※ 引述《ronankoko (Indiefucker)》之銘言:
: 原文: https://www.pathofexile.com/forum/view-thread/1839765
: 只貼技能、裝備、天賦改動
: 剩下的請參照官方原帖
: ==== General Balance Changes ====
一般平衡
: - Unset Rings can now roll a new mod that increases the level of the socketed
: gem by up to three levels.
潛能之戒(有洞的戒指)有機會骰出「此裝備上的寶石+1~3等級』 (起飛啦!)
: - The Nihilist's item prefix that gave +1 to socketed Chaos Gems now appears
: on level 4 items and above, down from level 40. Added a new mod,
: Anarchist's, that grants +2 to socketed Chaos Gems.
新增『+1/2混沌寶石等級的前綴』
: - Diviner's Strongboxes can now only spawn in maps.
占卜師的箱子(噴命運卡的)現在只會在地圖中出現 (瓜農哭哭)
: - The Brinerot mod (found from Brinerot Warbands) now grants Damage +% during
: Flask Effect, instead of Rarity during Flask Effect. This is because the
: rarity mod was overshadowed by the fact you could already get rarity on
: Gloves and unique items. This new stat is more valuable, useable and
: competes with the Redblade/Mutewind mods better.
布林洛特軍團傳奇系列現在用『喝藥水的時候增加傷害%數』取代增加稀有度。
(看不太懂,軍團我不熟)
: - Spectral Wolves summoned by unique items such as Rigwald's Crest and The
: Scourge now have 80% more life. They are now the same size as the player for
: the purpose of pathing or collision checks which allows them to swarm
: enemies better, or follow the player through tight areas. They also now have
: impact audio when attacking.
由傳說裝備召喚出來的月月現在生命值放大1.8倍,成為真正的野狼。
: - The "Other Allies Cannot Die" mod can no longer appear on immobile monsters
: such as Eye Hatchery or Rakangos.
不死靈氣不會出現在不會動的敵人身上了
: - The Faun now does more damage in Cruel and Merciless.
Faun在殘酷、無情砍人更痛了(但我怎麼找也找不到什麼是Faun,求解?)
聽說是傳說怪物,幫新手哭哭
: - Reduced monster Spectral Throw damage because it can hit twice when turning.
減少怪物靈體投擲的傷害,因為它會打兩次(佛心)
: - Substantially reducing the size of Perandus Packs, for both balance and
: performance reasons.
基於平衡以及美觀的因素,縮小普蘭德斯金幣堆。(不確定?)
: - The Docks unique monster The Revenant has been renamed The Shipyard Terror.
: - The Riverways unique monster Kall Foxfly has been renamed Targa, Beast
: Poacher.
: - The Northern Forest unique monster Tailsinger has been renamed Seleslatha.
: - The Sewers unique monster Spinesnap has been renamed Gloomgut.
: - The Climb's unique monster Guardian of the Mound has been renamed Ungulath.
以上怪物改名,不重要。
: ==== Skill Balance Changes ====
技能平衡
: - Ice Crash has had its damage increased by 13% at level 1, and has slightly
: improved damage progression as the gem levels. The second stage now deals
: 10% less damage, down from 15%. The third stage now deals 20% less damage,
: down from 30%.
寒冰衝擊在1等時傷害增加13%,之後的等級亦隨之提升。
第二、第三階段的傷害由15/30%更少改成10/20%更少。這是個BUFF。
: - Sunder has had its primary damage increased by 40% at level 1 and has
: slightly improved damage progression as the gem levels. The secondary
: shockwave effects now deal 40% of base damage, down from 70%.
大地震擊的主傷害在1等時增加40%,之後的等級(ry <這是BUFF
衝擊波只剩下主傷害的40%(原70%) <這是NERF,而且1.4*0.4=0.56<0.7
: - Blade Flurry has had its damage reduced by 18% at level 1 of the gem,
: scaling to a 15% reduction at level 20 of the gem.
刀鋒亂舞在1等的時候減少18%傷害,20等的時候減少15% <這是NERF
: - Magma Orb's explosion radius has been increased by 28%.
熔岩之核的爆炸半徑增加28% <這是BUFF
: - The Animate Weapon skill now has a maximum of 50 animated weapon minions
: that can be active at once.
幻化武器現在最多只能召喚50把 <這是NERF,本來無限
: - Wild Strike now converts 100% of the attack's physical damage to a random
: element, up from 60%.
野性打擊轉換100%物理傷害為元素傷害 <應該算BUFF?
: - Flame Surge now has approximately 40% less Mana Cost at all Levels. Flame
: Surge previously had one of the highest mana costs per second of any
: offensive spell, and will now be more in line with similar skills.
怒炎奔騰現在差不多減少40%的魔力消耗(無論哪一等) <BUFF
: - Orb of Storms now has a base skill duration of 6 seconds, down from 10.
風暴漩渦基礎持續時間10>6 <NERF
: - Raised Zombies now have a melee attack range of 9 on their basic attack,
: up from 4. Their slam ability is now more visible, has a 25% larger radius,
: and will be used more readily.
殭屍的攻擊距離4>9,而且它們的特殊攻擊辨識度更高,半徑增加25%,使用更頻繁 <BUFF
: - Vigilant Strike now grants at 75% Increased Fortify Duration up from 50% at
: level 1, and increases by 5% each gem level.
戒備打擊獲得的更多護體時間從50%>75%(1等時),之後每一等+5% <BUFF
: - Vaal Haste now gives 25% attack speed, 24% cast speed and 10% movement speed
: at level 1 of the gem, down from 30% attack speed, 29% cast speed and 14%
: movement speed. At level 20, Vaal Haste now gives 31% attack speed, 31% cast
: speed and 13% movement speed down from 36% attack speed, 36% cast speed and
: 20% movement speed. The duration of Vaal Haste has been reduced to 4s from
: 6s at all levels.
瓦爾迅捷,無論是效果或者持續時間,詳細請自己看。
: - Vaal Discipline has been changed to no longer provide any bonus energy
: shield.
瓦爾紀律不再增加ES,只會讓你ES回復不被打斷
: - You can now only have one instance of Blade Vortex active at once.
