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The PlayStation 5 has officially launched in all regions of the world, but it
may be a while before truly transformational next-gen experiences arrive.
Sony Interactive Entertainment CEO Jim Ryan famously stated that the company
“believes in generations,” but a number of PS5 blockbusters including
Spider-Man: Miles Morales, Horizon Forbidden West, and possibly God of War
Ragnarok, are crossgen titles, and other Sony execs have hinted PS4 support
will continue for at least another three years. Jim Ryan reiterated this idea
in a new interview with the Russian News Agency TASS…
PlayStation 5在世界各地區已經正式推出,不過真正變革的次世代體驗仍需等候一段時
間。索尼互動娛樂公司首席執行官Jim Ryan表示,該公司相信世代交替(belives in
generations,求幫翻譯XD)
但許多PS5大作包括《蜘蛛人:邁爾斯》,《地平線禁忌西域》,以及《戰神
諸神黃昏》,都將跨世代發行(此處應指PS4和PS5)。其他索尼高管也暗示PS4後續至少將
再持續三年。Jim Ryan在接受俄羅斯新聞社(TASS)的採訪時重申了這個想法。
There are around 114 million PS4s in the world, the number of those who
transfer [to PS5 initially], if you keep that in mind, is a small number.
But for us, the PS4 community is going to remain incredibly important
certainly for 2020, 2021 and 2022. Because in those three years, that will be
the larger PlayStation community.
世界上大約有1.14億台PS4,相較之下最初轉移到PS5的人數很少。但是對於我們來說,
PS4社群在2020年,2021年和2022年肯定保持著極其重要的地位。
因為在這三年中,這將是更大的PlayStation社群
(尼各位是更大的社群喔wwwww)
So, if crossgen is going to be a reality of life for some time to come, when
are those real next-gen PS5 experiences going to arrive?
Stuff that wouldn’t even be imaginable on PS4? According to Ryan, they aren’
t coming this year or even next year –
2022 is when the PS5’s power will be truly tapped.
因此,如果跨世代遊戲在未來一段時間內將成為現實,那麼真正的下一代PS5體驗何時會
到來?甚至無法在PS4上想像的東西?
根據Ryan的說法,它們在今年甚至明年都不會到來。2022年PS5的功能將得到真正的挖掘
History will tell you that it’s in the second or third year that the
developers really hit their stride. Developers typically need a little bit of
time to familiarize themselves [with the hardware]. But it’s probably 2022
that you’re going to see some wonderful things in the same way that
it was 2015 [or] 2016 for the previous generation. When the generation
defining-games started to be published.
歷史會告訴您,開發人員要在第二年或第三年才真正步入正軌。開發人員通常需要一點時
間來熟悉硬體。但大概是2022年,您將看到類似上一代2015年或2016年時的神奇事物
。此時定義本世代的遊戲就會發行
(2015年巫師三、血源 2016 秘境4)
Again, this doesn’t mean there won’t be PS5 exclusives before then – we
already have two big ones in Demon’s Souls and the upcoming
Ratchet & Clank: Rift Apart. But it seems the real mind-blowing stuff with
the fidelity of that amazing Unreal Engine 5 PS5 demo, is still some ways
away.
再一次,這並不意味著在此之前就不會有PS5獨家產品–我們已經擁有兩個大型遊戲:惡魔
靈魂重製和即將推出的拉捷特與克拉克時空裂隙。
但是,要看到和令人驚嘆的虛幻引擎5 PS5 演示相同的成品仍需一段時間。
The PlayStation 5 is available now worldwide. What do you think about Ryan’s
comments? Are a couple years too long to wait for those
generation-defining games? Or are you cool with this transitional period?
PlayStation 5現在已經全球發售。您如何看待Ryan的評論?幾年時間實在太長,無法等
待那些定義本世代的遊戲嗎?或者您覺得過渡時期沒差?
心得: 蝦米,戰神諸神黃昏到底有沒有上PS4啊