作者:
jj95042 (NicolasKaiChi)
2017-06-14 22:42:49http://www.pcgamer.com/phil-spencer-wants-to-bring-og-xbox-backwards-compatibility-and-xbox-play-anywhere-to-pc/
https://goo.gl/aOGjtR
Phil Spencer wants to bring OG Xbox emulation and Xbox Game Pass to PC
They're not announced for PC yet, but the big boss wants to make it happen.
Phil Spencer 希望初代 Xbox 模擬器及 Xbox Game Pass 能登陸 PC
PC消息尚未正式宣布,但老大希望這麼做。
One of Microsoft's big announcements at its E3 press conference this year was
support for Xbox backwards compatibility on the Xbox One. Not Xbox 360
backwards compatibility, which has been around for some time: OG Xbox
backwards compatibility, starting with beloved air combat game Crimson Skies.
Naturally, when we talked with Xbox chief Phil Spencer today, we asked if we
might see that emulation make its way to the PC in the future. His one-word
answer?
"Yes."
微軟今年 E3 發表的一大亮點就是初代 Xbox 相容。在這次和 Phil 的訪問我們很自然地
問到這個模擬器有沒有機會登上 PC,他的回答只有一個字:「有。」
Straight to the point. Exciting! But also: we wanted more. Thankfully, after
letting that affirmative hang in the air for a few moments, Spencer
elaborated.
"I want people to be able to play games!" he said. "[Emulation] is hard.
[Xbox] 360 specifically is a PowerPC chip, emulated to x86, which is
difficult. It's a little bit easier when you have a fixed spec, when you
think about Xbox, Xbox One S, and Xbox One X. And you think of the variable
specs of the PC space, so you're taking a fixed-spec PowerPC emulator and
then moving it over to run on PC, so there's a lot of work there.
(文組看不懂,總之 X360 相容沒那麼容易)
"The original Xbox, OG Xbox, is a little bit easier, because that was an x86
chip it was running on. Obviously when we think about UWP and the ability for
games to run across console and PC, we're getting closer. I want developers
to be able to build portable applications, which is why we've been focusing
on UWP for games and even apps that want to run on multiple devices.
(不過初代相容容易一點)
"So I think we've got work to go do there, but I think it's in our future."
Phil:「我認為我們團隊有許多任務要做,但未來相容是有可能登上 PC 的。」
We also asked Spencer about the Xbox Game Pass, a $10 monthly subscription
that grants access to a library of Xbox One and Xbox 360 games. Given
Microsoft's increased PC focus, could we see the Game Pass on PC, too?
我們也問了 Phil,Xbox Game Pass 是否能上 PC?
"I've said I want to bring Game Pass to the PC. The team doesn't love it when
I pre-announce things, but I definitely want to bring Game Pass to PC,"
Spencer said.
「我曾說過我希望這麼做。雖然其他團隊成員不喜歡我提前發表情報,但我確實想讓
Game Pass 登上PC。
"It's a business model that I think could be good for creators, and when
business models work for creators, it usually means good content will come
for gamers. I like that. We don't have the deep catalog of games on PC that
we do on console, so I've had some pushback from the marketing team that,
well it wouldn't necessarily be the best feature right now, because we won't
have enough games, but I just want to start. So I'm putting a lot of pressure
on the team to go get enough content lined up to do something on the PC, and
then make sure we have a long-term commitment to build."
「我認為這個商業模式對創作者是好事。有了對創作者友善的商業模式,通常就代表
優質的內容能給到玩家手上。我們在 PC 上的遊戲並不像我們在主機上的多,所以我們
的市場團隊並不鼓勵這麼做,告訴我現在推出並不合適,畢竟我們沒那麼多遊戲。不過
我還是想著手開始做,所以我開始給團隊設立目標,希望能在 PC 上有足夠的遊戲,保
證能長期提供這個服務。」
Spencer had more to say about developing games for PC, the return to Age of
Empires, and what Microsoft still needs to do to improve the Windows Store
and UWP. Check back soon for our full interview.
更多 Spencer 訪問,請待下回分解。