以下大致翻譯,一些專有名詞僅為暫譯
※ 引述《sb117611 (sb117611)》之銘言:
: + Added Granite, Andesite, and Diorite stone blocks, with smooth versions
加入花崗岩塊、安山岩塊、閃長岩塊,以及其平滑版本
: + Added Slime Block
加入史萊姆方塊
: + Added Iron Trapdoor
加入鐵製陷阱門
: + Added Prismarine and Sea Lantern blocks
加入海稜石、海底燈籠方塊(應該是海底遺跡的方塊)
: + Added the Ocean Monument
加入海底遺跡
: + Added Red Sandstone
加入紅色沙磚
: + Added Banners
加入旗幟
: + Added Armor Stands
加入防具座
: + Added Coarse Dirt (dirt where grass won’t grow)
加入劣土(不會長草的土)
: + Added Guardian mobs, with item drops
加入「衛士」怪,會掉寶
: + Added Endermite mob
加入「終界石」怪
: + Added Rabbits, with item drops
加入兔子,會掉寶(餓了)
: + Added Mutton and Cooked Mutton
加入羊肉跟烤羊肉
: + Villagers will harvest crops and plant new ones
村民現在會採收農作物並重新栽種
: + Mossy Cobblestone and Mossy Stone Bricks are now craftable
長苔的碎石跟長苔的石磚現在可以合成
: + Chiseled Stone Bricks are now craftable
鑿刻石磚現在可以合成
: + Doors and fences now come in all wood type variants
木門跟木柵,現在有各種種類(叢林木、橡樹、白樺之類)
: + Sponge block has regained its water-absorbing ability and becomes wet
海綿能吸水變成濕海綿(?)
: + Added a spectator game mode (game mode 3)
加入「觀察」遊戲模式(gamemode 3)
: + Added one new achievement
加入一個新成就
: + Added “Customized” world type
加入「自訂」世界型態
: + Added hidden “Debug Mode” world type
加入隱藏的「除錯」世界型態
: + Worlds can now have a world barrier
世界現在可以有邊界
: + Added @e target selector for Command Blocks
控制方塊加入 @e 目標選擇指令
: + Added /blockdata command
: + Added /clone command
: + Added /execute command
: + Added /fill command
: + Added /particle command
: + Added /testforblocks command
: + Added /title command
: + Added /trigger command
: + Added /worldborder command
: + Added /stats command
加入以上斜線指令
: + Containers can be locked in custom maps by using the “Lock” data tag
箱子等容器可以在自訂地圖裡面被鎖上,使用「Lock」標籤
: + Added logAdminCommands, showDeathMessages, reducedDebugInfo,
: sendCommandFeedback, and randomTickSpeed game rules
加入以上 /gamerule 指令
: + Added three new statistics
加入三個新的統計數值
: + Player skins can now have double layers across the whole model, and
: left/right arms/legs can be edited independently
玩家外觀,現在可以使用兩個圖層,左右手跟左右腳也可分開設計
: + Added a new player model with smaller arms, and a new player skin called
: Alex?
加入一個手較細的玩家模型,以及叫「Alex」的玩家外觀(原本只有一個Steve)
: + Added options for configuring what pieces of the skin that are visible
加入選項設定,可切換玩家外觀的各區塊是否顯示
: + Blocks can now have custom visual variations in the resource packs
方塊在資源包裡可有不同種類的外觀(抱歉看不太懂)
: + Minecraft Realms now has an activity chart, so you can see who has been
: online
麥塊 Realms 現在有活動紀錄,讓你能查閱誰曾上線
: + Minecraft Realms now lets you upload your maps
麥塊 Realms 現在讓你能上傳自己的地圖
: * Difficulty setting is saved per world, and can be locked if wanted
難度設定現在是隨著世界儲存,你要的話也可以鎖定
: * Enchanting has been redone, now costs lapis lazuli in addition to
: enchantment levels
附魔系統重新設計,現在除了經驗值等級以外也需要青金石
: * Villager trading has been rebalanced
村民的交易系統已重新調整平衡性
: * Anvil repairing has been rebalanced
使用鐵砧的修理已重新調整平衡性
: * Considerable faster client-side performance
客戶端的效能有顯著改善
: * Max render distance has been increased to 32 chunks (512 blocks)
最大繪製距離調整為32chunks
: * Adventure mode now prevents you from destroying blocks, unless your items
: have the CanDestroy data tag
冒險模式現在不能破壞磚塊,除非你的道具有 CanDestroy 標籤
: * Resource packs can now also define the shape of blocks and items, and not
: just their textures
資源包現在可以重新定義方塊形狀,不只是能繪製貼圖而已
: * Scoreboards have been given a lot of new features
記分板加入了很多新功能
: * Tweaked the F3 debug screen
F3除錯畫面有些許調整
: * Block ID numbers (such as 1 for stone), are being replaced by ID names
: (such as minecraft:stone)
Block ID 改為 ID names (如石頭原本是 1,改為 minecraft:stone)
: * Server list has been improved
改善伺服器列表
: * A few minor changes to village and temple generation
村莊跟遺跡的生成有些微改變
: * Mob heads for players now show both skin layers
可穿戴的怪物頭套現在兩個圖層都會顯示(應該是指頭套跟裡面的部分玩家臉部)
: * Buttons can now be placed on the ceiling
按鈕現在可以放在天花板上
: * Lots and lots of other changes
以及很多其他的
: * LOTS AND LOTS of other changes
以及很多很多其他的
: - Removed Herobrine
你看你後面