[新聞] 英雄聯盟2016年獲利為DOTA2 六倍多

作者: i14d14 (d@.@ t:// f:// h://)   2017-08-18 01:14:56
https://tinyurl.com/ycu7bj5r
前幾天看到DOTA2比LOL熱門,LOL只是自HIGH遊戲的文章
讓我不禁懷疑自己是不是活在假的地球裡
上網用我的破英文找了一下league of legends and dota2 revenue comparison
結果出現了以下的新聞
Dota2 賺0.26B LOL賺1.7B
嗯,只賺人家的六分之一不到,但是DOTA玩家的尊嚴不能亡,
必須要錢花出去把prize pool第一名拿到手,讓dota玩家可以嘲諷lol
League Of Legends Generated $1.7 Billion Revenue In 2016
By Irfan Ansari / Dec 24, 2016
League of Legends
League of Legends generated $1.7 Billion revenue in 2016 alone, leaving
behind every other MOBA (multiplayer online battle arena) game behind. The
report came from SuperData's latest research pointing at climbing curve in
revenue of Riot Games for every consecutive year.
See also: Riot Games banes OPL players for League of Legends boosting
On the contrary, other competitor MOBA games like DOTA 2 only made $260
million last year. World of Tanks made $400 million, CrossFire at $1.1
million. Whereas Dungeon Fighter Challenge came closer at $1.1 billion
revenue for 2016. Talk about competition and League of Legends nailed every
game in its genre.
Dissecting the revenue chart by region of free-to-play-PC-games we get, Asia
dominating with $12.5 billion in revenues. On second, Europe is the largest
market with $2.8 billion generated. On third, United States with $2.2
billion, Latin America with $900 million. Finally, rest of the world with
only $200 million.

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