※ 引述《error405 (流河=L)》之銘言:
: http://mojang.com/2016/08/minecraft-snapshot-16w32a/
: Snapshot time! What you all have been waiting for is finally happening. We
: are releasing a new snapshot with all the latest internal changes,
: improvements, bug fixes and some new bugs.
: Some of the internal changes are quite complex. If you encounter any problems
: that don’t have a bug report on our bug tracker already, please make sure
: to report them and help us improve the game in the next snapshots.
: While we plan to keep larger new features as a surprise to reveal at Minecon,
: some of the smaller changes will make it into snapshots in the following next
: weeks. And this snapshot has…
: Notable changes:
: Some mobs are now more afraid to get wet in the water
有些動物更怕水了
: There are now more spawn eggs for many different mobs and this time they
: are working properly, so we’ll keep them
加回本來要在上一版就放進來(但是因為有bug所以沒放進來)的生怪蛋變種
: Mob types are now separated like this:
: Guardian and ElderGuardian
: Skeleton, Stray and WitherSkeleton
: Zombie, ZombieVillager and Husk
: Horse, SkeletonHorse, ZombieHorse, Mule and Donkey
下面的這幾種怪物不再是原版的variant 而有自己的type了
例如用 /kill @e[type=Skeleton] 不會殺掉Stray跟WitherSkeleton
: Changed the duration of hunger and saturation effects
飢餓跟飽食效果的持續時間變更
: Broke some bugs so they should not happen anymore
: Resource pack format changed slightly, it’s now using version 3
: Version 3 resource packs have to use lowercase filenames for
: everything
材質包更改格式
所有的檔案名稱必須要是小寫
: Most commands can now use blockstate definitions instead of a numerical
: metadata value
例如
/setblock ~ ~ ~ minecraft:piston 0 跟
/setblock ~ ~ ~ minecraft:piston facing=up
都可以用了
: Snowmen are now 10% less derpy
雪人修改雖然我不知道改了什麼
: More robust handling of invalid items and hopefully less duping bugs due
: to this change
: Lightning storm will now attract less skeleton horses
雷雨現在不會生成那麼多骷髏馬了
: Bugs fixed in 16w32a:
: [Bug MC-4] - Item Drops Sometimes Appear at the Wrong Location
掉落物品在上層的邊緣但是視覺顯示會掉在下面的bug
: [Bug MC-9] - Dropped anvil makes no sound when it breaks
鐵砧如果掉下來的瞬間損壞的話沒有音效
: [Bug MC-87] - When scaling a map with paper, shift-clicking on it won’t
: apply the correct scale level.
用紙張改變地圖的比例尺的時候,如果按住shift的情況下點合成台的輸出,
地圖的縮放會失敗
: [Bug MC-679] - Compass points wrong direction after returning from nether
從地獄回來主世界的時候羅盤不會指向正確的方向
: [Bug MC-1555] - Items get deleted when the crafting recipe overflows the
: inventory
例如身上剩下一格
以前如果把8個紅石磚變成粉
你會得到64個粉(而不是72) 多出來的8個就消失了
現在多出來的會在地上
: [Bug MC-2153] - Chickens’ necks have no texture
雞有脖子了
: [Bug MC-8293] - Dispensers spawn mobs without offset along the y-axis
: [Bug MC-14640] - No hunger bar when riding a Boat or Minecart
現在搭乘載具的時候也會顯示飢餓值了
: [Bug MC-46341] - Some text isn’t translated and isn’t available on
: Crowdin
某些文字沒有被翻譯到
: [Bug MC-83185] - Fishing rod in offhand, bobber immediately
: disappears/goes to 0,0
釣魚竿現在放在副手也可以正常用了
: [Bug MC-83571] - Custom named bosses show “Wither” / “Enderdragon” at
: boss health bar
現在重新命名的boss怪物
血條會顯示名字
: [Bug MC-85320] - End Bricks, purpur blocks, chorus plants, bone blocks
: and structure blocks don’t show the right colors on a maps
某些新的方塊在地圖上的顏色錯誤
現在修好了
: [Bug MC-87034] - Dragon’s breath and lingering potion area is invisible
: on minimal particles
如果把粒子效果關最低,現在也會顯示龍吐出來的口水跟滯留藥水的粒子效果了
: [Bug MC-88096] - When using spawn eggs on fences the mobs fall through
在柵欄上點生怪蛋,現在怪物會生在柵欄上面而不是掉下去
(正確地在柵欄上方0.5格處)
: [Bug MC-89064] - Lightning spawns Skeleton Horse when
: doMobSpawning/spawn-monsters is false.
修正了即使 gamerule doMobSpawning 即使是false 也會產生骷髏馬的錯誤
: [Bug MC-90191] - Armorstands, silverfish and endermites in boats spin
: rapidly
盔甲座 蠹魚 終界蟎 在船裡不會再一直旋轉了
: [Bug MC-91728] - Instant Health/damage potion tipped arrows got no effect
修正了治療箭矢跟傷害箭矢效果不如預期的錯誤
: [Bug MC-93619] - Shooting potion tipped arrow in creative mode reduces
: arrow count
創造模式射藥水箭仍會消耗箭矢
: [Bug MC-93648] - Snow golems with pumpkins sheared off regain pumpkins
被剪掉南瓜頭的雪人現在不會重新獲得南瓜頭了
: [Bug MC-94978] - Throwable items fired from dispenser do not hit mobs for
: the first two ticks
發射器射出來的東西最初的0.1秒沒辦法擊中實體的錯誤修正了
: [Bug MC-95922] - Destroyed dropped Minecart items use entity name
現在打掉礦車撿起來的物品
不會再顯示什麼 minecart.rideable 或是 minecart.container 了
: [Bug MC-96954] - Passenger Entities get dismounted client-side when
: rerendered
這個是我最喜歡的bug fix
車/船/馬上的乘客不會有客戶端跟伺服器不同步的問題了
: [Bug MC-97916] - Items receive too much momentum when they’re squeezed
物品在方塊裡面被積壓的時候獲得太多動量的錯誤
(可能會影響某些物品電梯,待實測)
: [Bug MC-105560] - Hoppers become stuck on world reload at chunk borders
跨越chunk邊界的漏斗在重新載入時不會卡住了
(不知道這樣還能不能用漏斗當作chunk loader?)
: [Bug MC-105787] - Structure void has unused model files
刪掉了沒使用到的方塊模型
reddit上面似乎有更多官方沒寫出來的東西