現在只能一次用一個寶石發動BV <不確定是否是這樣
: ==== Passive Tree Balance Changes ====
天賦改動
: - Vitality Void/Spirit Void: Moved the Mana and Life Leech combined passive to
: the bottom and attached it to the outside perimeter.
虛空活力/精華抽取(決鬥者那圈OP攻擊吸取生命/魔力)那圈有一點生命/魔力同時吸取被
挪到底下,而且你可以從下半部點進來了。
: - The Thick Skin cluster now attaches to the outside perimeter.
強化之膚(遊俠下面那圈血量&機率免疫元素異常)也可以從外面(ry
: - The Slashing Comeback, Fatal Blade and Brutal Blade clusters have been
: merged.
致命之刃、殘暴之刃、迴轉死神全部合併(遊俠附近劍天賦)
: - The Flash Freeze cluster now has a second arc for increased Cold Damage with
: Weapons and converting Physical Damage to Cold.
閃現冰凍(遊俠附近)有另外一條路線可以給你武器物理傷害轉換成武器冰冷傷害
: - The Forces of Nature cluster has been moved to between the Ranger and the
: Shadow on the inner path.
自然之力(遊俠下面的武器元素傷)現在挪到遊俠跟蝦斗中間
: - A new Weapon Elemental Damage wheel has been added on the South-East corner
: of the tree. This is a large source of weapon elemental damage to provide
: support to more of the ranger-orientated elemental skills.
在天賦林東南方的轉角新增了武器元素傷的天賦
: - The area between Ranger and Shadow has been changed: a number of the more
: expensive weapon clusters have been reduced into 3-point clusters to be more
: efficient.
遊俠跟蝦斗中間的路徑,有個增加武器暴率可以少3點
: - The Revenge of the Hunted and Void Barrier clusters are now more accessible.
死亡通緝以及虛影屏障(遊俠跟蝦斗中間的血量/ES)比較好點了
: - Master Fletcher has been removed and replaced by Avatar of the Hunt.
飛矢宗師被狩獵之徵(都是弓箭天賦)取代
: - Blood Drinker Life Leech is now all attack damage, not just physical.
: - Mind Drinker Mana Leech is now all attack damage, not just physical.
蝦斗旁邊的吸血吸魔改成攻擊傷害而非物理攻擊殺害
: - The large claw wheel has been generally improved and now offers more
: Critical Strike support.
蝦斗旁邊爪那圈天賦強化,並且給更多暴擊。
: - Soul Raker Life and Mana Leech is now all attack damage, not just physical.
承上,靈魂收割者現在改成攻擊傷害吸取而非(ry
: - The Nightstalker cluster now only contains a total of three passive skills.
夜襲(蝦斗上面的匕首)現在有3點
: - The Claws of the Falcon cluster now gives a higher value of Claw Critical
: Strike Chance and Accuracy percentage.
獵鷹之爪(蝦斗下面的爪)給的爪暴率/命中更高
: - The Arcing Blows cluster has been moved and is now joined with the
: Crackling Speed cluster.
: - The Crackling Speed passive skill is now cheaper to acquire.
電能之擊合併到神速爆裂,而且他們1+1>2
(注意,台版有兩圈天賦都翻譯成電能之擊,這裡指的是武器閃電傷那圈)
: - Mind over Matter has been moved (it is still connected to the same passive
: though). A new smaller cluster has been added behind Mind over Matter
: providing large increases to mana.
心靈昇華位置改動,而且後面有增加大量魔力的天賦。
: - In the Explosive Impact cluster, it is now cheaper to acquire the notable
: skill. The two paths to it now differ, one is combined Increased Fire
: Damage and Increased Cast speed with Fire Skills.
爆裂衝擊(老頭上面的火焰,EX~PLOSION!)現在比較廉價。
額外增加一條路線,會增加火焰傷害同時增加火焰法術施放速度。
: - Zealot's Oath has been repositioned to the perimeter of the tree.
狂熱誓言位置改動
: - The staff wheel to the left of Templar has been improved. A third notable
: has been added which focuses on improving Critical Strikes. This should be
: accessible to all Critical Strike-orientated staff builds.
老頭左邊的長杖天賦強化,尤其是暴率。
: - The Razor's Edge passive skill now grants 30% increased Physical Damage
: with Swords and 15% chance to cause Bleeding. This now also has +1 to Melee
: Weapon Range.
: - Removed the passive skills behind Razor's Edge and Blade Master.
剃刀(野蠻人的劍天賦)的物理傷害以及流血機率提高,額外+1攻擊距離;
但後面的點不見了。
: - The Blade Master passive skill and passives before it have been improved.
: Blade Master now grants +200 Accuracy Rating with Swords, instead of
: Accuracy percentage.
刀劍宗師(跟上面同一圈)以及他愉快的夥伴們,直接送200點命中而不是垃圾命中%數
: - Master of Force has been moved and made cheaper to acquire. This also now
: provides 10% reduced Reflected Physical Damage Taken.
: - Ash, Frost and Storm now provides 10% reduced Reflected Elemental Damage
: Taken.
三項之力&蠻勇之力(貴族左右)移到比較漂亮的位置,
並且提供減少10%反射元素/物理傷害
: - Aspect of the Eagle, and the passive between it and Ballistic Mastery now
: give Bow Damage percentage (not just physical). This is to open up a path
: for non-physical bow builds.
嬰靈祝福--我是說鷹靈祝福跟投射宗師中間的天賦改成弓傷害%數(而非弓物理傷害%數
: - Revenge of the Hunted has been moved and now grants 8% increased maximum
: life.
死亡通緝(蝦斗下面)增加的生命從4%>8%
: - The Blade of the Cunning cluster has been improved.
: - The Hatchet Master cluster has been improved.
巧刃、斧刃宗師(決鬥者附近)BUFF
: - Prism Weave now grants 30% increased Elemental Damage with Wands (from 20%).
稜彩交織(女巫左上)增加的元素傷害從20%>30%
: - Soul of Steel is now cheaper to acquire. The two paths to it now differ,
: one is now combined. Increased Armour +% and Elemental Resistances.
堅鋼之靈(野蠻人下面)現在比較容易點了,現在有兩條路線,新的那條是+護甲%數以及元素抗性
: - Celerity now has 5% increased Attack and Cast Speed.
疾步(遊俠右下)現在額外增加5%攻擊速度、施法速度
: - Blast Cascade now has 15% chance to gain a Power Charge when your Mine is
: Detonated. targeting an Enemy.
