[新聞] 微軟宣布新的第三方VR裝置

作者: yoyo93215 (大五)   2016-10-27 07:58:55
來源:
http://www.theverge.com/2016/10/26/13418156/microsoft-windows-10-holographic-virtual-reality-headset-announced-price
https://goo.gl/rm9tUC 縮
本文:
Microsoft’s partners will ship a new line of virtual reality headsets to
take advantage of Windows 10’s VR and holographic capabilities. At today’s
event, Microsoft said that the headsets will start at $299 and will include
inside-out tracking sensors, obviating the need for external cameras or laser
systems like those on the current Oculus Rift or HTC Vive. HP, Dell, Lenovo,
Asus, and Acer are all listed as partners.
While relatively little is known about the headsets, the
six-degree-of-freedom tracking system sounds similar to Oculus’ Santa Cruz
prototype, which also includes inside-out tracking. They are distinct from
Microsoft HoloLens, an augmented or “mixed” reality headset that projects
virtual objects into the real world. While the headsets don’t need external
trackers, the one we saw on stage today still looks to be wired, not totally
self-contained like Santa Cruz.
Microsoft’s listed partners are all already working in VR to some extent.
Acer is working with Starbreeze to produce the high-end StarVR headsets, and
Asus showed off a leather-strapped headset behind glass at Computex. Lenovo
and Chinese startup AntVR partnered for a mobile VR setup. While HP and Dell
don’t have headsets, both have produced backpack-mounted PCs. None of these
companies, however, are major players in the consumer headset space, which is
dominated by HTC, Sony, Samsung, and Facebook-owned Oculus. In fact, given
that Microsoft has worked closely with Oculus in the past, it’s interesting
to see the company absent here — at the announcement of what is essentially
a new line of Windows VR products.
重點:
這是第三方產品
合作廠商包括 HP,Dell,Lenovo,Asus,Acer
支援Windows10
售價從299鎂起跳
含Inside-out tracking (不需要另外用攝影機的意思吧)
根據其他報導,明年春天上市
會是standalone的VR裝置 (是指不用接線,可以獨立運作的意思嗎)
心得:
來自reddit的圖:http://i.imgur.com/TxM7RKt.jpg
從這張照片看起來還是接著線耶
還是說standalone功能是高階版本才有的啊
其他參考報導:https://goo.gl/fmSf02 (The Next Web)
https://goo.gl/0FDqiB (Polygon)
https://goo.gl/CYij0f (Polygon)
作者: signm (sin)   2016-10-27 08:57:00
它靠什麼偵測?自己陀螺儀?
作者: kira925 (1 2 3 4 疾風炭)   2016-10-27 09:42:00
standalone應該只是不用再插手機
作者: ManInBlack (阿闕)   2016-10-27 13:10:00
跟daydreaming對著幹? 還是有辦法整合呢***多打ing XD
作者: dubious (dubious)   2016-10-27 14:51:00
這是打Vive跟Rift的, PC用VR.
作者: nfsong (圖書館我來了)   2016-10-27 15:14:00
好像有hololens 的模組
作者: dubious (dubious)   2016-10-27 15:23:00
有inside out tracking,不用燈塔或相機,只要頭罩戴上就能有360度定位追蹤.
作者: mamaya3 (mamaya)   2016-10-27 16:02:00
下一款Oculus產品也是要用inside out tracking的樣子
作者: goenitzx   2016-10-27 16:16:00
standalone應該是不能連上網路的意思...
作者: adks3489 (James)   2016-10-27 17:05:00
TheNextWeb那篇就說了standalone是不用接電腦手機的意思
作者: kuma660224 (kuma660224)   2016-10-27 19:45:00
inside out tracking原理是啥?難道只靠高精度陀螺儀?
作者: mithuang (阿明)   2016-10-27 21:48:00
Kinect的景深偵測技術+影像處理吧~我比較期待便宜的hololens耶
作者: kuma660224 (kuma660224)   2016-10-28 09:51:00
Kinect技術是有外部鏡頭的,不符合其說明
作者: zebb   2016-10-28 10:03:00
樓樓上意思應該是Kinect的景深偵測放到頭盔裡,由內往外分析外部環境來定位頭盔。但這樣應該準確度很差吧...
作者: mamaya3 (mamaya)   2016-10-28 12:39:00
頭盔放一個或多個相機做環境感知, 再配合陀螺儀跟加速儀做補正, 我猜是這樣實作..
作者: akilight (OWeeeeeeeee~)   2016-10-28 13:21:00
大概跟這家的方案類似 http://structure.io/深度攝影機的inside out tracking準確比過去高很多了https://youtu.be/qbkwew3bfWU 可以掃描環境資訊所以可以知道使用者現在正在環境中的什麼位置另外google也提到,除了daydream外他們也會推出額外的具備獨立運算單元的VR裝置,這種應該會是趨勢比起PSVR、VIVE,類似手機裝置的獨立VR比較容易普及化
作者: Victory2 (Victory2)   2016-10-28 13:50:00
環境掃描也是AR必備的技術,微軟應該會想要往這方向發展
作者: akilight (OWeeeeeeeee~)   2016-10-28 14:43:00
對,這在AR/MR上也相當有用,Magic Leap據說也是用這家
作者: kuma660224 (kuma660224)   2016-10-28 15:58:00
用環境掃描會有另一個問題,手把...原本用燈塔或鏡頭可以不增加成本同時對應多個頭盔手把其他需定位裝置環境掃描就變成各裝置自己掃瞄獨立判斷位置每個裝置自己要有完整定位方案。或者犧牲一下精度,例如手把只靠動態感測當它進入頭盔視野時才能追蹤位置做校正

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