https://tinyurl.com/yyjwfrmh
When a member of the Santa Cruz Warriors lines up a three-point attempt and
is fouled on the closeout by a player from the Raptors 905 this season, that
player will walk up to the free-throw line and take just one shot. Make it
and the Warriors get all three points. Miss it and they get none.
In an effort to speed up games — and because nobody enjoys a parade to the
foul line — the G-League will experiment with a “one free throw for all the
points” system this year on all trips to the line. That will apply all game,
except for the final two minutes of the fourth quarter and overtime. Here is
the exact wording from the G-League press release.
Under the new experimental NBA G League rule, one free throw worth one, two
or three points will be awarded in the event of any foul that would typically
result in one, two or three free throws being shot under standard NBA rules.
The NBA often uses the G-League to try out experimental rule changes before
bringing them to the big show. For example, last season after an offensive
rebound the shot clock only reset to 14 seconds, that had been tested in the
G-League the season before.
The goal is simply quicker games and a better flow — free throws just slow
everything down and do not make good television. This is expected to shave
6-8 minutes off a game, according to Brad Walker, head of basketball
operations for the league, speaking to Zach Lowe of ESPN. Lowe added this
note that really explains the motivations.
The average G League game clocked in at about two hours and five minutes last
season, Walker says. This move could take that average below the two-hour
barrier, a clean broadcast window that has been in the minds of league
officials for years.
At the NBA level, with the longer and more numerous television timeouts,
there would never be a game that fits neatly into a two-hour broadcast window
(something that works well for soccer). However, anything that trims time off
of games is something the league should consider.
There are reasons to question this, from if it will lead to a return of “
hack-a-player” strategies (it’s more likely to lead to an empty trip down
the court) to what it does to historical records (if James Harden sinks a
free throw after being fouled, he gets the two points but should he be
credited with two make foul shots?), but at the G-League level it’s worth a
look. Maybe the teams and players hate it. Maybe not. There are always going
to be unintended consequences, but what are they? That’s why experiments
exist. Good on the G-League for at least trying it out.
It’s worth monitoring to see how this plays out.
直接翻譯重點:
為了加快比賽節奏 G League將實驗性實施一次性罰球
任何犯規 將只會罰球一次 但會根據你受犯規的情況獲得1-3分
舉例: 三分線外犯規 原本罰三球 變成 只罰一球
這一球將會決定你 獲得三分 或是 零分
兩分線及出手後的and1 同理
都只會獲得一次罰球
但此規則將不會受用於比賽最後兩分鐘和延長賽
為了球賽的觀賞性 聯盟希望能加快比賽節奏
而罰球只會拖慢比賽節奏
過去G聯盟平均比賽時間為兩小時五分鐘
聯盟希望能壓在兩小時內
這政策預計能縮減比賽時間六到八分鐘
心得: 這只是G League的實驗性新規則 NBA則不受影響
對於駭客戰術是否回歸場上 聯盟也要觀察