串流爆破(女巫右邊)在地雷引爆的時候有8%>15%的機率獲得藍球
: ==== Map Mod Balance Changes ====
地圖平衡
: - The 'of Rust' Map mod now has 20%, 25% or 30% less Armour at Low, Mid and
: High Tier Maps respectively, down from 30%, 40% and 50%.
減少護甲的詞墜比較沒這麼兇猛了,數字自己看。
: - The 'Hexwarded' Map mod now has 40% and 60% less Curse Effect at Mid and
: High Tier Maps respectively, down from 50% and 75%. The Low Tier Hexwarded
: mod is unchanged.
減少詛咒效果的詞墜比較沒這麼陰險了,數字(ry。
: - The 'of Drought' Map mod now has 30%, 40% and 50% reduced Flask Charges
: gained at Low, Mid and High Tier Maps respectively, up from 20%, 25% and
: 30%.
減少藥劑充能的詞墜比較邱條了,數(ry
: ==== Threshold Jewel Balance Changes ====
潛能珠寶改動
: - Unique Threshold Jewels that applied to specific skills have had their
: attribute requirements reduced to 40, from 50. They also no longer require
: those attributes to be allocated.
去看上一篇,有關於觸發條件的那行。
: - The "Steel Spirit" unique threshold jewel now grants 5% increased damage to
: Spectral Throw projectiles for each enemy hit, up from 4%.
靈體投擲的增傷%數%數從4%>5%
: - The Rapid Expansion unique threshold jewel now grants a 35% increased angle
: for Ground Slam. It also has a 25% chance to grant an Endurance Charge when
: you Stun an enemy with Ground Slam, and is now limited to 3.
裂地之擊的角度%數從20%>35%。同時還有在你用這招暈眩敵人時還有25%機率拿到紅球。
上限3。
: - The Growing Agony unique threshold jewel now also has a 10% chance to grant
: Unholy Might when for each poison stack on an enemy you hit with Viper
: Strike. It is now limited to 1.
毒蛇打擊請去看上篇,我累惹
: - The Spirit Guards unique threshold jewel now allows up to 8 ranged weapons
: to be animated, and is now limited to 2.
幻化武器幻化的遠程武器從4>8。上限2。
: - The Spirited Response unique threshold jewel is now limited to 2.
激勵戰吼的,上限2。
: - The unique threshold jewel The Vigil now fortifies you and nearby allies
: for 20 seconds, and is now limited to 1.
戒備打擊現在送給隊友的護體BUFF長達20秒。上限1。
: - The Unending Hunger unique threshold jewel now grants spectres a 50% chance
: to gain Soul Eater on kill, and is now limited to 2.
召喚幽魂的現在在擊殺時有50%的機率獲得靈魂吞食。上限2。
: - The Volley Fire unique threshold jewel is now limited to 3.
滾動烈焰上限3。
: - The Weight of the Empire unique threshold jewel is now limited to 2.
重擊的上限2,上一篇說的2倍傷機率似乎沒有實裝?
: - The Winter's Bounty unique threshold jewel now grants a 50% chance for Cold
: Snap to grant a power charge on kill. It is now limited to 2.
霜爆的在擊殺時有25%>50%機率獲得藍球。上限2。
不曉得是裝兩顆就50+50=100%,還是判定2次50%。個人覺得後者比較威,但也很難說啦。
: - Note that there are some other Threshold Jewel changes listed in the Area
: of Effect Balance section below.
還有一些有關於範圍的改動,我們寫在下面。
: ==== Weapon Balance Changes ====
武器平衡
: - All One-handed weapons have had their base damage increased. Lower-level
: weapons, weapons with lower critical chance, and weapons with lower-value
: implicits have had their damage increased by a higher value.
單手武器基礎傷害增加,尤其是爆率低的武器有更大的增加幅度。
: - Local Added Physical Damage modifiers to One-handed weapons have had their
: values increased by 10%. Using a Divine Orb will cause existing mods to be
: updated to the new values.
單手武器的局部增傷詞墜+10%,你可以使用神聖石套用這項改動。
: - Weapon critical strike chances have been adjusted. Most critical chance
: values have been reduced on base types that could have over 6.5% base
: critical chance. This is to create a more distributed choice of weapon
: types for critical strike characters.
砍爆率,現在最高的基礎爆率也只有6.5。拜託不要再玩匕首了。
: - Two-handed swords have had their weapon speed increased by 0.1 attacks per
: second, and their base damage reduced to compensate. This makes them the
: highest average speed two-handed weapon type.
雙手劍基礎攻擊速度+0.1赫茲。不過基礎傷害下降。
: - Many one-handed and two-handed swords now grant additional flat accuracy as
: their implicit mod, replacing percentage increases to accuracy. Existing
: copies of these swords will not be updated.
劍類武器會給命中%數取代命中,至於這差別就請您自個兒參透。不會溯及既往。
: - Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50%
: increased global critical chance, down from 40%, 60% and 80%. This will
: automatically apply to existing copies of these weapons.
匕首的上詞墜砍爛。數字自己看。
: - Lower-level claw base types that previously granted life leech now grant
: life gained for each enemy hit. Cat's Paw now grants 8 life on hit,
: Timeworn Claw now grants 19 life on hit, and Fright Claw now grants 20 life
: on hit.
低等爪會給擊中回復生命,不過我想沒多少人在意所以後面不想翻。
: - Maraketh claw base types (Double Claw, Twin Claw and Gemini Claw) now have
: separate life and mana on hit values, as they now grant more life on hit
: (15, 28 and 38 life on hit respectively).
馬拉克斯爪給的擊中回血變多,不過我想(ry
: - Maraketh thrusting swords have a higher chance to bleed, going from 8%/12%
: to 15%/20%.
馬拉克斯單手劍給的流血機率提高,數字(ry
: - Using a Blessed Orb will update existing weapons to these new values.
以上改動可以使用祝福石套用。
: - Thrusting swords that granted Critical Multiplier now grant +25%/+35%
: Critical Strike Multiplier, down from +30%/+50%. Using a Blessed Orb will
: update existing weapons to these new values.
+爆傷的細劍被砍了,你可以用祝福石自虐。
: - One-handed maces now grant 10%/15% stun threshold, instead of 20%/40% stun
: duration.
