http://www.pathofexile.com/forum/view-thread/1297319/ This patch includes: - Fixes and updates to the leech system. (名稱改變以及Leech天賦的變動。) - Map mods have been changed. Item rarity has been added as a bonus. Pack size has been removed as a mod. It is now a bonus for some map mods. Other map mods have been adjusted or changed. Quantity, rarity and pack size appear as "above the line" stats on a map now. There is stratification of the mods, so that additional mods combinations and values are introduced for level 74+ maps, and more for level 79+ maps. A more detailed manifesto post will be posted later today, and will outline specifics (such as only new maps getting new map mods). (地圖詞綴有了更動。 Item Rarity 跟 Pack Size 都會像 Item Quantity 在上方顯示。 晚一點 GGG 會發文作更詳細的說明。) - Some adjustments have been made to map drop chances. (地圖掉落率的調整。) - You can no longer corrupt jewels to obtain Zerphi's Youth. (現在無法用 Vaal Orb 來取得 Zerphi's Youth。 http://pathofexile.gamepedia.com/Zerphi%27s_Youth 蝕魂效果珠寶。) - Various fixes to areas such as the Marketplace. (一些區域的修正,例如 Marketplace - Market Sewers 之間的移動。) - Updates to existing unique items as discussed in the recent manifesto post. (更新 Beta 現有的獨特物品。如 20003篇 所列的獨特物品。) - The life and mana orbs now show where flasks will heal to. This will get some further adjustments to be smoother when a character also has high regen. (現在可以在左下的生命球以及右下的魔力球,看到回血/回魔到哪裡。 將來還會再調整。) PS. 個人額外補充: 1. Voll死掉時,它的手下也會瞬死。 2. World Map各地點的底圖似乎是新增上去的。