https://us.battle.net/forums/en/sc2/topic/20767747792
英文原文如上
Empower Me
Alarak's Empower Me will now scale twice as much for Alarak's Mechanical
units. Each supply of Alarak’s Mechanical units will improve his attack and
ability damage by 10%, up from 5%.
強化我
機械單位現在會強化大領主兩倍的強度。
原本每單位人口會增加大領主5%攻擊力。機械單位會增加大領主10%攻擊力。
Alarak's Empower Me will now reset the cooldowns of Deadly Charge and
Destruction Wave.
大領主的強化我現在會重置死亡衝擊跟破滅衝鋒的cd
(換句話說開了強化我至少馬上有一次技能馬上可以用)
Slayer
Slayer damage changed from 10 (14 vs armored) to 13 (18 vs armored).
Ground weapon upgrades now provide Slayers with +1 (+2 vs armored) damage, up
from +1 damage.
The Slayer's Blink ability replaced with the Phase Blink ability, which will
retain all functionality of Blink. In addition, after casting Phase Blink,
the Slayer will deal double the damage with its next attack.
屠敵者(追獵)
攻擊從10(重甲14)提升為13(重甲18)
攻擊力從每級增加1,提升為1(重甲2)
屠敵者的閃現技能改名,然後增加了閃現之後第一下攻擊雙倍。
※因為是閃現後第一下攻擊,而不是一段時間攻擊雙倍,所以應該可以儲存的
※也就是接敵之前先閃現一次。打出雙倍攻擊後,馬上再閃現一次
※就會有所謂二連發的雙倍攻擊。
Vanguard
Vanguard area of effect radius increased from 0.6 to 1.2.
先驅者(不朽)
攻擊aoe範圍提升為原本四倍(半徑0.6提升為1.2)
Wrathwalker
Ground weapon upgrades now provide Wrathwalkers with +10 (+18 vs Structure)
damage, up from +10 damage.
怒行者
攻擊力每升擊一次,由+10提升為+10(對建築+18)
War Prism
War Prisms in Phasing Mode are now valid targets for Structure Overcharge.
Switching modes will allow the Prism to retain the barrier portion of the
ability, but disable the damage portion until the Prism is switched back to
Phasing mode.
War Prism power radius increased from 4.75 to 6.5.
War Prism movement speed increased from 2.5 to 3.38.
War Prism transformation time decreased from 1 to 0.75.
War Prisms can now transform without coming to a full stop.
戰爭菱鏡
菱鏡展開之後開被加上大炮臺了。
如果菱鏡展開上了大炮臺,再回到飛行模式(非展開時),大炮臺的盾還會在,
但是不會攻擊,要等到再展開才會攻擊。
菱鏡供電的範圍從4.75增加到6.5
移速從2.5增到3.38
變形時間從1降到0.75,而且不用停下來就可以變形
Upgrades
Ground Weapon upgrades renamed to Protoss Weapon upgrades.
Ground Armor upgrades renamed to Protoss Armor upgrades.
War Prisms, Motherships, and Destroyers will no longer start with 3 Air and 3
Ground upgrades, but instead will benefit from Alarak's upgrades from his
Forge.
攻防升級
地面攻擊跟地面防禦分別改名為神族攻擊跟神族防禦
菱鏡跟死亡艦隊不再預設三攻三防,而是要吃神族攻擊跟神族防禦。
Masteries
Shield Overcharge attack speed increased by 95%.
Shield Overcharge Barrier absorption increased from 200 to 400.
Shield Overcharge Shield and Attack Speed Mastery bonus decreased from 7% per
point to 2% per point. Maximum bonuses decreased from 210% to 60%.
大炮臺(護盾超載)
基礎攻擊提升95%
護盾由200提升為400
精通提升的量從210%降為60%
以下是一些試算
沒精通攻擊力
攻版前1
改版後1.95(buff)
滿精通攻擊力
改版前1*(1+2.1)=3.1
改版後(1+0.95)*(1+0.6)=3.12
所以這改動是無論有沒有精通的情況下,大炮臺都是增強的。
只是讓時空加速的精通看起來稍有競爭力一點而已。
Empower Me Duration Mastery increased from +0.5 seconds per point to +1
second per point. Maximum bonuses increased from 15 seconds to 30 seconds.
Death Fleet Cooldown Mastery increased from -2 seconds per point to -4
seconds per point. Maximum bonuses increased from -60 to -120 seconds.
加強我
每點增加0.5秒,變增加1秒,改版後滿精通加30秒加強我的時間
死亡艦隊,冷確時間從每點減2秒變成每點減4秒,滿精通減少120秒cd
大主教龍騎 數字大buff
Dragoon movement speed increased from 2.25 to 2.95.
移速從2.25提升為2.95
Dragoon weapon speed changed from 2 to 1.764.
攻速從2加速為1.764
Dragoon damage increased from 14 (28 vs armored) to 15 (30 vs armored).
攻擊力由14(重甲28)提升為15(重甲30)
Dragoons now receive +2 (+3 vs armored), up from +1 (+3 vs armored).
升級從+1(重甲+3)提升為+2(重甲+3)
Dragoon base HP increased from 80 to 100.
血從80增加為100
The Dragoon's Trillic Compression Mesh upgrade renamed to Trillic Compression
Systems. It now increases the Dragoon's HP by 20, down from 40. In addition,
it will allow Dragoons to regenerate shields in combat and doubles their
shield regeneration rate (from 2 per second to 4 per second).
原本加血的科技從+40血降為+20血,
※(改版前是80+40,改版後是100+20,升滿都是120血不變)
但是回盾從每秒回盾2變成每秒回4盾,並且戰鬥中也能回4盾。