這次有放大GUI、HUD和字體了!
http://forums.cdprojektred.com/threads/44006-Some-of-the-changes-coming-in-the-next-patch-%281-04-1-05%29?p=1728578#post1728578
http://goo.gl/2t3fRV
Geralt will not longer interact with candles near chests and other
interactive elements.
General stability and performance improvements
Significantly Enlarged GUI and HUD elements (including fonts) on consoles and
slightly on PC.
Improved camera smoothness
Performance improvements during some cutscenes.
Fixed case where game was crashing on loading a save in certain situations
Various bug fixes and user experience improvements in GUI panels.
Fixed issue where some players were unable to run after Wandering in the Dark
quest
Fixed issue where players were unable to talk to Eight after the Lord of
Undvik quest
Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog
quest.
Fixed issue where Keira could sometimes fall under terrain during Wandering
in the Dark quest
Fixed issue where Player was unable to move freely during Blindingly Obvious
quest
Fixed issue where Player was unable to activate portal during Wandering in
the Dark quest
Fixed issue where Player could get trapped in Turseach castle ruins
Fixed issue where Roche was not present at Hanged Man's tree during Eye for
an Eye quest
Fixed issue where Player was unable to talk or interact with certain NPCs
Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
Fixed issue where player was unable to use certain actions after Carnal Sins
quest
Fixed issue where Geralt was sometimes unable to mount Roach
Fixed issue where some players where experiencing infinite loading screen
during King's Gambit quest.
Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
Fixed issue where player might have had a progression break after choosing
certain dialogue option when talking to Dijkstra in Count Reuven's Treasure
quest
The Pyres of Novigrad quest is of course going to be fixed as well as the XP
glitch.
作者:
CALLING (Hideki)
2015-06-01 09:16:00ps4版路過 不知道要等多久…
作者:
Minaiya (麥斯威爾)
2015-06-01 09:32:00PS4表示:這大概會跟10月的大型dlc一起上
作者:
efreet (Soth)
2015-06-01 09:46:00PS4版路過....至少他們有把玩家意見聽進去了,繼續等patch
作者:
wake01 (醒來)
2015-06-01 09:49:00第一項根本是長久以來的智障設計 終於要修了
作者:
osedax (Andrew711)
2015-06-01 11:56:00我進去屋子裡面第一件事就是把能點火的全點在開始搜刮
作者:
Yanrei (大å°å§è¬æ²ï¼)
2015-06-01 12:10:00點蠟燭就算了,可以用滑鼠指標選定要使用的目標嗎常常碰到在地面的任務道具,死都不讓我觸發他....
作者:
Irenicus (Jon Irenicus)
2015-06-01 15:09:00immersion~~~
好心怕玩家進屋內太暗 設計晚上會自動點燃 卻成為麻煩
我就搞不懂他們為啥一堆物件旁邊都要擺蠟燭跟燈火...
作者:
CALLING (Hideki)
2015-06-01 14:33:00你可以直接用伊格尼之印 一次點著範圍內的蠟燭XD
作者: LithiumLotus 2015-06-01 12:53:00
自從一進屋子或洞窟就瘋狂先點蠟燭火炬後 我才發現我有強迫症
作者:
Yanrei (大å°å§è¬æ²ï¼)
2015-06-01 15:40:00直接喝強化貓比較快
作者: LithiumLotus 2015-06-01 16:04:00
所以要喝白海鷗
作者:
aljinn (Smokeless Fire)
2015-06-01 16:41:00可是火光造成的對比過高其實常常點火反而看不清楚環境…
作者:
jason748 (傑哥我è¦)
2015-06-01 16:47:00甚麼時候要把植被加上ao阿....
bug還滿多的希望快改 還有物品欄、製作的UI也需要改進
作者:
gladopo (glad)
2015-06-01 22:34:00都直接喝貓
作者:
tsairay (火の紅寶石)
2015-06-02 00:12:00物品分類做的很差,書籍類應該獨立分類
作者:
johnnycgi (紅茶ä¸åŠ ç³–)
2015-06-02 06:43:00物品我最希望有的還是有 "目前持有數"不然買東西的時候都不知道自己還有幾個,需要買幾個
作者: colenken (呵呵) 2015-06-02 22:48:00
好像沒修到"名譽的代價"的寶箱無法開鎖問題
光是蠟燭自己一個patch我就會升了 點燈煩死啦...