作者:
marvyuh (台南清水健)
2015-04-29 09:49:13Warlock (Forums, Talent Calculator)
Tier Set Bonuses
Item - Warlock T18 Affliction 2P Bonus:
痛苦*2
Each time Drain Soul deals damage, it has a 20% chance to extend the
duration of your Dark Soul: Misery by 2 sec.
每當吸魂造成傷害有20%的機率延長黑魂時間兩秒
Item - Warlock T18 Demonology 2P Bonus:
惡魔*2
Your Soul Fire increases the damage done by your Demons by 5% for 15 sec.
魂火使你的惡魔的傷害提高5%持續15秒
Item - Warlock T18 Destruction 2P Bonus:
毀滅*2
Reduces the cast time of your Chaos Bolt by 1.0 sec and increases its damage
by 5%.
減少混沌箭施法時間1秒 增加其傷害5%
Item - Warlock T18 Destruction 4P Bonus:
毀滅*4
Your Chaos Bolt has a 9% chance to not consume an Ember.
混沌箭有9%機率不消耗餘燼
混蛋箭減一秒施法時間感覺很實用耶!這樣配上黑魂雕紋應該能在十秒內打四發或以上
作者:
wzmildf (我ä¸æ˜¯è˜¿èŽ‰æŽ§)
2015-04-29 10:09:00一樓擔心多餘的啦,反正遲早要改玩毀滅或痛苦的
作者:
ssxx (獨蠍‧雨言)
2015-04-29 11:22:00我覺得暴雪6.2改動,幾乎都會爽到特定天賦,那這樣三選一的意義何在...
作者:
wzmildf (我ä¸æ˜¯è˜¿èŽ‰æŽ§)
2015-04-29 12:53:00目前犧牲遺體天賦我覺得最不舒服的就是插黑魂很難抓滿buff打完渾蛋箭,希望這個套裝能讓犧牲毀好打一點
作者:
rayba (rayba)
2015-04-29 15:01:00學小鬼固定X秒給一發就好了 , 整天在機率不知道機三小
作者:
wzmildf (我ä¸æ˜¯è˜¿èŽ‰æŽ§)
2015-04-29 15:55:00R社不就因為覺得不要機率性才把dodge拔掉的嗎...
作者:
orz65535 (′‧ω‧‵)
2015-04-29 16:42:00循環還是要適度的機率性 不然都綁聚集就好了但是怎麼適度就要拿捏好 像痛術就不太OK