[情報] Update 03.06.14 (1.41.7.76) 更新

作者: t84552 (安安)   2014-06-04 05:07:24
半夜不睡覺在這邊...
其實我是被蟑螂振翅高飛的聲音所嚇醒的 冏
想說你在那邊飛我也來飛一場再回去睡
結果就發現更新了 超 級 多!!!
Network connection has been optimized (traffic reduced).
對網路連線的問題做優化 (網路塞車的情況減少)
Added crew on open vehicle.
在開放式的載具中加入組員 (應該是防空炮之類的)
Fixes on Spain map.
修正地圖"Spain" (西班牙怎麼了嗎?)
Fixed visual bugs in I-16, Tempest, Boomerang and other models.
修正I-16,暴風,迴旋標的視野問題和模組 (沒開英國~)
Tactical map visuals have been improved (markers are more clear).
戰術地圖的標示變清楚了 (真的 這個差超多!!)
Visual display of the markers has been improved.
改善被標記目標的顯示 (有比較好找)
Conditions of crew lock has been changed: now vehicles that were destroyed by
another player won’t be locked out (crashed or abandoned vehicles will be
locked as before).
鎖組員的判定修正:現在如果是被擊毀的話不會被鎖 墜毀或跳機還是跟以前一樣會鎖
Selected shell setup will be saved for tank re-spawn.
坦克重生時會記憶彈種
Calculation of the repair time for the tank has been changed. Now wounded
crew members influence it less.
計算坦克維修時間的機制修改 現在受傷組員對坦克維修時間的影響減少
Shell explosion inside damaged tank barrel now correctly credit destruction
of the tank.
修正炮彈打入損傷砲管內的爆炸傷害 (不懂= =)
Grass rendering has been optimized.
對草的渲染做了優化
Several optimizations for the client.
對客戶端做了許多優化
Several client crashes have been fixed.
某些客戶端的遊戲崩潰已修正 (歐齁齁 又來了XDDD)
Fixed an error when it was impossible to fix a damaged weapon even though
firing from this weapon would lead to shell explosion inside the barrel.
不可能維修受損的砲管??? (沒完陸戰 這段我不知道怎麼翻 求救)
Sensitivity of the detonating-fuze of several shells has been increased
(thickness of the barrier after which shell may explode). List of the shells:
105mm PzGr, 105mm PzGr 39, 37mm SprGr 18, 75mm PzGr39/42, 88mm PzGr39/43,
88mm PzGr39, 100mm BR-412D, 100mm BR-412, 100mm BR-412B, 122mm BR-471B, 122mm
BR-471,152mm BR-540, 57mm BR-271, 57mm BR-271K, 85mm BR-365A, 85mm BR-365K.
提升了某些誘爆彈的敏感度 (就是他在穿過多少裝甲後要爆炸)
Error, which led to an ammo rack explosion chance did not take into account
the amount of shells remaining in ammo rack, has been fixed.
修正彈藥架爆炸的機率不會因剩下的彈藥量而改變的問題
Fixed settings of the transmissions in all “Panther” tanks and also the
Jagdpanther. Number of gears has been set up, gear transmission ratio,
maximum drive speeds. For tanks with an engine power of 600hp at 2500rp/m
maximum speed set to 46km/h, with an engine power of 700hp at 3000rp/m
maximum speed set to 55km/h.
修正所有豹式和獵豹的傳動系統 600匹馬力的引擎在2500轉的情況下極速是46公里
700匹馬力的引擎在3000轉的情況下極速是55公里
Battle mass of all tanks of the “Panther” series has been set to 44800kg
豹式系列的噸位被設定成44800kg
“Panther” armour thickness is fixed. Ausf G modification - frontal bottom
armour plate thickness decreased from 60mm to 50mm, frontal hull roof
thickness increased from 16mm to 40mm, turret roof armour thickness decreased
from 30mm to 16mm. Ausf F modification - armour material of the mantlet
changed to “cast armour”, thickness increased from 100mm to 150mm.
修正豹式系列的裝甲強度 四號G型下方正面裝甲厚度從60mm下修到50mm
車身上部的裝甲厚度從16mm增加到40mm 砲塔部頂從30mm下修到16mm
三突F型的保護裝甲變成"鑄造裝甲" 厚度從100mm增加到150mm (cast armour???)
SU-85 and SU-122 tank hull rear armor thickness increased from 40mm to 45mm
SU-85和SU-122的背面裝甲從40mm提升到45mm
Elevation angles of several tanks got fixed (additional thanks to our users
and participants of the official forums!) PzKpfw VI ausf H1 Tiger, PzKpfw VI
ausf B Tiger II, and PzKpfw VI ausf B Tiger II mit KwK46. PzKpfw VI ausf H1
Tiger - from -6,5 + 19 to -8+16 degrees, PzKpfw VI ausf B Tiger II of all
modifications, from -6,5 + 17 to -8+15 degrees.
修正虎式家族的俯仰角 有-6.5~+19 => -8~+16 也有 -6.5~+17 => -8~+15
都nerf仰角buff俯角 還特別指出是論壇上玩家的貢獻XD
Control settings for tanks improved
改善了坦克的控制設定
Bug with ammo load fixed (previously default ammo was chosen instead of
chosen on new bought tanks)
修正裝填預設彈藥的BUG
Fixed display of the vehicle which you selected for random tank battles when
re spawns are allowed on other vehicles.
修正坦克戰選擇載具的錯誤顯示
Fixed display of the player rank line in the queue list when player is queued
for random tank battles.
修正坦克戰排隊時玩家在排隊大廳顯示的等級
Fixed a bug where after a player would hit F1 for help during a battle, on
exit a player would be presented with the main menu.
修正了當玩家在遊戲中按下F1時有可能會跳到主畫面的問題
Fixed bug when changing fonts from re spawn window would break controls.
Now when player choose basic keyboard controls, it will also will
automatically select Mouse Aim for the control method.
修正了在重生視窗切換輸入法會導致控制系統出問題的bug
現在玩家只要選擇鍵盤滑鼠控制 就會預設用滑鼠瞄準模式
Fixed bug when Help window is opened by pressing F1 on 16:9 monitors it would
be partially display beyond the screen border.
修正螢幕比16:9的玩家在按下F1後有可能會有一些顯示超出螢幕邊界的問題
Fixed incorrect rounding up or down of large numbers (1 003 362 would round
down to 1000k instead of 1003k)
修正了大數字顯示的錯誤 (1003362現在會顯示成1000K而不是1003K)
Removed warning about not having trimmer axis on hat mapped as it is not
necessary even in realistic controls.
現在取消了沒有設置配平按鈕會出現的警告 就算全真場也不會
Fixed warning about not having flap controls assigned - this should now check
all relevant short cuts correctly.
修正沒有指定襟翼的警告 現在會檢查所有相關的快捷鍵 (可能只要有一個就不會叫了)
終於結束了 翻超久... 小鳥都出來叫了= =
補充更新!
作者: Alex21 (Alex)   2014-06-04 07:20:00
標示變明顯很多,然後戰車只帶預設彈藥BUG總算修好了…
作者: saki4271 (saki4271)   2014-06-04 12:16:00
開放車體依舊沒看到組員,要選高畫質才有?

Links booklink

Contact Us: admin [ a t ] ucptt.com