[情報] 5/9 Q&A 以及 Storm 談 9.1 改版

作者: WillieHuang (Willie)   2014-05-11 01:04:53
不管你有什麼意見,請不要罵髒話
看了很不爽
- some exceptions from the 9.1 LT matchmaking: A-20 will be like T-80
(battletier 4-6), SU-26 and T-127 battletiers 3-4
9.1 版有特殊分房規則的包括:A-20,四至六階;Su-26 和 T-127,三至四階。
- WoT Blitz betatesters will get a reward tank – Russians a Russian one,
Europeans an European one and Americans an American one (all tier 5)
WoT Blitz 超測玩家會得到獎勵車輛,俄國玩家拿俄國車,歐洲玩家拿歐洲車,美國玩家
拿美國車(全部是五階)。
- in North America, WoT Blitz might launch in a few weeks, depending on the
softlaunch results
WoT Blitz 在北美地區會在幾周內正式開戰,時間看上線結果而定。
- Mad Catz C.T.R.L. controller for WoT Blitz? “We have done some basic
support, but it’s not yet polished.”
WoT Blitz 支援 Mad Catz 出的 C.T.R.L. 控制器嗎?「有完成支援的基礎工作,但還沒
到可發佈的階段。」
- Chieftain on Maus restoration:
“Near as I can tell, the goal is to get the thing to clank along using
whatever motor and transmission they can find. The mantlet will certainly
have to be secured.”
Chieftain 談到重建 Maus 的計畫:「就我瞭解,計畫目標是:只要它動不論用什麼引擎
和傳動系統都好。但砲盾肯定會保留。」
- Chieftain on multiturret mechanism:
“My guess is that the programmers who would be working on the multi-gun
support code can also be working on other things, and they only have so many
hours in the day. Compared to whatever else they’re working on, is Multi-Gun
really such a priority?”
Chieftain 談到多砲塔機制:「我猜負責多砲塔機制的程式設計師也同時要忙其他事,而
每天的時間有限。多砲塔機制值得優先處理?」
http://ftr.wot-news.com/2014/05/09/9-5-2014/
請理性討論
- apparently, unlike EU and US, RU server doesn’t have the “restore sold
premium tanks” mechanism, it’s still being tested there
俄服不像歐、美服已實裝「誤賣金車取回系統」,它還在測試。
- low performance of Hidden Village map is connected to the existence of tons
of small objects on the map
Hidden Village 因為小物件多所以效能差
- developers are putting the “HD conveyor” (mass production of HD tank
models) in motion currently
正在努力讓「HD 模組生產線」投入運作
- developers are working on both CPU and GPU (render) multicore support
正在發展支援多核 CPU 和 GPU
- Storm admits that patch 9.0 was very complicated and after its release and
that only a little was added to the patch of what was promised (in general)
Storm 承認 9.0 改版是很複雜的工作,而且很多當初答應要實裝的功能沒有做進去
- developers are working on general fixes for tank color
正在修正戰車的顏色
- “Xbox-like” weather effects did not get introduced to the PC version yet,
because “there are completely different issues on PC and we have to deal
with them first and then we do weather”
XB360 版的天氣系統還不會在電腦版實裝,因為「我們另外有東西要忙,忙完了再換它」
- for now, new portraits for Soviet crews are not planned
目前沒打算新增蘇聯成員頭像
- apparently, the buffs/nerfs will still be discussed, Storm got an idea so
that players don’t get butthurt so much about it
buff 和 nerf 仍是可討論的,Storm 知道這樣做才不會讓玩家在這議題上抓狂跳針
- developers already transformed the viewrange into a circle, right now they
are testing the mechanism so it doesn’t create some sort of problems, it
will not appear in 9.1 tho
已成功將繪圖範圍改為圓形,正在測試除錯中,但不會在 9.1 實裝
- Strongholds in 9.1? “For now, no comment”
9.1 會有公會堡壘嗎?「不予置評」
- Kharkov map will not be implemented in HD
Kharkov 推出時不會是 HD 版
- “Dynamic FOV” (mentioned in the 9.1 patchnotes) means the FOV will change
based on the zoom from the tank
「動態 FOV」功能是讓視野角度依攝影機縮放而改變
- for now, the developer position on not displaying which players have chat
disabled has not changed
目前開發者依然不認為需要顯示哪位玩家關閉了聊天系統
- high winrate of a vehicle by itself is not a reason to nerf it, it is a
reason to check other statistics of the vehicle – damage, damage done to the
tank, average XP, scouting, player skill percentage (SS: as in how many
noobs/pros play that tank) atc.
光有高勝率並不是 nerf 車輛的原因,但它會提醒開發者確認這台車的其他數據:受到傷
害、傷害輸出、平均經驗、偵查、玩家技術比例之類的
- regarding further nerf requests: Foch has been nerfed “to shit” already,
T57 doesn’t stand out in practically no statistic anywhere (it’s possible
to do something about it, but it has low priority), KV-1S will be split into
two vehicles, which will come in HD quality
談到其他 nerf 要求:Foch 已經被砍成渣了,T57 沒有哪項數據特別突出(或許以後會動
到,但優先度低),KV-1S 會拆成兩台車,推出時都會是 HD 版。
- Tiger P was nerfed, because it has on its tier 55 percent winrate. The
argument that this is because skilled players play it is false, WG has the
statistic of the skill of players playing a tank and Tiger P does not differ
in it from other tanks. There are many other statistics Tiger P is too good
in, not just winrate, that’s why it was nerfed
Tiger P 被砍的原因在於對上同階時有高達 55% 的勝率。「因為都是高手在玩」的說法是
錯誤的,數據顯示 Tiger P 和其他車輛在玩家的操縱技術上沒有差別。除了勝率外,
Tiger P 還有其他許多數據太優秀,所以挨刀不意外。
- Storm admits that balancing department did make mistakes in the past, such
as the overbuffing of the Tiger, or “invisible Borsig”
Storm 承認平衡部門也曾出錯,像是把虎式調太強和讓 Borsig 幾乎隱形。
- some player was whining that balancers don’t play their own game – Storm
linked the account of one such balancer, he adds that all the balancers are
like that – skilled players with high amount of battles
有人指責平衡部門的人都不玩自己做的遊戲;Storm 出示一個平衡員的紀錄,並表示所有
平衡員都和這位一樣:是有大量戰鬥數的高手。
http://worldoftanks.ru/community/accounts/928772-ziggy_stardust/
http://ftr.wot-news.com/2014/05/10/storm-talks-a-bit-more-about-9-11-changes
作者: ShadowPoetry (影詩人)   2014-05-11 02:23:00
可能是因為名字太強了所以車要多Nerf一點

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