單手錘會降低暈眩門檻而非增加暈眩時間。
: - All staves have had their block values increased. Previously, staves granted
: either 12% block chance or 18% block chance. They now grant 18% and 20%
: respectively. Using a Blessed Orb will update existing staves to these new
: values.
長杖的格擋率超大幅度提升。可以用祝福(ry
: ==== League-Specific Unique Item Changes ====
舊聯盟傳奇改動
: The following changes can be obtained by rerolling the item's mods with a
: Divine Orb:
這邊先列出可以用神聖石跟上的
: - Vaal Caress: Cold Resistance mod increased to 40%. Maximum Life mod
: increased to 50-70.
瓦爾的靈手冰冷抗性+30>+40%,最大生命+(30-40)>(50-70)
: - Brinerot Whalers: Increased Movement Speed increased to 25%. Maximum Energy
: Shield mod increased to 120-150.
布琳洛特岸行者跑速上調為25%,ES上調為120-150
: - Mutewind Whispersteps: Increased Movement Speed mod increased to 25%.
: Critical Strike Chance with Spells increased to 50-70%. Added Cold Damage
: to Spells mod increased (25 to 30)-(40-50).
啞風輕步跑速上調為25%,法爆率上調,冷傷上調
以下我懶惹,只挑有趣的裝備翻
: - Valako's Sign: Chance to Shock mod increased to 10%. Increased Damage
: versus Shocked Enemies mod increased to 40%.
: - Berek's Grip: Increased Cold Damage mod increased to 25-30%. Added Lightning
: Damage mod increased to 1 to (50-70) to attacks and spells. Now has Damage
: Leeched as Life against Shocked enemies instead of Frozen enemies. Now has
: Damage Leeched as Mana against Frozen enemies instead of Shocked enemies.
: - Berek's Pass: Increased Fire Damage mod increased to 25-30%. Added Cold
: Damage mod increased to (20-25) to (30-50) to attacks and spells.
: - Ylfeban's Trickery: No longer creates Shocked Ground when hit at a 10%
: chance. Now has a triggered spell called Shock Ground that casts when you
: are hit. No longer casts random curse on hit. Now has 20% chance to curse
: uncursed enemies on hit.
: - Reach of the Council: Number of Additional Arrows reduced to 2.
議會之觸哭哭,現在只會額外噴2根。遺產飛天嘍。
: The following changes cannot be obtained by rerolling the item's mods with a
: Divine Orb:
以下的不能用神聖骰
: - Brinerot Flag: No longer has Mana on hitting a Taunted Enemy. No longer has
: 8-12% Increased Attack Speed. Now has 8-12% Increased Cast Speed. Now has
: the property Gain 2 Power Charges on Using a Warcry. Increased Level of
: Socketed Warcry Gems mod increased to +3.
: - Redblade Banner: Maximum Life mod increased to 50-60. No longer has
: additional Level to Warcry Gems. Now has 80-100% Increased Armour. Now has
: 2% Attack Damage Leeched as Life against Taunted Enemies. Now has 50%
: increased Warcry Cooldown Recovery. No longer has Endurance Charge Duration.
: - Mutewind Pennant: No longer has 20-30% Increased Chaos Damage. No longer has
: Additional Level to Warcry Gems. No longer has Onslaught on Killing Taunted
: Enemies. Now has 25% Increased Warcry Effect. Now has 80-100% Increased
: Evasion. Now has the property gain Onslaught for 4 seconds on using a Warcry.
: - Redblade Tramplers: Now has 50-70 Maximum Life. Increased Movement Speed mod
: increased to 25%.
: - Tasalio's Sign: Cold Damage up to (7 to 10)-(15 to 20) and now added to
: attacks and spells. Chance to Freeze mod increased to 10%. No longer has
: physical damage added versus frozen enemies. No longer has 20% reduced chill
: duration on self. Now has 40-60 added cold damage against chilled enemies.
: Now has 50% chance to avoid chill.
: - Ngamahu's Sign: Chance to ignite mod increased to 10%. Added fire damage now
: added to attacks and spells. No longer has life gain on hitting ignited
: enemies. Now has 20-30 Life Gained on Igniting an Enemy.
: - Broken Faith: No longer has Reduced Block Chance. Now has 5% Increased
: Chance to Block. Now has the property gain Unholy Might for 10 seconds on
: Block. No longer has Increased Damage on no Energy Shield. Now has 100%
: increased Global Armour on no Energy Shield.
破碎信念的格擋率-10%>+5%(你沒有看錯!),格擋後獲得10秒的不潔之力。
移除ES歸零的增傷,改成增加100%護甲。
: - Trolltimber Spire: No longer has 1% of Damage Leeched as Life by totems.
: Now has 0.5% of Damage Dealt by Totems is Leeched to you. Now has increased
: Armour of 130-150%.
: - Crown of the Pale King: Now has 60-80 Maximum Life.
殞皇之冠現在會給生命
: - Berek's Respite: Lightning Damage up to 25-30%. Added fire damage now
: (20-25) to (30-50) to attacks and spells. Now shocks all nearby enemies on
: killing a shocked enemy. Now ignites all nearby enemies on killing an
: ignited enemy.
: - Gifts from Above: No longer has Create Consecrated Ground on Critical Strike.
: Now has a triggered spell called Consecrate that Casts when you deal a
: Critical Strike. Now has 50% Increased Damage on Consecrated Ground. Now has
: 5% additional Block Chance on Consecrated Ground.
神賜現在不是在爆擊,而是你被爆擊時才產生奉獻地面。
你在奉獻地面時有50%增傷。你在奉獻地面獲得5%機率格擋。
: - The Gull: Now has 30-40% Cold Resistance. Now has 60-80 Maximum Life. Now
: has 40-65 Maximum Energy Shield. No longer has Life and Energy Shield gained
: on kill. No longer has Maximum Mana.
: - Edge of Madness: No longer has Life gained on kill per level. No longer has
: Increased Elemental Damage per level. Now has 1-2 Physical Damage added per
: level.
瘋狂邊界不再給擊殺回復生命,也不會給元素傷害。改成給物理傷害/每等級。
: - Shavronne's Revelation: No longer has 100% increased mana regeneration on
: left ring slot. Now has 40 Mana regenerated per second on left ring slot.
