[情報]新傳奇效果一覽表

作者: Nilo (辰)   2015-11-11 11:11:48
一堆傳奇效果,我會慢慢翻譯完,原文有用刪節號刪除某些段落,但
刪節號沒法在PTT出現,我會小心翻譯。
‧ItemPassive_Unique_Ring_518_x1: Vault now costs 8 Hatred instead of
Discipline.
Vault(跳躍)現在消耗8點僧恨而非戒律。
‧ItemPassive_Unique_Ring_524_x1: While equipped with a
melee weapon, all damage is increased by
[{VALUE1} seconds*100]%.
裝備近戰武器,所有傷害增加 X %
‧ItemPassive_Unique_Ring_529_x1: CauseLeap causes an Earthquake when you
land after using. Additionally, Leap gains the effect of the Iron Impact rune
and its duration is doubled.
躍擊讓你在降落至地面時製造一次裂地之震,同時讓你獲得鐵之衝擊的效果,該效果
時間是原來的兩倍。
‧ItemPassive_Unique_Ring_580_x1: Reduce the cooldown of Earthquake by,
Avalanche, Leap, and Ground Stomp by 1 second for every {VALUE1} seconds
every time it killsFury you spend with an enemyattack.
每一次消耗怒氣的攻擊,可以使裂地之震、山崩地裂、躍擊、震地踐踏的冷卻
時間減少一秒。
‧ItemPassive_Unique_Ring_628_x1: Leap can be cast againup to three times
within 2 seconds before the cooldown begins.
躍擊可以冷卻時間開始前於兩秒內施放三次
‧ItemPassive_Unique_Ring_650_x1: Your generatorsprimary skills, Elemental
Arrow, Chakram, Impale, Multishot, and Cluster Arrow, Companions, and
Vengeance deal [{VALUE1}*100]% increased damage for every active Sentry.
僧恨產生技、元素箭、戰輪、穿刺箭、多重射擊、集束箭、戰寵,以及復仇,
可以從每一個有效的衛哨獲得 x %的傷害。
‧ItemPassive_Unique_Ring_680_x1: Shadow Power gains the effect of every rune
and lasts forever.
暗影之力的獲得所有符文效果,而且效果在不發動暗影之力時仍然有效
‧ItemPassive_Unique_Ring_717_x1: Sentries deal [{VALUE1}*100]% increased
damage and cast Elemental Arrow, Chakram, Impale, Multishot, and Cluster
Arrow when you do.
衛哨增加 x %傷害;在你使用元素箭、戰輪、穿刺、多重射擊、集束箭時,
衛哨會同時釋放相同技能。
‧ItemPassive_Unique_Ring_726_x1: Soul Harvest consumes your damage over time
effects on enemies, instantly dealing their300 seconds worth of remaining
damage.
靈魂收割消耗敵方身上的dot傷害,傷害效果為 每秒Dot傷害乘以300倍。
‧ItemPassive_Unique_Ring_718_x1: Furious Charge gains the effect of every
rune and deals [{VALUE1}*100]% increased damage.
衝鋒獲得所有符文效果,並增加 X %傷害。
‧ItemPassive_Unique_Ring_732_x1: When you die, a meteor falls from the sky
and revives you. This effect has a 30060 second cooldown.
你死亡的時候,一顆隕石從天而降使你甦生,該效果有60秒冷卻時間。
‧ItemPassive_Unique_Ring_734_x1: Every time you spend primary resource, you
gain [{VALUE1}*100]% increased attack speedAttack Speed, Damage, and Armor
for 5 seconds. This effect stacks up to 5 times.
你每一次消耗能量攻擊時,增加攻擊速度、傷害,以及護甲值,持續五秒,
可堆疊五次。
‧ItemPassive_Unique_Mojo_010_x1: Your Hex - Angry Chicken explosion damage
is increased by 200[{VALUE1}*100]% and slain enemies trigger an additional
explosion.
妖術的憤怒雞爆炸效果增加 X %,敵方死亡時會再觸發一次爆炸效果。
‧ItemPassive_Unique_Ring_755_x1: Bola Shot hasBolas have a
{c_magic}[{VALUE1}*100]%{/c_magic} chance on explosion to pull in all enemies
within 24 yards.
