資料來源:
https://www.pathofexile.com/forum/view-thread/2509916
Steelskin and The Guard Skills
As part of changes to make early game combat more active, we're introducing
the new Steelskin skill, and are changing Molten Shell and Immortal Call. In
our lead-up to Legion's launch, we wanted to reveal more information about
these skills and how they work!
新技能:Steelskin鋼皮 不朽怒嚎、熔岩護盾改動
Steelskin is a new defensive skill which is available very early in the game.
It instantly hardens your skin, granting a damage barrier that absorbs 70% of
all damage taken. It has a maximum amount of damage that it can absorb, which
increases as the gem levels. It only lasts a few seconds, and has a short
cooldown, so you'll need to time your use of the skill to protect you from
dangerous enemy attacks.
鋼皮是遊戲早期可以獲得的防禦性技能
使用或觸發此技能時,可以獲得一個可以吸收70%所有承受傷害的護盾
吸收的傷害量由寶石等級決定
Steelskin is one of three Guard skills, alongside Molten Shell and Immortal
Call. These skills are all Instant and share a cooldown which won't expire
while any of the skills are active. Both Molten Shell and Immortal Call have
received significant changes which give them a more active playstyle that
rewards quick reaction times. However, they're still triggerable if you
prefer to use them more mindlessly.
三個Guard skills共享冷卻(鋼皮、熔盾跟不朽)
我們對熔岩護盾跟不朽做了些調整★
讓他們更適合主動施放的玩法
當然,它們也是還可以無腦的被動施放
Molten Shell now grants armour while active and a damage barrier that absorbs
75% of damage taken. The maximum damage that it can absorb is based on 20% of
your total armour, making it a powerful choice for high Armour characters. It
also lasts slightly longer than Steelskin. When Molten Shell absorbs its
maximum damage or when the duration ends, all of the absorbed damage is dealt
as reflected damage in an area around you, with a large damage multiplier.
熔岩護盾
吸收75%的承受傷害,最大吸收量為全部護甲的20%
不知道是不是基本值+20%所有護甲的吸收量
還是只有20%所有護甲的吸收量
Immortal Call is now instant and grants less Physical and Elemental damage
taken for its duration. It can consume up to 5 endurance charges, gaining
increased duration and additional less Physical Damage Taken. At level 20,
this can mitigate 35% of Physical damage taken and 34% of Elemental damage
taken. Consuming Endurance Charges adds an additional 10% less Physical
Damage taken for each charge consumed. Unlike Molten Shell and Steelskin, the
skill has no maximum damage absorbed which makes it a much more effective
answer to the deadliest of physical hits. However, it requires more planning
and timing to make the most of its effect and no longer grants complete
immunity to physical damage.
[最重要的來了]
不朽怒嚎 瞬發,發動期間你承受更少的物理與元素傷害
寶石等級20等,給你35%更少的物理承受傷害跟34%更少的元素承受傷害
每消耗一個耐力球(最高五個)
每球給你額外10%更少的物理承受傷害跟一些持續時間
不朽怒嚎不再給你免疫物理傷害
Overall, these changes give you the opportunity to survive dangerous attacks
while still standing your ground. They also reward responsive, skillful play.
We are eager to see what kind of character builds you'll be creating in Path
of Exile: Legion! If you're waiting for more information to decide your
build, you'll be interested to know that on June 5 (US time), we plan to
reveal all of the new and changed skill gems at level 20 with 20% quality.
讓我們繼續看下去!
不朽可以減免元素傷害是不錯啦!
不過免疫物理傷害被拔
要用鮮血狂怒+萬神殿拿50%生命回復的可能要不行了?
要用不朽怒嚎+熔岩護盾的可能也是nerf
寶傑,你怎麼看?
