官方公布1.1更新的最新更動
1.Increase drop rates of High-End items on named NPCs (100% drop rate, actually)
2.Increase drop rates of Division Tech, to make it less of a bottleneck than it
currently is Modify loot tables for each named NPC, to make the hunt for loot
more controlled
3.Increase conversion costs of lower quality materials to high quality ones,
making it harder to convert low quality materials into high quality ones
4.Decrease construction yields, making it less interesting to farm lower
quality items in order to obtain crafting materials, and because you’ll get
more High-End items as a whole
5.Increase cost of crafting High-End items, because High-End materials will be
much easier to come by These changes will not only make crafting and dropping
more coherent towards each other, but will also make it feel much more fun
and rewarding.
簡單來講,就是
1.有名字的NPC金裝掉率100%
2.增加NPC的國土掉率
3.增加低階轉高階的消耗
4.減少拆裝獲得的材料
5.增加金裝的材料需求
因為目前統計玩家身上的裝備只有20%是打怪掉的,所以打算提高打怪的反餽讓
打怪的樂趣更多一點,而不是一直收集材料來製作裝備
這樣暗區是不是更殺戮戰場了...回收點蹲人撿裝,電工非常有利(?