縛錘彈有一定機率於爆炸時將24碼內的敵人拉在一起。
‧ItemPassive_Unique_Ring_903_x1: Increases the maximum stack count of
Sweeping Wind by {c_magic}{VALUE1}{/c_magic}.
增加勁風煞的可推疊層級數(這是戒指校果,不是武器)
‧ItemPassive_Unique_Gem_011_x1: 2535% of all damage taken is instead
staggered and dealt to you over {c_magic}[{VALUE1}|2|] seconds.
特殊寶石: 35 % 所造成的傷害可以分攤成X秒的DOT傷害。
‧P2_ItemPassive_Unique_Ring_005: Your generators and, Multishot, and
Vengeance deal [{VALUE1}*100]% increased damage for every point of Discipline
you have.
憎恨產生技、多重射擊、復仇依你擁有的戒律增加X%傷害。
‧P2_ItemPassive_Unique_Ring_020: Gain [{VALUE1}*100]% damage reduction and
deal [{VALUE1}*100]% increased damage for 45 seconds if no enemy is within 10
yards of you.
十碼內沒有敵人的話,增加 X % 減傷效果,並增加 X % 傷害。
‧ItemPassive_Unique_Gem_020_x1: Your overhealing from Life per Hit and Life
per Second are applied as an absorb shield for up toAdds
{c_magic}[{VALUE1}*100]% of your maximum Life] Thorns.
獨特寶石:增加荊棘傷害
(該戒指敘述在原網頁被刪掉一大段,原文是秒回和擊回造成的
過量治療轉為護盾,不過這一段話被刪節號覆蓋)
‧ItemPassive_Unique_Gem_020U_x1: Gain XTaunt the first enemy hit by your
Primary skills for 2 seconds.
獨特寶石:你的主要攻擊技能嘲諷該技能打擊的第一個敵人兩秒。
‧ItemPassive_Unique_Gem_021U_x1: GainEnemies you Chill have a
[{VALUE1}*100]% increased Criticalchance to be Critically Hit Chance against
Chilled and Frozen enemies.
獨特寶石:受到你的寒冰傷害而導致緩速之敵人受到爆擊的機率提高 X%
(這不是這一版就有了嗎,奇怪)
‧P2_ItemPassive_Unique_Ring_025: Enemies hit by your Furious Charge take
[{VALUE1}*100]% weapon damage over 3 secondsrefunds a charge if it hits only
1 enemy.
就算衝鋒只有攻擊到一個敵人,也能歸還充能次數。
‧P2_ItemPassive_Unique_Ring_026: The first enemy hit byEvery use of Furious
Charge takesincreases the damage of your next Fury-spending attack by
[{VALUE1}*100]% additional damage. This effect stacks. Every use of a
Fury-spending attack consumes up to 5 stacks.
每一次使用衝鋒,可以增加消耗怒氣技能 x % 的傷害,這個buff 可以堆疊,怒氣
消耗技能最多可使用5疊buff。
(聽起來像是可以無限堆疊,但是一次只能使用5疊)
‧P2_ItemPassive_Unique_Ring_028: Attacks increase your damage by
[{VALUE1}*100]% for 68 seconds. Arcane, Cold, Fire, and Lightning attacks
each add one stack. Adding a stack refreshes the duration.
每次攻擊可以增加 X% 傷害 8秒 ,祕法傷害、寒冷傷害、火焰傷害、雷電傷害
都可以增加一疊buff,每一次堆疊都可以刷新持續時間。
‧P2_ItemPassive_Unique_Ring_036: Attacks increase your resistance to that
damage type by [{VALUE1} * 100]% for 68 seconds.
某一種屬性的攻擊可以增加你對該屬性的抗性 X % ,持續8秒
‧P2_ItemPassive_Unique_Ring_053: After casting Rain of Vengeance, deal
[{VALUE1}*100]% increased damage and take 3050% reduced damage for 56 seconds.
釋放復仇之雨後,增加 X % 傷害,並且減少 50% 的傷害,持續6秒。
‧P2_ItemPassive_Unique_Ring_056: Soul Harvest gains the effect of every rune
and has its cooldown reduced by {VALUE1} |4second:seconds; every time you
cast Haunt or Locust Swarm.
