[情報] 15w32c

作者: sb117611 (sb117611)   2015-08-05 22:27:57
https://mojang.com/2015/08/minecraft-snapshot-15w32a/
==============================================================================
Update: Snapshot 15w32c has been released with the following changes and
bugfixes:
Large optimisations to particles.
Increased range and count limit of particles.
Changed the beacon block to a bacon block in the End ships.
[Bug MC-2490] – TNT animation ends at 80 ticks, ignores fuse length
changes.
[Bug MC-85242] – ArmorStands with "EntityTag" don't spawn
==============================================================================
Update: Snapshot 15w32b has been released with the following changes and
bugfixes:
Redesigned world select screen.
Another thing with values.
Potions are tasting much better now, especially the harmful ones.
[Bug MC-82925] – Potions in new snapshot turn into water bottles with no
texture / missing texture
[Bug MC-82968] – Kicked from server when in certain area
[Bug MC-83448] – Dragon respawns in old world
[Bug MC-83894] – /replaceitem cannot place non-armor items into Armor
Stands' head slot
[Bug MC-84035] – Enderdragon can't die unless perched on portal
[Bug MC-85110] – Crash on shooting ender dragon with an arrow
[Bug MC-85152] – Command block minecarts despawn after loading world.
==============================================================================
Another week, another snapshot. We are currently focusing on getting all the
new content that we have planned into the snapshots, but it will take a
little time until we see it all there. This week we have spent some time
laying down the ground work for better boss fight AI and upgrade paths
between worlds, so we can do even cooler stuff in the following weeks’
snapshots.
15w32a
Thanks to everyone who reported bugs for the snapshots last week. We were
very eager to see how many problems are reported for the first snapshots in
many months and we are positively surprised by the fact that we saw less
problems than expected.
Here are some of the improvements since last week:
Improved Ender Dragon fight, now with more cowbell!
Better handling of using items in both the mainhand and offhand.
Some monsters have problems with their vision now, but we don’t have the
time to code glasses for them.
Generic upgrade path for world saves, this is very technical internal
stuff that you’ll only notice if it goes wrong, but it makes our lives easy.
Added a thing to the system with the values. Can’t be more specific, no
spoilers.
And some bug fixes:
[Bug MC-48730] – Nametags still show while player is invisible and on
team
[Bug MC-82833] – Shulker projectile follows player in spectator mode and
creative mode
[Bug MC-84035] – Enderdragon can't die unless perched on portal
[Bug MC-84078] – When fishing rod is cast, all fishing rods look like it
was cast out to sea too
[Bug MC-84253] – almost all potion and tipped arrows are black
[Bug MC-84584] – Placing End Rod on End Rod sends "hslsdjfksdlk" to
output log twice
A note for everybody else: Back up your world before updating. Things will
break, especially in such an early snapshot. Backup your world. Back it up.
Do it now.
作者: Nuaaukw (晨曦之憶、)   2015-08-05 22:31:00
有些怪物近視了,不過我們沒空幫他們寫一副眼鏡 XDDDD
作者: emptie ([ ])   2015-08-05 22:36:00
原來龍不在出口打不死是bug不是故意的
作者: BUHUDAIN (任性驕傲的貓)   2015-08-06 11:08:00
說不定是遠視阿~~~(被巴
作者: LPH66 (-6.2598534e+18f)   2015-08-08 01:25:00
bacon block...XD

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