: Now has 100 Maximum Mana on right ring slot. Now has 100 Maximum Energy
: Shield on left ring slot.
薛朗戒在左手的100%回復魔力速度拔掉,改成+40魔力/秒,然後送你100最大ES。
至於在右手就送你100點魔力。
: - Death Rush: Onslaught on kill duration increased to 4 seconds. Increased
: Armour mod increased to 260-300. Now has Maximum Life of 40-50.
: - Blood of the Karui: No longer has the property of preventing life recovery
: during flask effect. Now has 100% Increased Life Recovery.
卡魯之寫給的秒回從砍光光變成額外增加100%
: - The Rat Cage: No longer has -5% Maximum Fire resistance. Now has -50% fire
: resistance.
老鼠啥的裝甲不會-5%最大抗,而是-50%火炕
: - Jorrhast's Blacksteel: Now has the additional property 25% chance to cast
: level 20 Animate Weapon on kill.
: - Brutus' Lead Sprinkler: No longer has Added Fire Damage against Ignited
: enemies. Now Adds 2-4 Fire Damage to Attacks per 10 Strength.
布魯斯特的刑具拔掉什麼攻擊點燃的敵人增加火焰傷害,而是每10點力量+2-4火傷。
起飛?
: - Brinerot Mark: No longer is supported by level 15 Concentrated Effect. No
: longer is supported by level 15 minion life. Increased Spell Damage mod
: increased to 20-25%. Increased Level of Socketed Golem Gems increased to +3. Now socketed golem gems have +25% buff effect. Now socketed golem gems have 20% of golem life added as Energy Shield.
: - Mutewind Seal: No longer is supported by level 13 Faster Attacks. No longer
: is supported by level 16 increased minion Speed. Chance to dodge attacks is
: now 3-5%. Increased Level of Socketed Golem Gems increased to +3. Now
: socketed golem gems have 20% increased attack and cast speed. Now socketed
: golem gems grant onslaught for 10 seconds on summon.
: - Redblade Band: No longer is supported by level 12 Lesser Multiple
: Projectiles. No longer is supported by level 17 increased minion damage.
: No longer has (8-12) to (20-30) fire damage to attacks. Now has Maximum
: Life of 30-40. Increased Level of Socketed Golem Gems increased to +3. Now
: socketed golem gems have a 25% chance to taunt on hit. Now socketed golem
: gems have 5% life regenerated per second.
: - Night's Hold: Increased level requirement to 25
: ==== Other Unique Item Changes ====
其他傳奇改動
: The following changes can be obtained by rerolling the item's mods with a
: Divine Orb:
先列出能用神聖骰的
: - Sin Trek: Maximum Energy Shield mod increased to 100-160
: - Essentia Sanguis: Added Lightning Damage mod increased to 1-200. Now is on
: a Vaal Claw base type.
精華收割的給的電傷從1-80改成1-200,而且基底改成瓦爾戰爪
: - Titucius' Span: Reduced Physical Damage taken from Projectile Attacks mod
: changed to 50-80
: - Foxshade: Evasion Rating on Full Life mod increased to 500
: - Taryn's Shiver: Increased Level of Socketed Cold Gems mod increased to +2
: - Le Heup of All: Increased Damage mod increased to 10-30%. All Attributes mod
: increased to 10-30. All Resistances mod increased to 10-30%. Increased Item
: Rarity mod increased to 10-30%.
: - Sibyl's Lament: Reduced Elemental and Physical Reflected Damage mod taken up
: to 40%
: - Briskwrap: Increased Attack Speed mod increased to 10%
: - Gang's Momentum: Increased Chance to Ignite mod increased to 10-15%.
: Increased damage to Ignited Enemies mod increased to 25-40%.
: - Prismweave: Added Fire Damage mod increased to (7-8)-(15-16). Added Cold
: Damage mod increased to (5-6)-(12-14). Added Lightning Damage mod increased
: to 1-(30-34).
: - The Restless Ward: Increased Evasion/Energy Shield mod increased to 220-250%.
: Maximum Life mod increased to 60-80. Life Regenerated per second per
: Endurance Charge mod increased to 20-30.
: - The Princess: Physical Damage added as Cold mod increased to 25-30%.
: - Flesh-Eater: Chance to Bleed on Hit mod increased to 30%. Life Leech against
: Bleeding Enemies mod increased to 3%.
: - Geofri's Sanctuary: Maximum Energy Shield per 5 Strength mod increased to 2.
: - Three-Step Assault: Maximum Life mod increased to 50-70. Movement Speed mod
: increased to 25%. Increased Evasion Rating while on Onslaught mod increased
: to 100%.
: - Doedre's Tenure: Maximum Energy Shield mod increased to 32. Intelligence mod
: increased to 20. Spell Damage mod increased to 50-60%. Reduced Cast Speed
: mod reduced to 15%.
: - Lioneye's Remorse: Maximum Life mod increased to 160-180.
: - Soul Mantle: Socketed gems now supported by level 20 Spell Totem.
: - Voidbringer: Increased Mana Cost mod now reduced to 40-80%.
: - Kongor's Undying Rage: Onslaught duration increased to 4 seconds.
: - Daresso's Defiance: Onslaught duration on Hit increased to 2 seconds per
: Endurance Charge
: - Forbidden Taste: No longer has Increased Flask Charges used. Increased
: recovery of Maximum Life mod increased to 75-100%
: - Asenath's Mark: No longer has 50% Increased Energy Shield. Now has 30-50
: Maximum Energy Shield.
: - The Peregrine: Increased Accuracy mod increased to 300. Physical Attack
: Mana leech is now Attack Mana leech and increased to 0.4%.
: - Immortal Flesh: No longer has Reduced Maximum Resistances mod. Now has -15%
: to -25% to All Resistances.
: - Sundance: Movement Speed mod increased to 20%.
: - Rainbowstride: Movement Speed mod increased to 25%.
: - The Anvil: No longer has Reduced Movement Speed mod.
: - Hyrri's Ire: Added cold Damage mod increased to (50 to 60)-(70 to 80).
: Dexterity mod increased to 40-50.
: - Windscream: Movement Speed mod increased to 15%. Increased Elemental Damage
: mod increased to 10-20%.