靈魂收割獲得所有符文效果;你每一次釋放蝕魂或蟲群可以減少靈魂收割x秒。
‧P3_ItemPassive_Unique_Ring_011: Archon stacks also increase your Attack
Speed, Armor, and Resistances by [{VALUE1}*100]%.
御法者堆疊時增加你的攻擊速度、護甲以及抗性 x %
‧P3_ItemPassive_Unique_Ring_016: Hex gains the effect of the Toad of
Hugeness rune. While Toad of Hugeness is active, you take [{VALUE1}*100]%
reduced damage. After Toad of Hugeness finishes his meallicks an enemy, you
will heal for 10% of your maximum Life per second for 10 seconds.
妖術獲得龐大蟾蜍效果,在蟾蜍活動期間,你獲得 x % 護甲。蟾蜍舔食敵人
時,你會獲得一個秒回效果10秒,治癒能力是你最大生命值的10%
‧P3_ItemPassive_Unique_Ring_029: While channeling Firebats, you takegain 30%
reduced damage reduction and gain {c_magic}{VALUE1} Life per Hit.
導引火蝙蝠的時候,你有30%的傷害減免,還有獲得擊回效果。
‧ItemPassive_Unique_Mojo_010_x1_tooltipDummy_1 Your Hex - Angry Chicken
lasts 15 seconds and movement speed as a chicken is increased by an
additional [{VALUE1}*100]%.
獨特副手:你的憤怒雞持續十五秒,憤怒雞的跑速增加 x %
‧P4_ItemPassive_Unique_Ring_026: After casting Shadow Power, Smoke Screen,
or Vault, take {c_magic}[{VALUE1}*100]% reduced damage for 8 seconds.
釋放煙霧、跳躍、暗影之力後,得到 x % 傷害減免 8 秒。
‧P4_ItemPassive_Unique_Ring_001: Increase the damage of Earthquake,
Avalanche, Leap, Ground Stomp, and Ancient Spear by [{VALUE1}*100]%.
增加裂地之震、山崩地裂、震地踐踏、躍擊和先祖之矛的傷害 x %。
‧P4_ItemPassive_Unique_Ring_002: Impale deals an additional [{VALUE1}*100]%
weapon damage to the first enemy hit.
穿刺對於第一個受到攻擊的敵人製造額外 x %的武器傷害。
‧P4_ItemPassive_Unique_Ring_003: Increase the damage of Ancient Spear -
Boulder Toss by 100%. When your Boulder Toss hits 5 or fewer enemies, the
damage is increased by {c_magic}[{VALUE1}*100]%{/c_magic}.
先祖之矛的巨岩怒擲效果傷害增加 100 % ,當你的巨岩怒擲攻擊到5個以上(含),
的敵人,傷害增加 x %
‧P4_ItemPassive_Unique_Ring_004: War Cry and Threatening Shout cause an
Avalanche and Earthquake.
戰吼和威嚇怒吼引發裂地之震和山崩地裂。
‧P4_ItemPassive_Unique_Ring_006: After using Impale, Vault costs no resource
for 2 seconds.
使用穿刺後,跳躍不消耗能量,持續兩秒。
‧P4_ItemPassive_Unique_Ring_007: Every second, gain {c_magic}[{VALUE1}*100]%
increased damage for your next Fan of Knives. Stacks up to 30 times.
每秒增加飛舞刀刃的傷害 x %,該效果可疊30層。
‧P4_ItemPassive_Unique_Ring_008: Impale returns {c_magic}{VALUE1} Hatred if
it hits an enemy already Impaled.
穿刺攻擊到已受到前一次穿刺攻擊的敵人,該攻擊歸憎恨。
‧P4_ItemPassive_Unique_Ring_009: Your Signature Spells attack 50% faster and
restore {c_magic}{VALUE1}{/c_magic} Arcane Power.
秘學法術攻擊速度增加50%,還能回復 x 點 秘能。
‧P4_ItemPassive_Unique_Ring_010: You take [{VALUE1} * 100]% less damage for
8 seconds after casting Bombardment.
