※ 引述《sam92084 (電腦球評)》之銘言:
: 以下是蘇建文老師在社團內的公開說明
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: 賽後我們為了確認球是否夾住?特地到外野牆邊察看,模擬該球的位置,發現夾縫之高度
: 約有3顆球高,所以夾住之可能性排除~裁判第一時間也判定比賽進行中無誤~至於影片
: 中之顯示,是因外野全壘打牆護壂及帆布厚度之故,會看不到球,其實由正面看野手是很
: 容易拿到球的~至於大家討論如果形成死球又會給予幾個壘?該飛球碰觸牆反彈又碰觸野
: 手後,給予壘的基準點,並不是依投手投球時佔有壘給予,而是野手碰觸球當時的佔有壘
: 給予二個壘,今天是二出局一壘有跑者,外野手碰觸球時已越過二壘,顯然致勝分已定
感謝蘇sir的回覆,剛剛爬了一下棒球規則,整理如下:
參考 Rule 5.06(b)(4)(G) Comment (Rule 7.05(g) Comment):
1.形成死球狀態為內野手暴傳球所致,採投手投球時跑壘者位置。
2.形成死球狀態為其他狀況時,以球離野手之時跑壘員之位置為基準。
按照規則(G),外野手適用第2點,以球離野手之時跑壘員之位置給予兩個壘包。
(G) Two bases when, with no spectators on the playing field, a thrown ball
goes into the stands, or into a bench (whether or not the ball rebounds into
the field), or over or under or through a field fence, or on a slanting part
of the screen above the backstop, or remains in the meshes of a wire screen
protecting spectators. The ball is dead. When such wild throw is the first
play by an infielder, the umpire, in awarding such bases,shall be governed by
the position of the runners at the time the ball was pitched; in all other
cases the umpire shall be governed by the position of the runners at the
time the wild throw was made;