Dear Escapers!
We are glad to present you the preliminary patchnotes for the upcoming 0.12.4
patch!
Added:
Interchange location has been reworked
Interchange location lighting has been updated
New interactive objects, new location exfils
Various problems with culling, physical colliders have been fixed
New mechanics, overweight. The character receives various debuffs while
carrying a certain amount of weight (increased equipment noise, movement
speed limits, increased stamina consumption, etc.)
Fatigue effect debuff has been added, which appears if the character keeps
the stamina at a low level for a long time. Energy consumption increases with
this effect.
Now The character's stamina indicator is divided into arms and legs. The
arm's stamina is consumed when aiming, throwing grenades and fighting with
melee weapons. The legs stamina is consumed during sprinting, jumping,
changing body positions, etc. Also, the legs stamina starts to drain when the
hand's stamina drops to zero.
The "trading "flea market", "inventory" buttons have been added to the
bottom panel of the interface for quick access.
New hand grenades based on the VOG-17 and VOG-25 prototypes.
The resolution of your screen is automatically determined and applied as
standard settings, at the first start of the game.
New weapon mods
New sets of character customization and equipment
New BEAR top called “Telnik”
New BEAR pants called “Tiger”
New USEC top called “TIER2”
New USEC pants called “Commando”
New SCAV top “Olimpic shirt Russia”
New body armor, tactical vests, backpack, helmet, active headset
Grenade case
New barter loot and new trading schemas requiring this loot
New hideout crafting schemas
New quests with new outfits as a reward
Optimization:
Minor lightning optimizations
Minor decals optimizations
Various server stability optimizations
Fixed:
Fixed a bug in which saving the weapons preset, all inventory, and trading
operations could freeze
Fixed part of inventory display bugs at 2k (or 1440p) screen resolution
Fixed a bug where AI corpses could disappear during reconnect
Displaying of notifications while receiving weapons from a SCAV box has been
fixed
Fixed a bug when the production timer might not be updated when the generator
ran out of fuel
Fixed a bug when it was impossible to enter the hideout after transferring
graphics cards from the Bitcoin farm
Fixed a bug when the context menu did not appear on items brought by SCAV
Fixed a bug when the item could remain unexamined after production
Fixed a bug when you, with a pistol or melee weapon, press the sprint button
twice, the character runs in place
Now you won’t be kicked to the main menu, after receiving a “the stash is
full” error
Fixed hideout bug which allowed to appear a window for transferring items
from the first-person view
Fixed pop-ups which can appear not in the center of the screen
A bug while the pop-up with a list of missing items appears beyond the screen
Fixed a bug which caused errors at the flea market while there are barter
offers
Another various bug fixes and corrections
Changed:
Stimulants parameters have been adjusted, debuffs became weaker
The weight of various items has been adjusted
The flea market is now available from the 15th PMC lvl (was lvl 5)
Small reflex sights marks were downscaled (aimpoint, romeo, trijicon)
Accuracy values in weapon characteristics are now displayed in Minutes Of
Angle
We added a weapon name to the standard weapon presets, which they relate to
TRANSLATIONS:
German translation of the news can be found here. Thanks to our Austrian
Emissary @icelaptop
Turkish translation of the news can be found here. Thanks to our Turkish
Emissary @SolidMemo
Korean translation of the news can be found here. Thanks to our Korean
Emissary @lih2677
CZ/SK translation of the news can be found here. Thanks to our CZ/SK Emissary
@Snork_Svk
Portuguese translation of the news can be found here. Thanks to our
Portuguese Emissary and Moderator @FLP
French translation of the news can be found here. Thanks to our French
Emissary and Moderator @LePatrick
Japanese translation of the news can be found here. Thanks to our Japanese
Emissary and Moderator @giraffy
Italian translaton of the news can be found here. Thanks to our Italian
Emissary and Moderator @VonGron
Spanish translation of the news can be found here.
Thanks to our Spanish Emissary and Moderator @NoisyCosmos
Chinese translation of the news can be found here.
Thanks to our Chinese Emissary and Moderator @Mage_Elminster
Hungarian translation of the news can be found here. Thanks to our Hungarian
Emissary @Settenke
Arabic translation of the news can be found here. Thanks to our Arabic
Emissary @TN-Punisher
看得懂 || 能理解 的簡單翻幾點
1.超重懲罰 超重後移動會更大聲、速度更慢、體力消耗更多
猜測為為能攜帶超過最大重量限制(?)然後會有懲罰
2.耐力系統細分為腿部與手部,
跑步、跳躍會減少腿部耐力、丟手榴彈、用刀砍及瞄準會消耗手部耐力。
3.新增任務與獎勵
4.跳蚤市場解鎖等級提升,由 5 級提升為 15 級解鎖。
5.修改槍枝穿模Bug
murmur:難怪要 wipe 耐力與力量,看來耐力現在要練兩份?
連結有簡中翻譯可以看,但是看起來是機翻。