作者: Rekter (風雨飄搖的崩潰者) 2019-05-29 11:35:00
GG
作者:
funkD (放å¯)
2019-05-29 11:37:00這樣不能無腦Cwdt惹
作者: EugeneX (尤金) 2019-05-29 11:47:00
鋼皮不是說只吸收70% 怎麼觸發艾爾卡莉
啊,我看成吸收所有承受傷害,想說怎麼這麼猛這三個相比,除了高護甲流派以外應該都是選鋼皮吧
作者:
doob5566 (do'_'ob5566)
2019-05-29 11:55:00不能手動不朽擋大槌了
作者:
nahsnib (æ‚Ÿ)
2019-05-29 11:56:00從無傷變成減半左右,還行吧
作者:
cowaksor (cowaksor)
2019-05-29 11:58:00應該會有職業昇華連結這些新防禦技能
作者:
funkD (放å¯)
2019-05-29 12:03:00看起來是鋼皮比較好用 可是不知道能吸多少傷
作者: henryjaw (Henryjaw) 2019-05-29 12:11:00
鐵皮看起來就像爛一點的體力衣裝遇到小傷一點事都沒有 吃到大傷 穿了還是得死==
作者:
a2016596 (a2016596)
2019-05-29 12:13:00技能欄不夠用了啦==
鋼皮吸收量看等級,受施鋼皮就不能低等。用護甲的血量通常不低所以可以高等受施熔盾。不朽的耐力球加成沒有遞減就可以免疫物傷,配新酋長9球+手動不朽一樣爽用結論是這個改動真的是buff近戰nerf其他
作者:
bee0316 (最帥系邊)
2019-05-29 12:51:00免疫跟減傷還是有差 會不會被刺刺鳥噴死QQ
作者:
jerryliau (SleepingGod)
2019-05-29 12:51:00球消耗上限5哦= = 最多減免85%物傷
作者:
et310 2019-05-29 12:51:00不能衝到刺刺鳥堆裡面了
作者:
bee0316 (最帥系邊)
2019-05-29 12:52:00只能想辦法讓刺刺鳥噴不出來了 冷凍!! 通通冷凍!!
作者:
Cishang (辭..)
2019-05-29 12:56:00球加成有上限喔...
作者:
lendy0828 (lendy0828)
2019-05-29 13:02:00勇士正火坦起來
砍死元素全免疫之後是砍物理全免疫...下一步難得是砍死混沌免疫?
作者:
ahadears (.....)
2019-05-29 13:16:00所以沒說是Reduce還是less 物理減傷 這很重要!
作者:
a2016596 (a2016596)
2019-05-29 13:24:00less啊 原文有寫=
作者: henryjaw (Henryjaw) 2019-05-29 13:27:00
看字很難 狗王你不要為難人家==他轉貼那篇大大的寫著What if 他也沒在看==
作者: MORIH 2019-05-29 13:37:00
混沌免疫應該是不會啦…砍下去CI就沒人玩了
作者:
doom3 (ⓓⓞⓞⓜ③ )
2019-05-29 13:44:00護甲終於可以轉換成有效血量了 5萬護甲變1萬血 opop
作者:
ahadears (.....)
2019-05-29 14:12:00Less稍可惜,reduce比較好疊
作者:
ilw4e (可以吃嗎?)
2019-05-29 14:39:00不朽沒了,變新遊戲了,尤其是HC
容顏護盾配勇士根本超猛等於多送10000hp欸真的可以坦起來牛甲勇士核星旋風斬這季玩這個惹享受坦起來的快感
作者:
jerryliau (SleepingGod)
2019-05-29 15:46:00你的勇士護甲會撐到50000哦…
穿牛甲天賦不用特別點就四萬惹稍微特化一下裝備頭手腳也拿高護甲的蠻容易就五萬hp7000左右打王再開容顏護盾覺得不錯坦
作者:
jerryliau (SleepingGod)
2019-05-29 15:55:00好吧 沒穿過蟹甲==
作者:
ttn1983 (帥氣頑皮豹逛大街)
2019-05-29 16:27:00不知道吸收量是減傷前還後
作者:
GY426 (GY426)
2019-05-29 17:52:00熔盾感覺有點強 不知道cd多久瓦爾熔盾可能也會改
less承受元素傷是不是代表連元素都要搞不死勇士了==
作者: lys82456 (藍貓) 2019-05-29 20:12:00
我只想知道我大棍哥的純物理處刑旋風斬會不會有新的心得文==
作者:
ke1vin (球主)
2019-05-29 22:18:00這改動不錯啊
作者:
Merkle (你在想奇怪的東西齁)
2019-05-30 00:33:00稱護甲終於有搞頭了
作者:
hanmas 2019-05-30 00:40:00dot飛車變方便了 可以無腦撞小怪
作者:
mavs07 (dirkmavs)
2019-05-30 01:45:00高es搭秘術不是本來就很好撞怪嗎==?
作者:
sobiNOva (星星徹夜未眠)
2019-05-30 03:18:00下一版有人要哀號改這麼難怎麼玩了
作者: su4vu6 2019-05-30 10:36:00
刺刺鳥只能冰起來了 沒冰傷的腳色還想活阿
傷害吸收都是%數吸收,所以遇到大傷還是有機會死而且這些機制都是寶石技能不是天賦,還要算上CD時間其實不見得好用