※ 引述《gcobc12632 (Ted)》之銘言:
: 得證:
: 無論是「緩跑速」還是「緩攻速」(靈氣也可),都可以造成大面具的增傷效果。
: (所以出大面具+冰心,大面具的增傷可以一直持續ㄛ)
: 誰會這樣出啊 (/‵Д′)/~ ╧═╧
:
看到有些人認為這是bug,不,這不是bug
https://goo.gl/BtksGT
Attack Speed slows
Summary: Attack speed slows (IE: Nasus' Wither) were immune to cleanse or
other forms of debuff removal unless attached to a movement impairing effect.
Now all attack speed slows can be cleansed and are treated like movement
speed slows.
Context: We’re updating attack speed slows in order to have more consistent
counterplay related to debuff removal. Essentially, we're looking to treat
all slows the same, whether they're movement or attack speed based.
這其實改很久了
簡單來說,『攻速下降』被視為與『跑速下降』同類型的CC技
這是為了讓攻速下降這個狀態可以被消除
為什麼當時那樣改,有點忘了,好像是那時狗頭太OP吧,所以需要讓降攻速狀態有更多反
制手段
正因為如此,易大師開大招時才能去除「攻速下降」狀態
而黎安卓的折磨原文寫「movement-impaired」
就是因為包含了「降攻速」與「降跑速」兩種狀態