: - Slitherpinch: Attack Speed mod increased to 5-10%.
: - Darkscorn: Increased Physical Damage mod increased to 130-150%.
: - Thunderfist: Added Lightning Damage mod increased to 1-100.
: - Thief's Torment: Life Gain on Hit mod increased to 40-60. Mana Gain on Hit
: mod increased to 30. All Resistances mod increased to 16-24%.
: - Atziri's Foible: Increased Mana Regeneration mod increased to 80-100%.
: Maximum Mana mod increased to 100. Increased Maximum Mana mod increased to
: 16-24%.
: - Zahndethus' Cassock: Increased Energy Shield mod increased to 125-150%.
: - Marylene's Fallacy: No longer has the property non-critical strikes deal
: 40% less damage.
: - Ming Heart: Reduced Maximum Life mod is now 10%. Reduced Energy Shield mod
: is now 10%.
: - Vis Mortis: Duration of Unholy Might increased to 10 seconds. Increased
: Energy Shield mod increased to 200-220%.
: - Mark of the Doubting Knight: Chance to Bleed on Critical Strike mod
: increased to 50%. Chance to Poison on Critical Strike mod increased to 50%.
: Increased Physical Damage mod increased to 250-270%.
: - Dreamfeather: Added Physical Damage mod up to (30 to 50)-(65 to 80).
: - Cherrubim's Maleficence: Increased Chaos Damage mod increased to 50-80%.
: - Malachai's Artifice: Reduced Elemental Equilibrium Effect mod reduced to 25%.
: All Resistances mod is now reduced by 20%.
: - Agnerod East/West/North/South: Increased Level of Socketed Lightning Gems mod
: increased to +2
: - Ungil's Harmony: Global Critical Strike Multiplier mod is now reduced by 25%.
: - The Broken Crown: Maximum Energy Shield mod increased to 70-90.
: - Maloney's Nightfall: Attack Speed no longer has a range. Chance for Smoke
: Cloud when Hit mod up to 25%. Increased Damage against Blinded Enemies mod
: increased to 40-60%. Added Physical Damage mod increased to
: (8 to 10)-(14 to 16).
: - Surgebinders: No longer has Reduced Charge Duration mod.
: - Timeclasp: Increased Cast Speed mod increased to 5-10%. Maximum Energy
: Shield mod increased to 15-25. No longer has Reduced Mana Regeneration mod.
: Now has 15% Increased Mana Regeneration mod. Reduced Temporal Chains Effect
: on Self mod increased to 50%.
: - Shaper's Seed: Life regeneration Given to Allies increased to 2%.
: - Relentless Fury: Life Leech mod increased to 2%.
: - Bloodplay: Chance to Bleed mod increased to 30%.
: - Deep One's Hide: Added Cold Damage mod increased to 12-15.
: - Karui Charge: Increased Attack Speed mod reduced to 5-10%
: - Mon'tregul's Grasp: No longer has Zombies Deal 80-100% Increased Physical
: Damage. Now has Zombies Deal 80-100% More Physical Damage. Zombie Maximum
: Life mod increased to 5000.
: - Dyadian Dawn: Attack Damage Leeched as Life mod increased to 1%. Enemies
: ignited by an attack now burn 35% faster.
: - Springleaf: Life regenerated per second up to 3%. Life regenerated per
: second on low life down to 3%.
: - Winds of Change: Reduced Movement Speed mod reduced to 5-10%.
: - Malachai's Loop: Increased Energy Shield mod increased to 210-250%.
: - Heretic's Veil: Increased Level of Socketed Curse Gems mod reduced to +1.
: - Ascent from Flesh: Maximum Energy Shield mod increased to 75-80.
: - Shaper's Touch: Accuracy per 2 Intelligence mod increased to 4. Mana per 4
: STR mod increased to 2. Energy Shield per 10 STR mod increased to 2%.
: Evasion Rating per 10 INT mod increased to 2%. Melee Physical Damage per 10
: DEX mod increased to 2%.
: - Heartbreaker: Increased Spell Damage mod increased to 60-70%.
: - Pyre: Cold Damage converted to Fire Damage mod reduced to 40%.
: - Call of the Brotherhood: Lightning Damage converted to Cold Damage mod
: reduced to 40%.
: - Ichimonji: Increased Physical Damage mod increased to 80-95%. Increased
: Attack Speed mod increased to 20-25%.
: The following changes cannot be obtained by rerolling the item's mods with a
: Divine Orb:
: - Wake of Destruction: Now has 15% Increased Movement Speed
: - Dream Fragments: Now has the property Cannot be Chilled. Now has 30-40%
: Cold Resistance. Now requires Level 24.
: - Lochtonial Caress: No longer has Reduced Mana. Now has 20-30 to Maximum
: Life. Now has the property 10% chance to gain a frenzy, power or endurance
: charge on kill.
: - Terminus Est: Increased Physical Damage mod increased to 220-260%. Now has
: Increased Critical Strike Chance of 50-75%.
: - Ashrend: Now has Maximum Life mod of 30-50. Now has the property Socketed
: Gems are Supported by level 10 Added Fire Damage.
: - Star of Wraeclast: Cooldown on Illusory Warp is now 3 seconds. Duration of
: Chilled ground is now 1.5 seconds. No longer has 30% Increased radius of
: Curse skills. Now has 60% Increased Area of Effect of Curses.
: - Bronn's Lithe: Now has 15% Increased Attack and Cast Speed on Using a
: Movement Skill Recently.
: - Solaris Lorica: Reduced Chaos Damage taken increased to 30-40. Now has 25%
: Reduced Chaos Damage Taken Over Time.
: - Hrimsorrow: No longer has Increased Evasion Rating mod. Now has 40-50
: Evasion Rating. Physical Damage converted to Cold mod increased to 50%.
: Cold Resistance mod increased to 20-30%. Now has (5-7) to (13-15) Added
: Cold Damage to Spells and Attacks.
: - Kaltenhalt: Now has 10-15% Physical Damage Added as Cold.
: - Quill Rain: Less weapon damage reduced to 40%. Now has 100% increased local
: physical damage. Now has 2 mana gain per hit.
: - Darkray Vectors: Reduced Frenzy Charge Duration mod reduced to 40%. Now has
: 40-70% Increased Armour and Evasion.
