Watcher 最新的回覆
我們一起來笑......不對 欣賞
To be clear, it's unacceptable to us for the "right" thing in any form to ever
be equipping weaker gear, unequipping items, or doing things that in any way
lower your "absolute" power. There are a couple of loopholes where that is tru
e currently, and they'll be high-priority fixes for us in the next day or two.
我們從不覺得 為了方便打怪故意去移除裝備或是換上較弱的裝備是對的。削弱玩家的能
力並非我們樂見的,雖然現下情況看起來 的確有此問題的漏洞但是 這也會是我們這兩天
主要處理的事項
解釋: 你真的覺得脫掉裝備怪就會變弱嗎?別傻了 幹你媽的玩家
http://i.imgur.com/83xDtHG.jpg
Also to be clear, scrapping the entire system is certainly still an option. My
post was not meant to be a "too bad, get used to it" proclamation.
移除整個系統並無不可能
我的回應並不是要說「吞下去」這個意思
解釋:我故意不在更新報告說出來絕對不是要逼妳吞下去的喔 幹你媽的玩家
http://i.imgur.com/83xDtHG.jpg
But I did want to lay out what we consider to be the very real problem we're t
rying to solve here. I also understand that to many folks it doesn't appear to
be a real problem at all, and it seems like we're just trying to throw up poi
ntless obstacles.
我只是想告訴你我們覺得最真實的問題和我們想處理的問題出在哪。我也瞭解絕大多
數的玩家認為這不是問題之一而這麼做讓我們看起來像是豪無意義的給玩家設立障礙物
解釋 : 林北就是爽 玩家 森氣氣
http://i.imgur.com/83xDtHG.jpg
Power always feels good. It feels better to kill something in 5 seconds than i
n 10, especially when you remember when it took 10. Even better when you can d
o it in 2. Better still when you can kill 4 or 5 things in that time. But is t
here a point where that goes too far? We think so, and we're just looking to e
ase up off the gas pedal a little bit. We don't want to halt the power curve,
and certainly never to go in reverse, but rather to take a bit longer on our r
oad to an endgame world where everyone effectively walks around death-touching
mobs for quest credit.[/quote]
充滿力量永遠是有滿足感的 5秒殺一隻怪的感覺比10秒好很多 或甚至2秒內搞定。更甚至
兩
秒內搞定一群怪。但是我們要停下來問自己「這樣真的不會太離譜嗎?」我們覺得太離譜
惹 我們想要限制一下玩家的油門。但是不想阻絕力量增值 或更甚至使之倒車,所以我們
覺得把路鋪長一點 不要過度快速的讓玩家達到endgame時才該有的行動式死神 即「為
了任務目標而所到之處的怪物皆化為灰燼的局面」
解釋:拖台錢啦 幹你媽的玩家
對於Bz來說玩家的意見:
http://i.imgur.com/UEyPCDC.jpg
玩家遊戲體驗:
http://i.imgur.com/kr0KyEM.jpg