[新聞] 要塞英雄收入下滑52% Apex和PUBG則很穩定

作者: wizardfizban (瘋法師)   2019-10-11 05:54:27
Fortnite Sales Reportedly Dropped 52% Since Q2 2018; Apex Legends and PUBG
Are Steadier
https://tinyurl.com/y26cg4gd
In a new report published last week, Edison Trends showcased the results of a
sample of 'anonymized and aggregated e-receipts from millions of consumers in
the United States' to assess sales trends for the most popular online games,
chiefly in the Battle Royale genre.
According to the analysis, Fortnite sales have dropped significantly (52%)
since the second quarter of 2018. Playerunknown's Battlegrounds, on the other
hand, only dropped about 2% in the same time frame. Apex Legends also appears
steadier in the months since the Respawn game launched earlier this year.
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Spending on online games over the last two years has shown peaks and valleys
for even the most popular games. Spending on Fortnite, for example, had risen
an average of 110% per month from November 2017 through May 2018, but has
been in general decline ever since. However, they had their best month in
December 2018, with 20% more revenue during the holiday season than their
previous high in July 2018.
The peak of spending on PlayerUnknown’s Battlegrounds (PUBG) occurred in
December 2017, also the holiday season, about nine months after their launch.
Spending has continued to decline, but since early 2018 has remained more
stable than that of Fortnite. Spending on Call of Duty: Black Ops 4 nearly
equaled that of Fortnite after its release in October 2018 (there had been
some build-up prior to that with pre-orders). In July 2019, players spent
about twice as much on Black Ops 4 as on PUBG. As for Apex Legends, the game
quickly moved past both Black Ops 4 and PUBG in spend after its release, and
currently sits in a distant 2nd place after Fortnite.
Looking at Fortnite and PUBG, the two games that were around at the beginning
of Q2 2018, we see a large difference in how they've weathered the last year.
While Fortnite shot up into the cultural zeitgeist and saw sales increase
alongside its popularity, the game has gradually seen spend drop 52% between
Q2 2018 to Q2 2019. PUBG, while perhaps not reaching the same height of brand
prominence that Fortnite received, has remained steadier in sales with a drop
of only 2% between Q2 2018 to Q2 2019.
https://i.imgur.com/GEwa1Uw.png
The research also looked into user loyalty by analyzing repeat purchases. In
this regard, Apex Legends stayed ahead of the competition as 62% of the
players who purchased something in June did it again the following month,
while Fortnite stopped at 49%.
https://i.imgur.com/U5h1Tkb.png
====
這是Edison Trends統計了美國消費者的電子發票後的結果。
其實就是49從最高的2018 Q2後就開始下滑了,直到2019 Q2時下滑了52%。
而PUBG則很穩只下滑了2%,Apex也沒啥變。但是.....
https://i.imgur.com/GEwa1Uw.png
能比嗎? XD
PUBG和Apex都很穩啦!但那個量級和49沒得比呀!
然後還有忠誠度,這的做法是比對2019年6月消費後在7月有沒有再消費一次。
https://i.imgur.com/U5h1Tkb.png
最高的是Apex。
作者: hayate232 (CY)   2019-10-11 05:57:00
下降25% 還是贏兩個棒槌的意思吃雞 感覺有點膩了
作者: wizardfizban (瘋法師)   2019-10-11 05:58:00
我也覺得是吃雞的熱潮開始慢慢退了
作者: tim0619123 (mosbaga)   2019-10-11 05:59:00
F2P果然才是王道R 買斷都被打趴
作者: hayate232 (CY)   2019-10-11 05:59:00
而且吃雞對一般玩家來說 體驗其實沒那麼好
作者: tim0619123 (mosbaga)   2019-10-11 06:00:00
一直死根本沒什麼遊戲體驗 變成陪打
作者: ChungHsi1021 (s0mple)   2019-10-11 06:00:00
小朋友都長大了?
作者: r85270607 (DooMguy)   2019-10-11 06:01:00
一種是我人超多讓一半也贏 另一種是跑不掉的死忠?
作者: tim0619123 (mosbaga)   2019-10-11 06:03:00
遊戲節奏快好處是可以一次接一次 壞處就是玩到的樂趣被稀釋即使是頂尖玩家也得面臨落地成盒的窘境
作者: egg781 (喵吉)   2019-10-11 06:03:00
感覺EA好像不太喜歡自家的Apex?還是我誤會了
作者: tim0619123 (mosbaga)   2019-10-11 06:04:00
apex cheat 搜尋一下就知道了 lul
作者: wenliao912 (Radec)   2019-10-11 06:17:00
笑了 下滑還是屌打
作者: arrenwu (鍵盤的戰鬼)   2019-10-11 06:18:00
所以有哪一款遊戲最近長大了嗎?畢竟這種BattleRoylae有在玩的還是很多吧
作者: cornerneko (奶茶花)   2019-10-11 06:19:00
一堆外掛會有人想玩才有鬼
作者: Luciferspear   2019-10-11 06:19:00
沒外掛賺不起來
作者: roger840410 (roger)   2019-10-11 06:20:00
幫人撿裝送快遞
作者: madeinheaven   2019-10-11 06:45:00
這應該沒算手遊 PUBG手遊比PC版的收入多很多
作者: Sischill (Believe or not)   2019-10-11 07:01:00
最近都沒什麼大作 絕境做的比野境爛 快無聊死了...
作者: lanjack (傳說中的草食熊)   2019-10-11 07:17:00
A和P很穩定...廢話,都在谷底了啊XD
作者: hayate232 (CY)   2019-10-11 07:35:00
Apex 其實蠻好玩的,要不是外掛多加上我對射擊遊戲沒興趣,不然 我覺得這遊戲 可以玩30小時以上沒問題
作者: gn50711 (三分鐘熱度)   2019-10-11 08:18:00
看標題就在想 52%應該還是屌打兩個吧XD
作者: hduek153 (專業打醬油)   2019-10-11 08:41:00
這數據應該不太準 畢竟pubg最紅的時候沒有高峰值
作者: wizardfizban (瘋法師)   2019-10-11 08:41:00
這只統計了美國消費者的電子發票呀
作者: w3160828 (kk)   2019-10-11 09:10:00
小朋友刷爆媽媽的信用卡導致沒錢課金了
作者: KotoriCute (Lovelive!)   2019-10-11 09:16:00
APEX沒有第一時間處理外掛問題後就去了
作者: ThreekRoger (3kRoger)   2019-10-11 09:18:00
那兩個遊戲大概都剩下鐵粉了
作者: Koyomiiii (Koyomi)   2019-10-11 09:52:00
咦 退流行了?
作者: yyyy20 (xxcco)   2019-10-11 10:34:00
吃雞跟A比起來 吃雞有時會花一堆時間撿裝還沒開到一槍就死了
作者: ngvxsvfh (吳哥)   2019-10-11 10:48:00
A是不錯玩,但是平衡性很爛,每次活動更是爛到笑
作者: peter89000 (彼得二郎)   2019-10-11 10:51:00
吃雞玩家下降到一個程度,反而是外掛少了一點
作者: Gary9163 (知人知面不加芝心)   2019-10-11 11:30:00
大家快一起來玩R6啦
作者: Jimmy030489 (jimmychen)   2019-10-11 12:18:00
apex外掛多 玩一段時間又容易膩
作者: nemuri61 (Ne)   2019-10-11 13:15:00
從這表來看A的確是有從當初一團亂的谷底往上爬了啊,最近新活動新地圖開始定期更新,幾天後還有殭屍模式。

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