Re: [SkyL] 有更新?

作者: zeSil (Ryhpezlis)   2015-03-28 00:50:46
※ 引述《htp (天蠍の傳說)》之銘言:
: 剛剛啟動遊戲的時候
: 居然在更新了
: 目前版本是1.07b
翻好了,但似乎要降回去1.06b了XD
1.0.7b - Patch Notes
Warning added when enabling a mod
啟用模組時將提示警告訊息
Save to cloud box now remain checked if the loading was performed from a cloud save
雲端存檔現在將會檢查存檔是否來自於雲端存檔
Japanese garden for everyone
大家都有和式花園
Added command line parameter "-limitfps x" to set a target fps
新增命令列指令限制每秒畫格上限為X
Mac/Linux: Fixed custom assets not loading due to an invalid PNG format.
修正自訂資源停止讀取錯誤PNG格式
Mac: Removed menu bar & docks in fullscreen mode
MAC: 全螢幕模式不再顯示選單列以及dock
Asset Editor: the default size of assets created from templates now matches the template size if loading props
資源編輯器:從資源範本建立的預設尺寸,當載入道具時現在將會符合範本尺寸
Asset Editor: fixed a case where the default textures may get corrupted and require to restart the game
資源編輯器:修正載入預設材質有可能產生重開遊戲情況
Asset Editor: already placed props can now be moved around and rotated in place (respectively using the left and right mouse click) when no tools are selected
資源編輯器:當沒有選取任何工具時,已置入道具現在將可以藉由滑鼠左鍵或右鍵移動或旋轉
Asset Editor: fixed cases where LODs may not rotate with the building in the import panel
資源編輯器:修正載入LODs不隨著建築物旋轉問題
Steam workshop: Steam fixed the workshop not being showing when in offline mode in the latest Steam client release (24 Mar)
蒸汽工作坊:STEAM在最新客戶端更新中,修復離線模式無法顯示工作坊問題
Locale: added LOADING text
本地化:新增LOADING字串
Misc: fixed a case where command line arguments may conflict
雜項:修正部分命令列指令間可能引發衝突情形
Misc: removed an invalid key binding option
雜項:移除一個無效快捷建選項
Misc: Added screenshot shortcuts to rebindable input (default is F12 for normal screenshot and shift+F12 for hi-res screenshot, also local screenshots now go to gameUserFolder/Screenshots) Steam screenshot feature is untouched and still the preferred method to take screenshots
雜項:截圖快捷鍵現在可以重新指定按鍵,預設值為F12以及SHIFT+F12為高解析度捷圖,將放置在遊戲資料夾底下的Screenshots資料夾。且並沒有更動STEAM內建截圖方式
Misc: Info views panel added to the Escape chain so the last Escape press will close the info views now
雜項:介面上資訊檢視視窗將可以透過ESC按鍵關閉
Misc: Save map does not show builtin and workshop maps any longer
雜項:儲存地圖不再顯示內建以及工作坊地圖
UI: Fixed arrows sprites not showing feedback when interacted with
介面:修正上方那隻鳥在互動時,指針沒有反應問題
UI: Fixed color picker color not displaying in the right color space
介面:修正取色器無法顯示於右方視窗問題
No more duplicate name error for identical names coming from different packages
將不再有不同packages間檔名衝突
Paths can not be built inside elevated roads anymore
道路現在將不能建造在高架道路(?)間了
*elevated roads 應該是高架道路吧?
Elevated roads can now be upgraded or changed direction if one-ways
高架道路現在可以藉由升級改變車向
.ccs files displayed in red can now be selected in the load panel when trying to recover a failed save (when a save fails and attempt to preserve itself generating a .ccs file)
在讀取介面將可以選取紅色的CCS檔案來嘗試修復該存檔
(當存檔失敗時,將會自動試圖產生一個CCS檔案)
french localization improved
法文現在翻的更好了
general audio improvements (should help address the sound stuttering issue with some sound cards)
全域音效強化,應有助於部分音效卡失聲情形
作者: DogEggz (DogEggz)   2015-03-28 01:31:00
因為國外論壇很多人反應存檔開不了 就變回1.06b
作者: hanconquer (I love IU)   2015-03-28 01:33:00
倒數第五個翻譯有誤,Paths是指人行道,不是一般道路elevated roads 是高架道路沒錯
作者: vicklin   2015-03-28 01:38:00
是高架道路不能牽人行道出來 還是人行道不能蓋高架了?
作者: yupog2003 (屁股)   2015-03-28 07:34:00
同樓上疑問,有點不懂inside的意思
作者: ex876 (Pencil)   2015-03-28 08:11:00
火車聯外塞車問題沒有要解決嗎...?
作者: bcismylove (永恆邊界)   2015-03-28 10:56:00
106不就能升級右鍵改方向了?
作者: et134226 (YAMOTO)   2015-03-28 12:26:00
更新完我就GG了,畫面一片粉紅
作者: ami11 (阿咪)   2015-03-28 20:31:00
花園沒了……
作者: a410046 (a410046)   2015-03-30 17:02:00
本來想說,台北那張地圖故宮附近放一個花園取名叫平菁街然後淡水也可以蓋一個天元宮,結果...
作者: yupog2003 (屁股)   2015-03-31 22:54:00
1.0.7c出來了,beta patch,他們學乖了XD

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