・倍率難度僅套用在敵人生命值及傷害,詞綴額外造成的傷害不適用
・以傳奇難度(M+0)做基準
・生命值及傷害值每一層難度為上一層難度的108%
・生命值/傷害公式= M1 *(1.08^Lvl-1)* AffixX
・詞綴效果:
A. 強化:非首領敵人的生命值提高20%、造成傷害提高40%。
B. 暴虐:首領敵人的生命值提高40%、造成的傷害提高20%。
・以下是M1 - M50的倍率
Clvl Scalar Compare M1
1 1 0
2 1.08 8.00%
3 1.1664 16.64%
4 1.259712 25.97%
5 1.36048896 36.05%
6 1.469328077 46.93%
7 1.586874323 58.69%
8 1.713824269 71.38%
9 1.85093021 85.09%
10 1.999004627 99.90%
11 2.158924997 115.89%
12 2.331638997 133.16%
13 2.518170117 151.82%
14 2.719623726 171.96%
15 2.937193624 193.72%
16 3.172169114 217.22%
17 3.425942643 242.59%
18 3.700018055 270.00%
19 3.996019499 299.60%
20 4.315701059 331.57%
21 4.660957144 366.10%
22 5.033833715 403.38%
23 5.436540413 443.65%
24 5.871463646 487.15%
25 6.341180737 534.12%
26 6.848475196 584.85%
27 7.396353212 639.64%
28 7.988061469 698.81%
29 8.627106386 762.71%
30 9.317274897 831.73%
31 10.06265689 906.27%
32 10.86766944 986.77%
33 11.737083 1073.71%
34 12.67604964 1167.60%
35 13.69013361 1269.01%
36 14.78534429 1378.53%
37 15.96817184 1496.82%
38 17.24562558 1624.56%
39 18.62527563 1762.53%
40 20.11529768 1911.53%
41 21.7245215 2072.45%
42 23.46248322 2246.25%
43 25.33948187 2433.95%
44 27.36664042 2636.66%
45 29.55597166 2855.60%
46 31.92044939 3092.04%
47 34.47408534 3347.41%
48 37.23201217 3623.20%
49 40.21057314 3921.06%
50 43.42741899 4242.74%