Kotaku 報導解答了我為什麼認為八版有很多東西像是半成品的疑惑。
讓我們來看看這一段:
Much of Blizzard's cost-cutting has gone unreported until recently, but it's
been a consistent theme throughout 2018 at the Irvine, California-based studio
behind mega-hits like Overwatch and World of Warcraft. One Blizzard program,
for example, is called Career Crossroads. It offers healthy severance packages
to people who voluntarily take buyouts and choose to leave the company. At
first, Career Crossroads was designed for veteran customer service
representatives who had been at Blizzard for more than five years, but this
year, it opened up to QA and IT, according to one person familiar with the
program. Blizzard has also lowered the number of years required to take a
buyout, opening up Career Crossroads to even more employees, likely in hopes of
increasing those numbers.
直到現在;大多數暴雪降低營運成本的訊息都沒被公開報導;
但2018一整年,負責 OW 與 WOW 開發工作的加州 Irvine 辦公室內,這是公開的秘密。
『Career Crossroads』的優退方案就是暴雪政策其中之一。
它提供了優渥的條件給那些自願離職的員工,最初 Career Crossroads 是專門為那些
在暴雪內任職超過五年以上的客服人員所設計的優退方案,但是在今年(2018)
這項方案擴大使用範圍給 QA 與 IT 部門。暴雪也開始調降優退方案的年資門檻;
意味著上層希望利用這項措施,精簡人事成本。