釋放火炮轟炸後,獲得 % 傷害減免。
‧P4_ItemPassive_Unique_Ring_011: Reduce all damage taken by [{VALUE1}*100]%
for each stack of Soul Harvest you have.
每一次靈魂收割賦予你 x % 傷害減免。
‧P4_ItemPassive_Unique_Ring_012: You deal {c_magic}[{VALUE1}*100]% increased
damage to enemies affected by both your Haunt and Locust Swarm.
你對同時受到蟲群和蝕魂攻擊的敵人造成的傷害增加 x %。
‧P4_ItemPassive_Unique_Ring_013: Locust Swarm gains the effect of the
Pestilence rune and deals {c_magic}[{VALUE1}*100]% increased damage.
蟲群獲得惡性蟲群的符文效果,增加 x % 傷害。
‧P4_ItemPassive_Unique_Ring_014: While this is your only Item Set bonus
every Ancient item you have equipped increases your damage dealt by [{VALUE}
* 100]% and reduces your damage taken by 4%.
當這項物品是你唯一的套裝效果,你增加 x % 傷害, 減少傷害 4% 。
‧P4_ItemPassive_Unique_Ring_015: Your damage is increased by [{VALUE1}*100]%
for each enemy that is burning. Elites that are burning increase your damage
by [{VALUE1}*1500]%.
每個受到灼燒的敵人增加你的傷害 x %,受到灼燒的菁英可以增幅你的傷害 x %。
‧P4_ItemPassive_Unique_Ring_016: Your Thorns damage now hits all enemies in
a 15 yard radius around you. Each time you hit an enemy with Punish, Slash,
or block an attack your Thorns is increased by [{VALUE}*100]% for 2 seconds.
你的荊棘傷害效果擴及至15碼內的所有敵人,當你使用制裁、裂空斬、或是
阻擋一個攻擊時,你的荊棘傷害增加 x % 兩秒。
‧P4_ItemPassive_Unique_Ring_017: Arcane Orb's explosion triggers an
additional time.
祕法光球爆炸後增加一段時間(什麼意思@@?)
‧P4_ItemPassive_Unique_Ring_018: While Akarat's Champion is active, you deal
[{VALUE1}*100]% increased damage.
阿卡拉特勇士持續時間,你增加 X % 傷害。
‧P4_ItemPassive_Unique_Ring_019: Akarat's Champion gains the effects of the
Prophet and Embodiment of Power runes.
阿卡拉特獲得先知化身和威震八方符文效果。
‧P4_ItemPassive_Unique_Ring_020: Blessed Shield damage is increased by
{c_magic}[{VALUE1}*100]%{/c_magic} for the first enemy it hits.
祝福之盾攻擊的第一個敵人承受之傷害增加 X %。
‧P4_ItemPassive_Unique_Ring_021: Each enemy hit by your Blessed Shield
increases the damage of your Blessed Shield by {c_magic}[{VALUE1} *
100]%{/c_magic} for 3 seconds.
受到祝福之盾攻擊的敵人會增加祝福之盾的傷害 X %,持續3秒
‧P4_ItemPassive_Unique_Ring_022: Each time an enemy takes damage from your
Heaven's Fury, it increases the damage they take from your Heaven's Fury by
{c_magic}[{VALUE1}*100]%{/c_magic}.
受到天堂之怒攻擊的敵人會增加天堂之怒的傷害 x %。
‧P4_ItemPassive_Unique_Ring_025: Heaven's Fury deals
{c_magic}[{VALUE1}*100]%{/c_magic} increased damage to enemies that are
Blinded.
天堂之怒對受到致盲的敵人造成 x % 傷害。
‧P4_ItemPassive_Unique_Ring_023: Reduce the cooldown of Vengeance by
{c_magic}[{VALUE1}*100]%{/c_magic}.
減少復仇冷卻時間。
‧P4_ItemPassive_Unique_Ring_027: Energy Twister damage is increased by
{c_magic}[{VALUE1}*100]%{/c_magic} for each Energy Twister you have out.
每一個能量旋風可以增加能量旋風傷害 x %。
‧P4_ItemPassive_Unique_Ring_028: Reduces the Hatred cost of Cluster Arrow by
{c_magic}[{VALUE1} * 100]%{c_magic}.
