[情報] 10/31 Q&A

作者: hsinhanchu (hsinhanchu)   2014-11-01 01:15:14
On Russian server, for October, 18101 players were allegedly punished based
on the report system, 3748 participants in rigged battles were punished as
well and 2882 botters were banned. That’s a nice “harvest” for October.
十月在RU伺服器總共有18101人因為回報系統受罰,3748打假賽玩家也受到相應處分,
另外2882個bot被鎖帳號,十☆月☆大☆豐☆收。
- apparently, Lowe armor is fine (won’t be buffed)
獅式的裝甲沒有什麼問題(不會buff)
- by the end of third campaign, M60, VK7201 and Object 907 will not be ready
in HD
大外交第三輪結束前M60/Failowe和Obj.907的HD模型都不會完工
- the HD model for IS-3 will be IS-3 Model 1945, not the modernized version
(IS-3M)
IS-3的HD模型會是1945年型,而非改良型的IS-3M。
- developers are working on new engine sounds
新引擎聲開發中。
- after the ramming changes of 9.4, the cases where tanks just bump to one
another and one of them rapidly loses 1 hitpoint should be considerably less
common
9.4版衝撞機制改變後,一輛車撞上一輛,其中一輛開始連續-1hp的狀況會減少很多。
- the exact ramming damage mechanism will not be disclosed
衝撞損害詳細公式不公開。
- armor deformation (holes from ramming) will not come anytime soon
衝撞導致的裝甲變形不會是近期開發項目。
- the option to pick your setup for team battle based on the map you get is
planned, no ETA currently
依照地圖選擇預設的車種組合來打團隊戰功能計畫中,沒有表定時間。
- it cannot be generally said that in the new 9.4 ramming system ramming
damage will increase – what will increase is the difference between damage
done by ramming heavily armored and lightly armored spots
總體來說,引入9.4版衝撞系統之後衝撞傷害「不」會增加,會增加的是衝撞重甲車和
輕裝甲車輛時的傷害差異。
- the influence of tank weight on ramming in 9.4 will not change, the same
goes for spaced armor
9.4版不改變間隙裝甲和車重隊衝撞傷害的影響。
- when it comes to team damage punishment in collisions, the tank that goes
faster is guilty
隊友互撞的時候系統會判定責任在車速較快的一方。

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