Re: [請益] 970打量子裂痕夠力嗎

作者: askz (ask)   2016-04-15 17:09:18
http://goo.gl/p5owUR
引述guru3D消息
簡單翻譯
1.因為遊戲引擎問題,雙卡支援不可能
2.微軟5月可能會修正vsync問題、減少畫面撕裂、增進遊戲性能。
因為XBox,所以PC版1080P畫面是720P upscaling上去的喔~
個人感想,已發布的DX12遊戲幾乎都有雙卡效能不彰問題,偉哉微軟,真會畫大餅
There's a bucket-load of issues with this game, here's a new one. Remedy has
just released a new FAQ about the current state of its latest title, Quantum
Break, there will be no Multi-GPU support. The company also has a problem
with frame pacing, but does hope to solve that with an update.
In May Microsoft will release a solve for the known vsync issues and also
will/should solve GSync and FreeSync. Remedy also reports that the render
technique used is similar on the XBox and Windows 10, meaning if you are
playing at 1080p, the screen display is built from 720p buffers. So playing
at any resolution really means you are watching at two-third of the pixels
rendered (upscaling).
The PC release has been bugged by a bucket-load of issues related to
ghosting, slow streaming of textures, frame-pacing, GSYNC/FreeSync, VSync
locks and more. Some cannot be solved. Here's the FAQ released by Remedy (the
makes of the game, the irony is in the name .. Remedy eh ?).
作者: siegfriedlin (齊格飛)   2016-04-15 18:42:00
win7爽

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