集束箭的憎恨減免 x %
‧P4_ItemPassive_Unique_Ring_030: Enemies take
{c_magic}[{VALUE1}*100]%{/c_magic} increased damage from your Blessed Hammers
for 10 seconds after you hit them with a Blind, Immobilize, or Stun.
敵人受到致盲、行動限制、暈眩效果後,會增加祝福之錘的傷害 x %,持續十秒。
‧P4_ItemPassive_Unique_Ring_029: Increases Gold and Health Pickup by
{VALUE1} yards.
增加金幣和血球拾取範圍 x 碼。
‧P4_ItemPassive_Unique_Ring_031: The attack speed of Punish and Slash are
increased by 50% and deal [{VALUE1}*100]% of your Thorns damage to the first
enemy hit.
制裁和裂空斬的攻擊速度增加50%,對第一個打擊的目標給予 x %的荊棘傷害。
‧P4_ItemPassive_Unique_Ring_032: Reduces damage from melee attacks by
{c_magic}[{VALUE1}*100]%.
近戰攻擊的傷害減少 X %
‧P4_ItemPassive_Unique_Ring_034: Gain damage reduction equal to
{c_magic}[{VALUE1}*100]% of your Block Chance.
獲得等同於格擋率x% 的傷害減免。
‧P4_ItemPassive_Unique_Ring_035: Furious Charge deals increased damage equal
to {c_magic}[{VALUE1}*100]% of your bonus movement speed.
衝鋒的傷害隨著額外移動速度加成提高,加成數與跑速加成一樣。
‧P4_ItemPassive_Unique_Ring_036: Gain Thorns equal to {c_magic}[{VALUE1} *
100]%{/c_magic} of your Vitality.
獲得等同於 x %體質的荊棘傷害
‧P4_ItemPassive_Unique_Ring_037: Increase the damage of Weapon Throw and
Ancient Spear by {c_magic}[{VALUE1}*100]%.
擲刃斬和先祖之矛的傷害增加 x %
‧P4_ItemPassive_Unique_Ring_038: You take {c_magic}[{VALUE1}*100|1|]% less
damage for every Companion you have active.
每一個招喚的英雄在活動期間內賦予你 x % 的傷害減免。
‧P4_ItemPassive_Unique_Ring_039: While channeling Whirlwind, Rapid Fire,
Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of
Frost, you deal {c_magic}[{VALUE1}*100]% increased damage and take 25%
reduced damage.
旋風斬、連射、掃射、暴風奔襲、火蝙蝠、祕法奔流、裂光波、冰霜射線導引時,
增加 X %傷害,減少25%承受的傷害。
‧P4_ItemPassive_Unique_Ring_040: Chakram deals {c_magic}[{VALUE1}*100|1|]%
increased damage for every point of Hatred you have.
每一點憎恨增加戰輪 X %的傷害。
‧P4_ItemPassive_Unique_Ring_041: Vengeance gains the effect of the Dark
Heart rune.
復仇獲得黑暗之心符文效果。
‧P4_ItemPassive_Unique_Ring_042: Firebats attacks 100% faster and costs
{c_magic}[{VALUE1}*100]% less Mana.
火蝙蝠攻擊速度提高100%,減少 X % 能量消耗。
‧P4_ItemPassive_Unique_Ring_043: Every second Sweeping Wind spawns a decoy
next to the last enemy you hit that taunts nearby enemies and then explodes
for [{VALUE1}*100]% weapon damage for each stack of Sweeping Wind you have.
勁風煞每秒製造一個誘餌,誘餌嘲諷及攻擊敵人,每一層勁風煞可以製造 X %傷害。
‧P4_ItemPassive_Unique_Ring_044: Your damage taken is reduced by
[{VALUE1}*100]% for each stack of Sweeping Wind you have.
每層勁風煞減少 X % 傷害。
‧P4_ItemPassive_Unique_Ring_033: Lashing Tail Kick, Tempest Rush, and Wave
of Light consume a stack of Sweeping Wind to deal [{VALUE1}*100]% increased
damage.
雲攏擺尾,金鐘破,暴風奔襲消耗一層勁風煞,傷害提高 X %。
‧P4_ItemPassive_Unique_Ring_045: Spirit Barrage gains the effects of the
Phlebotomize and The Spirit is Willing runes.
