小弟目前只玩到前中期 所以有些名詞無法與遊戲內相符 請見諒
Air Combat (Long War)
空戰指南
UFOs are tougher, faster, and much moredeadly in the Long War.
(UFO變得更硬、更快、更致命)
Along with that, your crafts and armaments are significantly lesspotent, at
least at first.
(如此至少在前期你的飛機和武器裝備變得更沒用。)
You'll be needing to cycle your craft regularly (like yoursoldiers), as kills
now grant a sort of XP to accuracy, as if your pilots learnUFO flight patterns
and movements, and learn to fire with increasing accuracywith their experience.
(就像你的士兵一樣,你需要經常讓你的飛機進行車輪戰, 擊落UFO可以獲得經驗值來提
升命中率,就好像你的飛行員會逐漸習慣UFO的飛行規律和動作,射擊也會變得更准
Interceptorexperience provides +3% to hit per kill (up to + 30%) and +1%
damage per kill(with no top limit).
(攔截機每擊落一架UFO命中提升3%(最高30%),傷害提升1%(沒有上限))
Also, you willfind that both your craft and UFOs may sometimes get 'critical
hits', with UFOsbeing downed in a few hits, or your undamaged Interceptor
immediately goinginto near-full red.
(而且你會發現你的飛機和UFO有時會受到暴擊,要麼UFO幾下就被擊落了,要麼你滿血的
攔截機一下子就全紅了。)
For starters, the Avalanche Missiles, onyour fresh pilots, now have an
abysmal 40% accuracy.
(遊戲開始的時候,你的菜鳥飛行員裝備雪崩導彈只有糟糕的40%命中率)
While it is possibleto still down the first Scout with one Interceptor, this
is incrediblyunlikely, and most likely it will take two, or even three
interceptions tobring down these upgraded craft.
(只用一架攔截機擊落第一架偵查UFO的可能性很小,通常需要2架甚至3架攔截機才能擊落
這些增強了的UFO)
Of course, with the vastly greater numberof UFOs you will encounter being a
factor, repair times may cripple you:
(當然現在的情況是你會遭遇大量的UFO,攔截機的修理時間會讓你抓狂)
forexample, since you will lose at least 1 country in the first month,
thatcontinent will most likely be the one to be focused on for Terror
missions andUFO flights, which will damage your craft