're embracing the distinction to add consistency within the
champs that occupy these two camps.
潛行機制
刺客大改是個好機會去面對遊戲裡的隱形機制。
基本上來說,我們認為隱形分為長效、持續性(伊芙琳);與短時間效果(悟空)兩種。
所以我們在這裡對各個英雄的修改,集中在隱身效果相符於這兩種形式上實現。
CAMOUFLAGE
Camouflage is what we call 'strategic' stealth. It's strongest when used
to get around the map unseen, moving from one victim to the next. Evelynn's
had this mechanic for a while, and we're extending it to Rengar and Twitch as
well.
偽裝
偽裝我們稱為「戰略性」潛行。這種形式主要用來在地圖中不被發覺地移動,
從一個目標移往下一個。伊芙琳已經使用這種機制很長一段時間,
現在我們把它也延伸給雷葛爾與圖奇。
*也就是隱形很久可以到處跑,走到人身邊會自動現形的分這類
INVISIBILITY
Invisibility can be thought of as 'tactical' stealth and is the more
common of the two mechanics. Invisibility effects don't last long enough for
its users to move from one lane to another, but are well-suited for combat
maneuvering (whether that's within a fight or starting one). Champs like
Wukong and LeBlanc possess this mechanic.
不可見
不可見 可以被想做是種「戰術性」潛行,兩種相比也更常見在遊戲中。
不可見不會持續很久到你可以從一路移動到另一路,但是非常適合在戰鬥中使用。
(不管是戰鬥中或是開戰) 像是悟空或勒布朗屬於這種。
*即時消失三四秒內的分這種
CONTROL WARDS
Now that Rengar and Twitch are in the Camouflage camp, we're able to give
power back to stealth champions. So, Vision Wards have been updated into a
more focused anti-vision tool: Control Wards. Control Wards still grant their
own vision, but also provide strong vision denial—they reveal and disable
nearby enemy wards and traps—but they don't reveal Invisible champs.
控制守衛
既然雷葛爾與圖奇被分為偽裝類,我們可以給予更多能力給潛行角色。
所以說真視守衛被改成更針對於視野反制的道具:控制守衛。
控制守衛還是有它自己專屬的視野,但是還提供了更強的反制視野能力
-顯示並無效附近的敵方守衛與陷阱-
但是並不會顯示不可見英雄。
*像是現在的升級版飾品
....我總覺得對應隱形角有種退步感.....
.....至少阿卡莉不再被嫌棄一根紅眼去吃大便?