: - Deidbell: Now has 10-20 Added Physical Damage.
: - Kaom's Roots: Maximum Life mod increased to 150-200. Now has the property
: Cannot Be Slowed to Below Base Speed".
: - Bated Breath: Now has 20% Increased Energy Shield.
: - Doedre's Scorn: Increased Level of Socketed Curse Gems mod increased to +2.
: Now has 100-120 Maximum Energy Shield.
: - Rotgut: Chance to Gain Flask Charge on Critical Strike increased to 50%.
: Onslaught per Frenzy Charge increased to 2 seconds. Now has 50% Increased
: Duration.
: - Karui Ward: Now has 30% increased Projectile Damage.
: - Shavronne's Pace: Movement Speed on Full Life mod reduced to 20%. Now has
: 15% Increased Movement Speed.
: - Shavronne's Gambit: No longer has 2% Energy Shield Regenerated on Low Life.
: Now has 1% Energy Shield Regeneration.
: - Carnage Heart: No longer has Reduced Life or Reduced Energy Shield. Now has
: 30-40% Increased Damage While Leeching. Now has Increased Life Leech Rate of
: 50%.
: - Starkonja's Head: Dexterity mod increased to 50-70. Increased Evasion Rating
: on Low Life up to 150%. Now has 100-130% Increased Evasion Rating.
: - Chalice of Horrors: Now has 40-50 Maximum Life. Now has 50-70 Maximum Energy
: Shield.
: - Skullhead: Now has 10-20% All Resistances.
: - Incandescent Heart: No longer has 60-80 Armour. Increased Armour and Energy
: Shield mod increased to 220-240%. Now has 10-20% of Elemental Damage Added
: as Chaos. Now has Attack Damage Leech instead of Physical Attack Damage
: Leech.
: - Hyrri's Bite: Now has 10-20 Added Cold Damage.
: - Thousand Teeth Temu: Now has the property 10% of Damage Reflected Gained as
: Life.
: - Bloodboil: Added Fire Damage mod increased to (12 to 15)-(25 to 30). Reduced
: Chill Effectiveness on Self increased to 75%. No longer has Longer Ignite
: Duration. Now has 10% Increased Movement Speed While Ignited.
: - Southbound: Now has 50% Increased Herald of Ice Damage.
: - Victario's Influence: Now is supported by Level 30 Generosity. Reduced
: Reservation Cost of Socketed Gems increased to 30%. No longer has 10-20%
: Increased Radius of Aura skills. Now has 20-40% Increased Aura Area of
: Effect.
: - The Covenant: No longer has Blood Magic. Now has Socketed gems have Blood
: Magic. No longer has Reduced Maximum Life but has 10% Increased Maximum Life
: - Rime Gaze: Increased Energy Shield mod increased to 180-200%. Gems now
: supported by Level 20 Concentrated Effect. No longer has Slower Start of ES
: Recharge, but has Reduced ES Recharge rate of 50%.
: - Infractem: No longer has Cannot Leech. Now has Cannot Leech Life instead.
: Increased Physical Damage mod increased to 110-125%.
: - Asenath's Gentle Touch: Curse with Level 10 Temporal Chains on Hit instead
: of Level 1.
: - Auxium: Now is on a Crystal Belt base type. Mana leech per Power Charge now
: works for all forms of Attack Damage rather than Physical Attack Damage
: alone.
: - The Magnate: Now has 20-25% all Elemental Resistances at 200 Strength or
: more.
: - Meginord's Vise: Now has 2% Life Regeneration per Second at 400 Strength or
: more.
: - Ambu's Charge: No longer has 2% Life Regeneration on Low Life. Now has 2%
: Life Regeneration if you have been Hit recently. Now has 60-80 Maximum Life.
: - Daresso's Courage: No longer has individual resistances. Now has All
: Resistance of 10-20%. Now has 20% chance to Block Spells if you've Blocked
: an Attack recently. Now has 20% chance to Block Attacks if you've Blocked a
: Spell Recently.
: - Chernobog's Pillar: Now has (12 to 15)-(30 to 35) Added Fire Damage to
: Spells and Attacks. Now has 60-80 Maximum Life. No longer has 10% chance to
: cast Enfeeble on hit. Now has a 25% chance to curse un-cursed enemies with
: Enfeeble on hit.
: - Dusktoe: Now has (15 to 20)-(25 to 30) Added Chaos Damage to Spells and
: Attacks while using a Flask. No longer has 10-20 Maximum Mana. Maximum Life
: mod increased to 20-30.
: - Mjolner: Now has the additional property Socketed Lightning Spells have 100%
: Increased Spell Damage if Triggered. This affects existing versions of the
: item.
: - The Stormheart: No longer has the property Cannot be Shocked while Frozen.
: Now has cannot be Shocked while Chilled. Now has a 50% chance to Shock
: Chilled Enemies.
: - Dreadarc: Now Curses with Level 10 Flammability on Hit instead of Level 1.
: - Deerstalker: Increased Movement Speed on throwing a trap mod reduced to 15%.
: Now has 15% Increased Movement Speed.
: - Hrimnor's Resolve: Now has 50-70 Maximum Life. No longer has Block and Stun
: recovery. No longer has Chance to Avoid Freeze or Chill. Now has the
: property Cannot be Frozen or Chilled if a Fire Skill is used recently.
: - Fidelitas' Spike: Chance to Shock mod increased to 15-20%. Now has 50%
: increased Herald of Thunder buff effect.
: - Kikazaru: Reduced Effect of Curse mod increased to 40%. No longer has
: (13-17) Life Regeneration per second. Now has 1 Life Regeneration per
: Second per Level.
: - Dyadus: Increased DPS by 50%. Enemies chilled by you now take 100% increased
: burning damage. No longer has 100% increased chill duration on enemies when
: in off hand. Now has the additional property of chilling enemies for 1
: second on hit with this weapon when in off hand.
: - Lightbane Raiment: Desecrated Ground created on block now deals more damage
: (250 chaos damage per second).
: - Nycta's Lantern: No longer is Supported by Level 10 Cold to Fire Support.
: No longer is Supported by Added Fire Damage Support. Now has the additional
: property +2 to level of Socketed Fire Gems. Now has additional property of
: 63-94 Added Fire Damage to Socketed Gems.
