[情報] 2/13 Q&A

作者: tai33ru (磁磚大)   2015-02-14 02:20:25
今日依然有不少的資訊,請慢用。
Friday 13th, spooky!
黑色星期五!
- individual missions slightly changed the popularity ratios of each vehicle
class, but it’s too early to say whether these changes are permanent
個人任務有稍微改變車種的受歡迎程度,但現在要說這是不是永久的影響還太早。
- it’s possible that one of the “Prokhorovkas” (Prokhorovka/Fiery Salient)
will be removed (the one likely to stay is Fiery Salient)
很有可能會移除兩個普羅霍夫卡地圖的其中一個。
(可能是較新的那個會留)
- Storm confirms that the shells are disappearing after the penetration of
the track in some cases, this is not something that needs to be fixed
according to him
Storm確認了某些狀況下砲彈會在擊穿履帶後消失,但他表示這不需要修正。
- after one player complained, Storm checked some bushes in the Airport and
Monastery maps and yes, some are bugged (wrong camo values), it will be fixed
in the future
Storm在某個玩家抱怨之後去檢查了Airport跟Monastery這兩張地圖的草叢,發現的確
有些BUG,未來會修正這些問題。
- it’s possible that all the limited MM premiums will be removed from the
premium shop and ingame store: “Anything can happen. But I won’t confirm
anything.”
未來很有可能將有分房保護的金車從商城與遊戲內購買途徑下架。「都有可能,但我
不會證實任何可能。」
- HE shell mechanism won’t be reworked to become more complicated as it is
now
HE的機制未來不會重製得比現在更複雜。
- HE shell buff? “If we buff tank HE shells, we will also have to buff
artillery HE shells and that’s not what we want to do.”
BUFF HE?「如果我們BUFF了一般車的HE,那麼砲兵的HE勢必得加強,這也是為什麼我
們不想搞HE BUFF。」
- second KV-1S turret was modelled after archive drawings, they are not
publicly available on the internet (WG dug them up)
KV-1S的第二砲塔是有圖紙作為依據後才建模的,這圖紙資料網路上是找不到的。
(資料是WG挖出來的)
- Wargaming does not want to transfer parts of server code to the client (to
reduce the data transfer load), because it would potentially allow players to
create their own servers based on WG code
WG不想要將部分的伺服器程式碼轉到客戶端上(來減少兩端的資料傳輸量),因為有
玩家可能依據這些程式碼來架私人伺服器的風險。
- the spotting bug video from earlier today was noticed by Wargaming, it will
be investigated
今天稍早公布的視野機制BUG影片WG已經注意到了,他們會研究研究。
影片傳送門:http://youtu.be/Y9YUnwpEoWM
- Mantle and Dx12 support in the future? “I cannot say”
未來WOT支援AMD的Mantle繪圖還有Dx12?「不能透漏。」
- Storm is not aware of an alleged “IS-6〃 project with rear turret and
152mm gun
Storm並不知道有「後置砲塔IS-6配152大根」的計畫。
- Storm states that 9.6 freezes (lags) whenever an enemy tank is spotted
(model is loaded) are caused by slow HDD loading
Storm表示9.6版本中敵人被開光(模型已讀取狀況之下)後會延遲的情況是因為傳統
硬碟讀取速度較慢導致。
- Leopard 1 in HD will come “relatively soon”, it will NOT have the late
turret with improved armor (Storm states that the A1 version with anti-HEAT
side armor is just heavier without any significant armor improvement, so it
wouldn’t be better anyway). There are simply no plans to give Leopard 1 more
armor.
Leo 1 HD化會「較快」推出,但他不會改成有改良型裝甲的後期砲塔(Storm表示A1型
加裝防HEAT版本的砲塔只是個比較重但裝甲並無顯著改進的版本,不會比較好)也沒有
計畫加厚Leo 1的裝甲。
- Storm openly admits: the repetitiveness of maps (getting the same map over
and over again) is an existing problem, WG will work on it
Storm公開坦承,常常分進同批地圖的問題的確存在,WG會處理。
- historical battles will not bring “hardcore mode” without hitpoints
歷史戰不會有沒有生命值的硬派模式。
- WZ-120 and 113 tanks have the same gun but with different properties –
this will be fixed during their rework to HD (no details about the fix
though)
WZ-120跟113的火炮相同卻相同但特性卻不同?「他們進行模型HD化的時候會一併修正
。」(細節不明)
原文網址:http://ftr.wot-news.com/2015/02/13/13-2-2015/
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另外,以諾曼地登陸灘頭為背景的地圖 Overlord即將於9.7推出。
原文網址:http://ftr.wot-news.com/2015/02/13/upcoming-new-map-in-9-7-overlord/

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