挑重點翻,有錯請告知,有些中文名詞我忘了,大家加減看XD
This patch has been deployed without restarting the servers. You will need to
restart your client to receive the client changes in this patch.
0.1.0c 不重啟伺服器更新已實裝,玩家須重啟遊戲以更新內容。
1. Campaign bosses killed after the first kill will now drop less currency
items, replacing them with other items.
第二次(和之後)擊殺章節或獨特王的掉落通貨降低,以其他物品取代通貨。
(備註,在其他篇官方有提到章節和地圖頭目的掉落池裡,未來金幣占比不會超過50%)
2. Increased the drop rate of Regal Orbs.
富豪石掉落率增加。
3. Significantly increased the drop rate of Gemcutter's Prisms.
大幅提升寶石匠珠掉落率。
4. A single Gemcutter's Prism also improves the Quality of a Skill Gem by +5%
(previously +1%).
每顆寶石匠珠提升寶石品質效果從1%→5%
5. Lowered the drop rate of Chaos Orbs and distributed it amongst the other
more valued Currency Items (Like Regal Orbs, Exalted Orbs).
降低混沌石掉落率,改分配至其他通貨(如富豪石、崇高石)(通貨掉落總機率不變)。
6. Lowered the drop rate of Artificer's Orbs and distributed it to Lesser
Jeweller's Orbs.
降低符文工匠石(武器裝備打洞)掉落率,改分配至寶石工匠石(增加寶石連結)。
7. Disenchanting Rare Items with 6 Modifiers now provides 2 Regal Shards (
previously 1). The value displayed will still show as 1 until a later patch.
分解6詞綴黃裝取得富豪石碎片數量1→2 (交易介面仍會顯示1,此bug將於日後更新)
8. Increased the values of all Prefix Modifiers that can roll on Waystones. We
've also adjusted the chances of getting the more commonly powerful Modifiers
such as increases to Rarity and Pack Size.
調高輿圖地圖物品前綴可骰數值區間,以及(對玩家而言)有利詞綴的出現機率,例如稀有
度和怪物群大小。
9. Monster Modifiers now grant higher amounts of Item Rarity and Item Quantity
. This is most common on Magic and Rare enemies, but also affects Unique
Enemies if applied through various Endgame Mechanics like the Deadly Evolution
Keystone.
藍怪、黃怪和透過其他機制獲得詞綴的頭目,現在有更高的掉落稀有度和掉落率。
10. Increased the chance for Rare Monsters in Maps to have 3 or 4 modifiers.
黃怪擁有3~4詞綴的機率增加
11. Rare Monsters in Map areas are now revealed on the minimap when there are
200 Monsters remaining (previously 50).
怪物數量200以下時即會顯示黃怪位置(之前是50以下)。
12. Fixed a bug where some Persistent Buff Skills, such as Raging Spirits and
Mana Remnants, were not working for the Infernalist when in Demon Form.
13. Fixed a bug where you could sometimes be unable to interact with the Map
Device in The Ziggurat Refuge.
修正偶爾會無法跟地圖儀互動的錯誤。
14. Fixed a bug where Monsters Shattered in a Blood Circle Ultimatum Encounter
were not contributing blood.
修正被冰凍打碎的怪物無法貢獻Blood Circle Ultimatum Encounter充能值的錯誤。
15. Fixed a bug that could cause the instance to permanently stop time (freeze
) when trying to revive a Chronomancer.
Fixed a bug where Rare Monsters could not be found within the Chimeral
Wetlands.
16. Fixed a bug where "Move only" was name-locking.
17. Fixed three instance crashes.
18. Fixed a client crash.