靈魂彈幕獲得魂靈纏繞和魅惑幽魂的符文效果。
‧P4_ItemPassive_Unique_Ring_046: Firebomb generates {c_magic}{VALUE1} Mana.
火蝙蝠產生X點魔力。
‧P4_ItemPassive_Unique_Ring_047: Reduces cooldown of Mass Confusion by
{c_magic}{VALUE1} seconds.
減少群體混亂的冷卻時間 X 秒。
‧P4_ItemPassive_Unique_Ring_048: Lashing Tail Kick attacks 50% faster and
deals {c_magic}[{VALUE1}*100]% increased damage.
雲龍擺尾攻擊速度提高50%,增加傷害X%
‧P4_ItemPassive_Unique_Ring_050: Sweeping Wind gains {VALUE1} stacks every
second it does not deal damage to any enemies.
勁風煞沒在攻擊人時,每秒獲得 X 層。
‧P4_ItemPassive_Unique_Ring_049: After casting Furious Charge, Ground Stomp,
or Leap, take {c_magic}[{VALUE1}*100]% reduced damage for 8 seconds.
衝鋒,震地踐踏,躍擊使你獲得傷害減免 X % ,持續八秒
‧P4_ItemPassive_Unique_Ring_051: Every enemy killed while Steed Charge is
active extends the duration by [{VALUE1}|1|] seconds.
戰馬奔騰持續時間內,每一個死去的敵人可以增加戰碼存在時間 X 秒。
‧P4_ItemPassive_Unique_Ring_052: Gain [{VALUE1}*100]% increased damage for 5
seconds after Steed Charge ends.
戰馬效果時間結束後,增加 X % 的傷害5秒。
‧P4_ItemPassive_Unique_Ring_053: Wave of Light also Slows enemies by 80% for
3 seconds and deals {c_magic}[{VALUE1}*100]%{/c_magic} increased damage.
金鐘破減緩提人速度80%,增加傷害 X %。
‧P4_ItemPassive_Unique_Ring_054: Increase the damage of Wave of Light by
150%. When the initial impact of your Wave of Light hits 3 or fewer enemies,
the damage is increased by {c_magic}[{VALUE1}*100]%{/c_magic}.
增加金鐘破的傷害 150 %,金鐘破初始的攻擊打到三個或更多的敵人時,傷害增
加 X %。
‧P4_ItemPassive_Unique_Ring_055: Your primary skills attack 50% faster and
deal {c_magic}[{VALUE1}*100]% increased damage.
主要技能攻擊速度增加50%,增加傷害 X %。
‧P4_ItemPassive_Unique_Ring_056: Bash consumes up to 40 Fury to deal up to
{c_magic}[{VALUE1}*100]% increased damage.
猛擊消耗40點怒氣,提高傷害 X %。
‧P4_ItemPassive_Unique_Ring_057: While moving, damage taken is reduced by up
to [{VALUE1}*100]%.
移動時減少傷害 X %。
‧P4_ItemPassive_Unique_Ring_058: While standing still, damage dealt is
increased by up to 100%.
站著不動時,傷害提高100%
‧P4_ItemPassive_Unique_Ring_059: Crusader Thorns Ring
十字軍荊棘之環(@@? 什麼意思)
‧P4_ItemPassive_Unique_Ring_060: Shadow Power also triggers Smoke Screen.
觸發暗影之力同時觸發煙霧。
‧P4_ItemPassive_Unique_Ring_061: Attacks grant you an absorb shield for
{c_magic}[{VALUE1}*100|1|]% of your maximum Life. Stacks up to 10 times.
攻擊時賦予你一個護盾,可以堆疊10次,護盾效果是最大生命的X%。
‧P4_ItemPassive_Unique_Ring_062: Your primary skills heal you for
{c_magic}[{VALUE1}*100|1|]% of your missing Life.
主要技能可以治癒你,治療量是失去生命量的 X %。
‧P4_ItemPassive_Unique_Ring_063: Grasp of the Dead no longer has a cooldown.
取消亡者之握的冷卻時間。
‧P4_ItemPassive_Unique_Ring_064: Vault deals [{VALUE1}*100]% increased
damage.
