http://www.teamliquid.net/forum/starcraft-2/498835-community-feedback-
update-november-20
是的 記者現在為您奉上本次的大味精社群時間
請注意這是記者個人斷章取義、不負責任、亂挑重點的摘要
勢必有誤會、亂講、遺漏的部分(對,因為廢話太多,大家在意的也不會是那堆)
那我們開始吧
DK現在平衡團隊在討論的是這些內容:
Liberator strength
Here, we’re noticing that players could definitely use more time in terms of
learning when and where to engage against liberators.
Currently, it appears that even the best players in the world don’t quite
have this nailed down yet, and while we hope this unit settles in a good
place soon, we’ll keep a close watch.
解放軍(X)解放者的強度
玩家們正在學著如何迎戰解放者 目前看來就算是世界最強的選手都還沒辦法斷定
解放者的強度,所以我們會繼續觀察
PvZ – Slight Protoss weakness
We’ve seen games and received feedback from pros regarding this, and we’re
currently looking at ways to tune the game in a fun way while helping out
Protoss a little bit.
PVZ P"有點"弱
我們會找出很COOOOOOOOOOOOOOL的方法來buff神族"一咪咪"
Photon Overcharge being too spammable
We would like to nerf this eventually, but right now doesn’t seem to be a
good timing due to the fact that Protoss doesn’t need nerfs, especially in
PvZ.
Once we’re in a better place with Protoss, we can take a look at nerfing
this ability so that offensive tactics against Protoss are more effective
versus players who are lacking any defenses.
滿地盡帶小光炮
他總有一天要被NERF的,只是不是現在,特別是PvZ
等到我們想到怎麼buff神族的其他地方以後,我們就會砍他一刀
Nydus All ins
We are definitely seeing some games with them. Whether or not they’re
completely broken or are at an acceptable state we can determine as we go
forward.
蟲洞ALLIN
我們會持續觀察 目前還沒有結論