: - Drillneck: Projectile damage is now increased by 50% of Arrow Pierce chance.
: This affects existing versions of the item.
: - Belt of the Deceiver: No longer has Reduced Chance to Block. All
: Resistances mod increased to 10-15%. Now has the property of Nearby enemies
: are intimidated.
: - Victario's Flight: No longer has 30% Movement Speed on Low Life. Now has 15%
: Increased Movement Speed. Now has the additional property of You and Allies
: have 10% Increased Movement Speed.
: - Piscator's Vigil: Now has 5% Elemental Penetration with this weapon.
: - Nomic's Storm: No longer has 20% Increased Physical Damage taken. Now has
: 15% Increased Damage taken while on Full Energy Shield.
: - Coruscating Elixir: Now has 100% Increased Duration.
: - Brain Rattler: Now has 20% Lightning Penetration.
: - Kingmaker: No longer has 100-150 to Maximum Mana. Now has the property
: Insufficient Mana doesn't prevent your Melee Attacks. The aura now provides
: culling strike to allies, rather than culling strike to spells. Now has
: 30-40% Increased Critical Strike Chance.
有關於傳說裝的我真的累惹。有空再說。
: ==== New Zana Mods for Legacy League ====
英雄聯盟(X)遺產聯盟(O)的札那新機制
: - Because Legacy returns many previous challenge leagues, we're trying out a
: different approach to Zana mods for the next three months.
因為遺產要回來了,我們想要讓札那也有一些改變
: - Zana Mods now obey similar rules to the rolling of items. Monster Life, for
: example, cannot be applied to a map that already has a Monster Life mod.
札那的地圖儀現在有點像其他大師,但你不能在一個有增加怪物血量的地圖上又貼一個
怪物血量,以此類推。
: - Area is inhabited by Spiders cannot be applied to a map that already has a
: mod which causes that area to be inhabited by other monsters.
有蜘蛛的地圖不可以放其他怪物進去(這啥邏輯)
: - These new mods cannot be applied to unidentified maps.
為鑑定的地圖不能貼這些詞墜喔。
: - Zana still has her basic Item Quantity mods that can be applied to maps,
: including unidentified ones.
札那還是有額外的物品數量,包含為鑑定的。
: - Note that the Monster Life IV and Monster Damage IV provide more damage and
: life bonuses than you would normally be able to get on a map, but also give
: more Item Quantity and Rarity bonuses than normal.
請注意,4等怪物生命以及4等怪物傷害會超乎你想像的多,但也會給很多數量、稀有度。
以下用[A/B]表示+A數量與B稀有度
: Zana Level 2:
札那2等
: - Monster Life I, 2 Chaos Orbs: 20-29% more Monster Life, 14% increased
: Quantity of Items found in this Map, 7% increased Rarity of Items found in
: this Map.
怪物血量I:2C,+20-29%怪物血量,[14/7]
: - Additional Totems, 2 Chaos Orbs: Area contains many Totems, 12% increased
: Quantity of Items found in this Map, 6% increased Rarity of Items found in
: this Map.
額外圖騰:2C,地圖中會有圖騰,[12/6]
: Zana Level 3:
札那3等
: - Monster Damage I, 2 Chaos Orbs: 15-19% increased Monster Damage, 16%
: increased Quantity of Items found in this Map, 8% increased Rarity of Items
: found in this Map.
怪物傷害I:2C,+15-19怪物傷害,[16/8]
: - Area is inhabited by Spiders, 6 Chaos Orbs: Area is inhabited by Spiders.
: Zana Level 4:
額外蜘蛛:6C,地圖中有蜘蛛,[0/0]
: - Monster Life II, 2 Chaos Orbs: 30-39% more Monster Life, 16% increased
: Quantity of Items found in this Map, 8% increased Rarity of Items found in
: this Map.
怪物血量II:2C,+30-39%怪物血量[16/8]
: - Additional Rogue Exiles, 3 Chaos Orbs: Area is inhabited by 2 additional
: Rogue Exiles, 15% increased Quantity of Items found in this Map, 8%
: increased Rarity of Items found in this Map.
額外流亡者:3C,+2流亡者,[15/8]
: Zana Level 5:
札那5等
: - Monster Damage II, 2 Chaos Orbs: 20-24% increased Monster Damage, 18%
: increased Quantity of Items found in this Map, 9% increased Rarity of Items
: found in this Map.
怪物傷害II:2C,增加20-24%怪物傷害,[18/9]
: - Area is inhabited by Blackguards, 6 Chaos Orbs: Area is inhabited by the
: Blackguard, 10% increased Quantity of Items found in this Map, 5% increased
: Rarity of Items found in this Map.
額外黑旗:6C,地圖內有黑旗軍,[10/5]
: Zana Level 6:
札那6等
: - Monster Life III, 2 Chaos Orbs: 40-49% more Monster Life, 18% increased
: Quantity of Items found in this Map, 9% increased Rarity of Items found in
: this Map.
怪物血量III:
: - Monsters from Beyond, 3 Chaos Orbs: Slaying Enemies close together can
: attract Monsters from Beyond, 12% increased Quantity of Items found in this
: Map, 6% increased Rarity of Items found in this Map.
異界生物:3C,就是超越聯盟
: Zana Level 7:
: - Monster Damage III, 2 Chaos Orbs: 25-30% increased Monster Damage, 20%
: increased Quantity of Items found in this Map, 10% increased Rarity of Items
: found in this Map.
怪物傷害III
: - Area is inhabited by Bandits, 6 Chaos Orbs: Area is inhabited by Bandits.
額外射手:6C,地圖中會有第二章的弓箭手
: Zana Level 8:
: - Monster Life IV, 2 Chaos Orbs: 50-59% more Monster Life, 22% increased
: Quantity of Items found in this Map, 11% increased Rarity of Items found in
: this Map.
怪物血量IV
: - Monster Damage IV, 2 Chaos Orbs: 31-35% increased Monster Damage, 24%
: increased Quantity of Items found in this Map, 12% increased Rarity of
: Items found in this Map.
怪物血量IV
: - Twinned Unique Bosses, 3 Chaos Orbs: Area contains two Unique Bosses, 12%
: increased Quantity of Items found in this Map, 6% increased Rarity of Items
: found in this Map.
孿生:3C,就是孿生