作者:
kira925 (1 2 3 4 疾風炭)
2015-10-30 14:46:16來源與上一篇一樣
Future of SC2 panel
SC2的未來
Here, we will talk about our plans on each department of the SC2 development
team and what our focuses are going forward. This includes the future plans
for campaign/story, multiplayer systems, co op missions, and answers to
miscellaneous suggestions. This will be on Friday right after the opening
ceremony.
開幕儀式之後立刻舉行 這個議程將會探討SC2在LotV之後將會怎麼發展
包括了單人遊戲的劇情,多人遊戲系統,玩家合作任務等
Multiplayer panel
多人遊戲
This panel will be going over the goals we had for LotV, as well as examples
of what actually made it into the game due to these goals (as a summary for
people who haven’t been keeping close attention). We will then go into our
community collaboration efforts we’ve been putting into Void, and what it
means in this area going forward. Finally, this panel will go in depth into
thoughts behind the ladder system revamp as well as the current ideas and
solutions we have on the design side. This will be on
Friday afternoon around 4:30pm.
就是介紹單位、社群做了多少貢獻、吹噓自己做的多成功...
星期五下午4:30(美西時間?)
SC2 Launch Celebration
This isn’t a panel, but we’ll be celebrating the launch of LotV on Saturday
morning on the WCS stream. This will include looking back through both the
development and the life cycle of all of Starcraft, and there will be
discussions with SC1 developers, various pro players/influencers to Starcraft,
as well as SC2 developers.
SC2發行慶祝不是個議程。星期六早上將會在WCS主頻道慶祝虛空之遺的發行
BZ會回顧所有星海爭霸的發展史、找當年BW的開發者一起聊天、找選手一起討論、
找SC2的開發者一起開講
We strongly feel that many of you out there have clearly been an integral
part of our development team throughout the beta. We hope this process
continues even after the launch of the game in less than a couple weeks!
Thank you so much, and we’ll see you at Blizzcon next week!
BZ:我在大都(X)Blizzcon等你