跳躍增加傷害 X %。
‧P4_ItemPassive_Unique_Ring_065: Elemental Exposure's damage bonus per stack
is increased to [{VALUE1}*100]%.
元素危害的每層傷害效果提高至 X %。
‧P4_ItemPassive_Unique_Ring_066: Your Arcane Torrent, Disintegrate, and Ray
of Frost also cast your other damaging Arcane Power Spenders every second.
釋放祕法奔流、冰霜射線、裂光波時,同時每秒釋放其他祕能消耗技能。
‧P4_ItemPassive_Unique_Ring_067: When your Tempest Rush hits 3 or fewer
enemies, it gains 100% Critical Hit Chance.
暴風奔襲攻擊三個或三個以上的敵人時,爆擊率增加至100%。
‧P4_ItemPassive_Unique_Ring_068: Enemies take
{c_magic}[{VALUE1}*100]%{/c_magic} increased damage from your Tempest Rush
for 5 seconds after you hit them with a Blind, Freeze, or Stun.
敵人受到冰凍、致盲或擊暈時,受到的暴風奔襲傷害也增加,持續五秒。
‧P4_ItemPassive_Unique_Ring_069: Group Defense TEMP
團體防禦,暫時的 (@@不明白什麼意思)
‧P4_Unique_Orb_004: TEMP Group Defense Orb
團體防禦光環 (一樣不明白)
‧P4_ItemPassive_Unique_Ring_070: Wiz Defense Power
秘術師的防禦能力(?
‧P4_ItemPassive_Unique_Ring_071: TEMP Channeling Ring Power
導引光環的力量(?
‧P4_ItemPassive_Unique_Ring_073: Reduce the cooldown and increase the damage
of Phalanx by {c_magic}[{VALUE1}*100]%.
聖軍之陣的冷卻時間減少,增加聖軍之陣的傷害 X %。
‧P4_ItemPassive_Unique_Ring_074: While channeling Arcane Torrent,
Disintegrate, or Ray of Frost, all damage is increased by
{c_magic}[{VALUE1}*100]%{/c_magic}.
當你導引祕法奔流、裂光波或冰霜射線的時候,傷害增加 X %。
‧P4_ItemPassive_Unique_Ring_072: Reduces the Arcane Power cost of Arcane
Torrent, Disintegrate, and Ray of Frost by {c_magic}[{VALUE1}*100]%{/c_magic}.
減少祕法奔流、裂光波、以及冰霜射線的秘能消耗。
‧P4_ItemPassive_Unique_Ring_075: While above
{c_magic}[{VALUE1}*100]%{/c_magic} primary resource, all damage taken is
reduced by 50%.
在你持有 X 點以上的能量時,增加50%傷害減免。
‧P4_ItemPassive_Unique_Ring_076: Rapid Fire no longer has a channel cost.
連射導引時不需要消耗能量。
‧P4_ItemPassive_Unique_Ring_077: Enemies hit by your Cyclone Strike take
{c_magic}[{VALUE1}*100]%{/c_magic} more damage from your Mystic Ally for 5
seconds.
天地元靈攻擊受到颶風轉引響的敵人,其傷害增加 X %,持續五秒。
‧P4_ItemPassive_Unique_Ring_078: Cyclone Strike reduces your damage taken by
{c_magic}[{VALUE1}*100]%{/c_magic} for 5 seconds.
颶風轉賦予你傷害減免 X %。
‧P4_ItemPassive_Unique_Ring_079: TEMP Mystic Ally Shoulders
天地元靈的肩膀(?
‧P4_ItemPassive_Unique_Ring_080: Gain the five runed Mystic Allies at all
times and your damage is increased by [{VALUE1}*100]% for each Mystic Ally
you have out.
同時獲得天地元靈所有符文的效果,每個天地元靈可以增加你的傷害 X %。
‧P4_ItemPassive_Unique_Ring_081: TEMP Phalanx Power.
聖軍之陣的力量(?
作者: leisureAllen (休閒艾倫)   2015-11-11 12:47:00
吼吼地震蠻!?

Links booklink

Contact Us: admin [ a t ] ucptt.com